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	<updated>2026-05-25T01:38:38Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://www.77th-jsoc.com/wiki1/index.php?title=77th_JSOC_/_Public_Servers_/_Guides&amp;diff=613</id>
		<title>77th JSOC / Public Servers / Guides</title>
		<link rel="alternate" type="text/html" href="http://www.77th-jsoc.com/wiki1/index.php?title=77th_JSOC_/_Public_Servers_/_Guides&amp;diff=613"/>
		<updated>2016-05-22T09:23:50Z</updated>

		<summary type="html">&lt;p&gt;Dominguez: Sniper and spotter have been commented out due to the new server update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;font: Calibri; font-size: 1.2rem;&amp;quot;&amp;gt;&lt;br /&gt;
[http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers Previous]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Role-specific based guides:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;u&amp;gt; Command&amp;lt;/u&amp;gt; &amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;[http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers_/_Guides_/_HQ Headquarters (HQ)]&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;/ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt; &amp;lt;u&amp;gt;Intel and Logistics&amp;lt;/u&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;[http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers_/_Guides_/_UAV Unmanned Aerial Vehicle (UAV)]&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;[http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers_/_Guides_/_Transport_Pilot Transport Pilot]&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;[http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers_/_Guides_/_Support_Pilot Support Pilot]&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;/ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;u&amp;gt; Special regiments under supervision of an active commander&amp;lt;/u&amp;gt; &amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;[http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers_/_Guides_/_Armored Armored / Tank Crew]&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;[http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers_/_Guides_/_FOB Mortar / Forward Operating Base (FOB)]&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;/ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;u&amp;gt; Infantry&amp;lt;/u&amp;gt; &amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;[http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers_/_Guides_/_SL Squad Leader]&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;[http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers_/_Guides_/_CLS Combat Life Saver (CLS)]&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;[http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers_/_Guides_/_AT Anti-Tank Rifleman (AT)]&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;[http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers_/_Guides_/_AR Automatic Rifleman]&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;[http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers_/_Guides_/_Grenadier Grenadier]&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;[http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers_/_Guides_/_Marksman Marksman]&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;[http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers_/_Guides_/_Engineer Engineer]&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;!-- &amp;lt;li&amp;gt;[http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers_/_Guides_/_Sniper Sniper]&amp;lt;/li&amp;gt;   &lt;br /&gt;
  &amp;lt;li&amp;gt;[http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers_/_Guides_/_Spotter Spotter]&amp;lt;/li&amp;gt;    --&amp;gt;&lt;br /&gt;
  &amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dominguez</name></author>
	</entry>
	<entry>
		<id>http://www.77th-jsoc.com/wiki1/index.php?title=77th_JSOC_/_Public_Servers_/_Combat_Guides&amp;diff=610</id>
		<title>77th JSOC / Public Servers / Combat Guides</title>
		<link rel="alternate" type="text/html" href="http://www.77th-jsoc.com/wiki1/index.php?title=77th_JSOC_/_Public_Servers_/_Combat_Guides&amp;diff=610"/>
		<updated>2016-03-08T18:15:19Z</updated>

		<summary type="html">&lt;p&gt;Dominguez: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers Previous]&lt;br /&gt;
&amp;lt;div class=&amp;quot;tableOfContents&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Basic unit movement and formations&amp;lt;/h1&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    General introduction into movement and sector keeping.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2 class=&amp;quot;combatSectionHeader&amp;quot;&amp;gt;Basic formations&amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;em style=&amp;quot;font-weight:bold;&amp;quot;&amp;gt;Formation&amp;lt;/em&amp;gt; - A formation is defined as an arrangement.&lt;br /&gt;
    The way something, in this case members of a squad, are arranged or coming together.&lt;br /&gt;
    The endgoal of keeping formations lies in working together as a single entity, providing cover and keeping sectors&lt;br /&gt;
    cleared so the integrity of the unit can be guaranteed.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3 class=&amp;quot;combatHeader&amp;quot;&amp;gt;Column&amp;lt;/h3&amp;gt;&lt;br /&gt;
http://www.77th-jsoc.com/wiki1/images/column.jpg&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    A column is frequently used in non-combat situations when moving towards a set point over the mainland.&lt;br /&gt;
    Whilst this formation is one of the most frequently used, goal of it gets misused even more.&lt;br /&gt;
    If one wants to make optimal use of this formation it is of the upmost importance to keep sectors.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    The first person in line always keeps the sector right in front while navigating towards the objective.&lt;br /&gt;
    The second person chooses and vocalises wether he is taking the left or right side relative to the person in front.&lt;br /&gt;
    All soldiers who follow will take the opposite side of the person in front of him, while ultimately the last person&lt;br /&gt;
    checks the rear from time to time to make sure noone can creep up behind.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3 class=&amp;quot;combatHeader&amp;quot;&amp;gt;Staggered Column&amp;lt;/h3&amp;gt;&lt;br /&gt;
http://www.77th-jsoc.com/wiki1/images/staggered-column.jpg&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    A staggered column is frequently used in non-combat situations when moving towards a set point in urban areas or&lt;br /&gt;
    along main roads. This will also be used when escorting vehicles towards a set opjective, having the vehicle drive between both&lt;br /&gt;
    columns.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    Moving as two seperate staggered columns, the leftmost column will keep the left sector clear while the rightmost&lt;br /&gt;
    column keeps the right sector clear. Just as a normal column the persons in the back of the formation keeps check of the rear so&lt;br /&gt;
    no enemies can creep up on them.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3 class=&amp;quot;combatHeader&amp;quot;&amp;gt;Wedge&amp;lt;/h3&amp;gt;&lt;br /&gt;
http://www.77th-jsoc.com/wiki1/images/wedge.jpg&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    The wedge or arrow formation is commonly used when moving through an open field while under fire or when starting an&lt;br /&gt;
    assault from an elevated position towards a set objective. This formation provides when used correctly almost 180° coverage&lt;br /&gt;
    in the direction you are moving. Just as all other formations the last person makes sure the rear end stays clear from enemies.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3 class=&amp;quot;combatHeader&amp;quot;&amp;gt;Echelon&amp;lt;/h3&amp;gt;&lt;br /&gt;
http://www.77th-jsoc.com/wiki1/images/echelon.jpg&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    Echelon or staircase formation is most frequently used on steep terrain diffrences like moving up a mountain in&lt;br /&gt;
    which the use of other formations are inefficient. It is in essence the leftmost or rightmost half of a wedge. Where sectors are&lt;br /&gt;
    being kept in par with the wedge formation.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3 class=&amp;quot;combatHeader&amp;quot;&amp;gt;Diamond&amp;lt;/h3&amp;gt;&lt;br /&gt;
http://www.77th-jsoc.com/wiki1/images/diamond.jpg&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    The diamond formation is often used when escorting a high value target(HVT). This formation is less frequently used,&lt;br /&gt;
    but when used correctly it will provide 360° coverage. Each member covers the sector relative to his position within the diamond.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3 class=&amp;quot;combatHeader&amp;quot;&amp;gt;Line&amp;lt;/h3&amp;gt;&lt;br /&gt;
http://www.77th-jsoc.com/wiki1/images/line.jpg&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    A line or walking line formation is either used when supressing fire from an elevated position or when you need a&lt;br /&gt;
    maximum firepower in one direction. Also proven handy to sweep areas of dense cover. The main responsability of the soldiers on the&lt;br /&gt;
    outer flanks is to prevent enemies from flanking or creeping up behind the squad.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1 class=&amp;quot;combatSectionHeader&amp;quot;&amp;gt;Combat movement&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    Combat tactics when moving towards an objective or when retreating from hot areas to provide a maximum amount of&lt;br /&gt;
    safety and therefore ensuring a minimum amount of casualties whilst being on the move.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3 class=&amp;quot;combatHeader&amp;quot;&amp;gt;Bounding&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    The bounding tactic is a combat maneuvre frequently used to safely reach your objective when there is not much cover&lt;br /&gt;
    and when you want to keep a maximum firepower at all times.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    This tactic consists of one fireteam bounding to a certain point, once that fireteam is set, the second overwatching&lt;br /&gt;
    fireteam 'bounds' up to the first fireteam's location. Which allows a maximum amount of firepower if troops come into contact&lt;br /&gt;
    with enemies. This movement gets repeated untill the full squad reaches his destination.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3 class=&amp;quot;combatHeader&amp;quot;&amp;gt;Alternate Bounding a.k.a. Leapfrogging&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    The tactic of alternating movement of coordinated units to allow, if necessary, suppressive fire in support of&lt;br /&gt;
    offensive forward movement or defensive disengagement.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    In essence, a fireteam takes up an overwatch position whilst the other members advance to cover. These two fireteams&lt;br /&gt;
    continuously switch roles towards their objective. This allows the overwatch position to suppress enemy fire when necessary.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    The diffrence between normal bounding and leapfrogging lies in the fact that the leapfrogging tactic overtakes the&lt;br /&gt;
    overwatch position instead of halting at the overwatching fireteam.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Medical procedures&amp;lt;/h1&amp;gt;&lt;br /&gt;
[http://www.77th-jsoc.com/wiki1/index.php?title=77th_JSOC_/_Public_Servers_/_Combat_Guides back to top]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    Next to the squadlead and fireteam lead the combat life saver(CLS) is the most important role a squadmember can&lt;br /&gt;
    fulfill. Therefore it is imperative not to take big risks but rather stay behind the other members in order to provide&lt;br /&gt;
    medical assistance when someone gets injured or killed in action(KIA). It is a smart thing to task other members of the squad in&lt;br /&gt;
    retrieving downed member to safety so the CLS can do his job.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    In light of keeping the tactical realism to a high standard it is NOT allowed to respawn when one dies. When you&lt;br /&gt;
    decease on the battlefield it is imperative to let the timer run and give your squadmembers the chance to drag or carry you into&lt;br /&gt;
    safety so the medic can perfom his magic upon you, since briefly put, if you die, you must have done something wrong. Frequently,&lt;br /&gt;
    casualties are sustained when not being able to keep sectors, let enemies creep up on you, not using hard cover to your advantage&lt;br /&gt;
    and so on. Therefore we explicitly ask you NOT to respawn.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    Be advised that, if you however do respawn for whichever reason other then disconnection, you will be demoted to the&lt;br /&gt;
    lowest priority to link back up to your squad. Which means, if pilots have other tasks at hand, you will stay at base untill other&lt;br /&gt;
    tasks have been completed before getting reunited with your squad in the battlefield. Unless you are the squadlead or medic there&lt;br /&gt;
    will be no exceptions made.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    As a CLS it is essential to wait with performing medical assistance untill the casualty has been dragged and dropped&lt;br /&gt;
    completely, or, carried and touched the ground. When trying to revive while the animation is still being executed this can result in&lt;br /&gt;
    a socalled 'bugged' player. If you are experiencing a carry bug, this is the ONLY time it is allowed to shoot a friendly player&lt;br /&gt;
    in order to restore the bug without having to respawn. There are NO other legitimate reasons to kill a friendly.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Clearing of buildings&amp;lt;/h1&amp;gt;&lt;br /&gt;
[http://www.77th-jsoc.com/wiki1/index.php?title=77th_JSOC_/_Public_Servers_/_Combat_Guides back to top]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    While this might be standard for most players, it is one of the deadliest manoevres when not carried out correctly.&lt;br /&gt;
    When breaching any kind of building or structure it is imperative the breaching squad communicates clearly on each&lt;br /&gt;
    members tasks.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    While stacking up in anticipation of breaching it is a smart thing to reload a fresh magazine, make sure your&lt;br /&gt;
    weapon's firerate is set to burst or automatic, keep on covering sectors to avoid getting flanked by roaming enemies and waiting untill&lt;br /&gt;
    all members are ready to breach. Whilst this seems like the most basic of things, missing out on one of previous measures can have&lt;br /&gt;
    catastrophic consequences for the whole team.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;u&amp;gt;&amp;lt;b&amp;gt;The breaching process:&amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
    While one member opens the door, the first man in or 'breacher' proceeds moving inside the structure neutralising&lt;br /&gt;
    all enemy contacts in the frontal sector. The second soldier (who opened the door) immediately follows and calls out 'Clearing&lt;br /&gt;
    left/right' depending on that building's layout. The third member takes the opposite side for his account whilst vocalising his sector. A&lt;br /&gt;
    fourth member will cover the entrance unless explicitly told otherwise by the person in charge.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Situational awareness&amp;lt;/h1&amp;gt;&lt;br /&gt;
[http://www.77th-jsoc.com/wiki1/index.php?title=77th_JSOC_/_Public_Servers_/_Combat_Guides back to top]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    Situational awareness is the perception of environmental elements with respect to time or space, the comprehension&lt;br /&gt;
    of their meaning and the projection of their status after some variable has changed. Or, in simpler words, being aware of what&lt;br /&gt;
    happens in your surroundings and posessing the ability to adapt to unforseen circumstances.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    Situational awareness is a state that should always be kept regardless from combat situation, even at base when&lt;br /&gt;
    waiting for a squad it might come in handy understanding what is going on on the servers at that moment in time. The HQ or pilots might&lt;br /&gt;
    be otherwise engaged at which point it makes no sense in pushing or pressuring people to prioritize yourself over the overall&lt;br /&gt;
    situation at hand.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    Critical thinking helps out improving your situational awareness in the battlefield.&lt;br /&gt;
    Putting yourself in the enemies shoes and questioning if I were the enemy, where would I station myself. Where would&lt;br /&gt;
    I fire from? How can I flank the enemy without them spotting me. These are basic examples that can help you raise your overall&lt;br /&gt;
    awareness.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    The keeping of sectors at all times and being able to adapt to the evolving situation improves the situational&lt;br /&gt;
    awareness aswell. Knowing that, if you keep a sector which is not taking fire at that particular moment in time but your team member&lt;br /&gt;
    on the opposite side of your formation is, you don't need to change facing towards his sector unless explicitly told to do so.&lt;br /&gt;
    If you do however change your sector you are weakening your formation and giving the enemy the opportunity to attack&lt;br /&gt;
    the weakest&lt;br /&gt;
    link.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dominguez</name></author>
	</entry>
	<entry>
		<id>http://www.77th-jsoc.com/wiki1/index.php?title=77th_JSOC_/_Public_Servers_/_Combat_Guides&amp;diff=609</id>
		<title>77th JSOC / Public Servers / Combat Guides</title>
		<link rel="alternate" type="text/html" href="http://www.77th-jsoc.com/wiki1/index.php?title=77th_JSOC_/_Public_Servers_/_Combat_Guides&amp;diff=609"/>
		<updated>2016-03-08T18:14:30Z</updated>

		<summary type="html">&lt;p&gt;Dominguez: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers Previous]&lt;br /&gt;
&amp;lt;div class=&amp;quot;tableOfContents&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Basic unit movement and formations&amp;lt;/h1&amp;gt;&lt;br /&gt;
[http://www.77th-jsoc.com/wiki1/Main_Page/Public_Servers/Rules_and_general_information back to top]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    General introduction into movement and sector keeping.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2 class=&amp;quot;combatSectionHeader&amp;quot;&amp;gt;Basic formations&amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;em style=&amp;quot;font-weight:bold;&amp;quot;&amp;gt;Formation&amp;lt;/em&amp;gt; - A formation is defined as an arrangement.&lt;br /&gt;
    The way something, in this case members of a squad, are arranged or coming together.&lt;br /&gt;
    The endgoal of keeping formations lies in working together as a single entity, providing cover and keeping sectors&lt;br /&gt;
    cleared so the integrity of the unit can be guaranteed.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3 class=&amp;quot;combatHeader&amp;quot;&amp;gt;Column&amp;lt;/h3&amp;gt;&lt;br /&gt;
http://www.77th-jsoc.com/wiki1/images/column.jpg&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    A column is frequently used in non-combat situations when moving towards a set point over the mainland.&lt;br /&gt;
    Whilst this formation is one of the most frequently used, goal of it gets misused even more.&lt;br /&gt;
    If one wants to make optimal use of this formation it is of the upmost importance to keep sectors.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    The first person in line always keeps the sector right in front while navigating towards the objective.&lt;br /&gt;
    The second person chooses and vocalises wether he is taking the left or right side relative to the person in front.&lt;br /&gt;
    All soldiers who follow will take the opposite side of the person in front of him, while ultimately the last person&lt;br /&gt;
    checks the rear from time to time to make sure noone can creep up behind.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3 class=&amp;quot;combatHeader&amp;quot;&amp;gt;Staggered Column&amp;lt;/h3&amp;gt;&lt;br /&gt;
http://www.77th-jsoc.com/wiki1/images/staggered-column.jpg&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    A staggered column is frequently used in non-combat situations when moving towards a set point in urban areas or&lt;br /&gt;
    along main roads. This will also be used when escorting vehicles towards a set opjective, having the vehicle drive between both&lt;br /&gt;
    columns.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    Moving as two seperate staggered columns, the leftmost column will keep the left sector clear while the rightmost&lt;br /&gt;
    column keeps the right sector clear. Just as a normal column the persons in the back of the formation keeps check of the rear so&lt;br /&gt;
    no enemies can creep up on them.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3 class=&amp;quot;combatHeader&amp;quot;&amp;gt;Wedge&amp;lt;/h3&amp;gt;&lt;br /&gt;
http://www.77th-jsoc.com/wiki1/images/wedge.jpg&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    The wedge or arrow formation is commonly used when moving through an open field while under fire or when starting an&lt;br /&gt;
    assault from an elevated position towards a set objective. This formation provides when used correctly almost 180° coverage&lt;br /&gt;
    in the direction you are moving. Just as all other formations the last person makes sure the rear end stays clear from enemies.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3 class=&amp;quot;combatHeader&amp;quot;&amp;gt;Echelon&amp;lt;/h3&amp;gt;&lt;br /&gt;
http://www.77th-jsoc.com/wiki1/images/echelon.jpg&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    Echelon or staircase formation is most frequently used on steep terrain diffrences like moving up a mountain in&lt;br /&gt;
    which the use of other formations are inefficient. It is in essence the leftmost or rightmost half of a wedge. Where sectors are&lt;br /&gt;
    being kept in par with the wedge formation.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3 class=&amp;quot;combatHeader&amp;quot;&amp;gt;Diamond&amp;lt;/h3&amp;gt;&lt;br /&gt;
http://www.77th-jsoc.com/wiki1/images/diamond.jpg&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    The diamond formation is often used when escorting a high value target(HVT). This formation is less frequently used,&lt;br /&gt;
    but when used correctly it will provide 360° coverage. Each member covers the sector relative to his position within the diamond.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3 class=&amp;quot;combatHeader&amp;quot;&amp;gt;Line&amp;lt;/h3&amp;gt;&lt;br /&gt;
http://www.77th-jsoc.com/wiki1/images/line.jpg&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    A line or walking line formation is either used when supressing fire from an elevated position or when you need a&lt;br /&gt;
    maximum firepower in one direction. Also proven handy to sweep areas of dense cover. The main responsability of the soldiers on the&lt;br /&gt;
    outer flanks is to prevent enemies from flanking or creeping up behind the squad.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1 class=&amp;quot;combatSectionHeader&amp;quot;&amp;gt;Combat movement&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    Combat tactics when moving towards an objective or when retreating from hot areas to provide a maximum amount of&lt;br /&gt;
    safety and therefore ensuring a minimum amount of casualties whilst being on the move.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3 class=&amp;quot;combatHeader&amp;quot;&amp;gt;Bounding&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    The bounding tactic is a combat maneuvre frequently used to safely reach your objective when there is not much cover&lt;br /&gt;
    and when you want to keep a maximum firepower at all times.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    This tactic consists of one fireteam bounding to a certain point, once that fireteam is set, the second overwatching&lt;br /&gt;
    fireteam 'bounds' up to the first fireteam's location. Which allows a maximum amount of firepower if troops come into contact&lt;br /&gt;
    with enemies. This movement gets repeated untill the full squad reaches his destination.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3 class=&amp;quot;combatHeader&amp;quot;&amp;gt;Alternate Bounding a.k.a. Leapfrogging&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    The tactic of alternating movement of coordinated units to allow, if necessary, suppressive fire in support of&lt;br /&gt;
    offensive forward movement or defensive disengagement.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    In essence, a fireteam takes up an overwatch position whilst the other members advance to cover. These two fireteams&lt;br /&gt;
    continuously switch roles towards their objective. This allows the overwatch position to suppress enemy fire when necessary.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    The diffrence between normal bounding and leapfrogging lies in the fact that the leapfrogging tactic overtakes the&lt;br /&gt;
    overwatch position instead of halting at the overwatching fireteam.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Medical procedures&amp;lt;/h1&amp;gt;&lt;br /&gt;
[http://www.77th-jsoc.com/wiki1/index.php?title=77th_JSOC_/_Public_Servers_/_Combat_Guides back to top]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    Next to the squadlead and fireteam lead the combat life saver(CLS) is the most important role a squadmember can&lt;br /&gt;
    fulfill. Therefore it is imperative not to take big risks but rather stay behind the other members in order to provide&lt;br /&gt;
    medical assistance when someone gets injured or killed in action(KIA). It is a smart thing to task other members of the squad in&lt;br /&gt;
    retrieving downed member to safety so the CLS can do his job.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    In light of keeping the tactical realism to a high standard it is NOT allowed to respawn when one dies. When you&lt;br /&gt;
    decease on the battlefield it is imperative to let the timer run and give your squadmembers the chance to drag or carry you into&lt;br /&gt;
    safety so the medic can perfom his magic upon you, since briefly put, if you die, you must have done something wrong. Frequently,&lt;br /&gt;
    casualties are sustained when not being able to keep sectors, let enemies creep up on you, not using hard cover to your advantage&lt;br /&gt;
    and so on. Therefore we explicitly ask you NOT to respawn.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    Be advised that, if you however do respawn for whichever reason other then disconnection, you will be demoted to the&lt;br /&gt;
    lowest priority to link back up to your squad. Which means, if pilots have other tasks at hand, you will stay at base untill other&lt;br /&gt;
    tasks have been completed before getting reunited with your squad in the battlefield. Unless you are the squadlead or medic there&lt;br /&gt;
    will be no exceptions made.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    As a CLS it is essential to wait with performing medical assistance untill the casualty has been dragged and dropped&lt;br /&gt;
    completely, or, carried and touched the ground. When trying to revive while the animation is still being executed this can result in&lt;br /&gt;
    a socalled 'bugged' player. If you are experiencing a carry bug, this is the ONLY time it is allowed to shoot a friendly player&lt;br /&gt;
    in order to restore the bug without having to respawn. There are NO other legitimate reasons to kill a friendly.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Clearing of buildings&amp;lt;/h1&amp;gt;&lt;br /&gt;
[http://www.77th-jsoc.com/wiki1/index.php?title=77th_JSOC_/_Public_Servers_/_Combat_Guides back to top]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    While this might be standard for most players, it is one of the deadliest manoevres when not carried out correctly.&lt;br /&gt;
    When breaching any kind of building or structure it is imperative the breaching squad communicates clearly on each&lt;br /&gt;
    members tasks.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    While stacking up in anticipation of breaching it is a smart thing to reload a fresh magazine, make sure your&lt;br /&gt;
    weapon's firerate is set to burst or automatic, keep on covering sectors to avoid getting flanked by roaming enemies and waiting untill&lt;br /&gt;
    all members are ready to breach. Whilst this seems like the most basic of things, missing out on one of previous measures can have&lt;br /&gt;
    catastrophic consequences for the whole team.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;u&amp;gt;&amp;lt;b&amp;gt;The breaching process:&amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
    While one member opens the door, the first man in or 'breacher' proceeds moving inside the structure neutralising&lt;br /&gt;
    all enemy contacts in the frontal sector. The second soldier (who opened the door) immediately follows and calls out 'Clearing&lt;br /&gt;
    left/right' depending on that building's layout. The third member takes the opposite side for his account whilst vocalising his sector. A&lt;br /&gt;
    fourth member will cover the entrance unless explicitly told otherwise by the person in charge.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Situational awareness&amp;lt;/h1&amp;gt;&lt;br /&gt;
[http://www.77th-jsoc.com/wiki1/index.php?title=77th_JSOC_/_Public_Servers_/_Combat_Guides back to top]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    Situational awareness is the perception of environmental elements with respect to time or space, the comprehension&lt;br /&gt;
    of their meaning and the projection of their status after some variable has changed. Or, in simpler words, being aware of what&lt;br /&gt;
    happens in your surroundings and posessing the ability to adapt to unforseen circumstances.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    Situational awareness is a state that should always be kept regardless from combat situation, even at base when&lt;br /&gt;
    waiting for a squad it might come in handy understanding what is going on on the servers at that moment in time. The HQ or pilots might&lt;br /&gt;
    be otherwise engaged at which point it makes no sense in pushing or pressuring people to prioritize yourself over the overall&lt;br /&gt;
    situation at hand.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    Critical thinking helps out improving your situational awareness in the battlefield.&lt;br /&gt;
    Putting yourself in the enemies shoes and questioning if I were the enemy, where would I station myself. Where would&lt;br /&gt;
    I fire from? How can I flank the enemy without them spotting me. These are basic examples that can help you raise your overall&lt;br /&gt;
    awareness.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    The keeping of sectors at all times and being able to adapt to the evolving situation improves the situational&lt;br /&gt;
    awareness aswell. Knowing that, if you keep a sector which is not taking fire at that particular moment in time but your team member&lt;br /&gt;
    on the opposite side of your formation is, you don't need to change facing towards his sector unless explicitly told to do so.&lt;br /&gt;
    If you do however change your sector you are weakening your formation and giving the enemy the opportunity to attack&lt;br /&gt;
    the weakest&lt;br /&gt;
    link.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dominguez</name></author>
	</entry>
	<entry>
		<id>http://www.77th-jsoc.com/wiki1/index.php?title=77th_JSOC_/_Public_Servers_/_Combat_Guides&amp;diff=608</id>
		<title>77th JSOC / Public Servers / Combat Guides</title>
		<link rel="alternate" type="text/html" href="http://www.77th-jsoc.com/wiki1/index.php?title=77th_JSOC_/_Public_Servers_/_Combat_Guides&amp;diff=608"/>
		<updated>2016-03-08T18:12:14Z</updated>

		<summary type="html">&lt;p&gt;Dominguez: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers Previous]&lt;br /&gt;
&amp;lt;div class=&amp;quot;tableOfContents&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Basic unit movement and formations&amp;lt;/h1&amp;gt;&lt;br /&gt;
[http://www.77th-jsoc.com/wiki1/Main_Page/Public_Servers/Rules_and_general_information back to top]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    General introduction into movement and sector keeping.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2 class=&amp;quot;combatSectionHeader&amp;quot;&amp;gt;Basic formations&amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;em style=&amp;quot;font-weight:bold;&amp;quot;&amp;gt;Formation&amp;lt;/em&amp;gt; - A formation is defined as an arrangement.&lt;br /&gt;
    The way something, in this case members of a squad, are arranged or coming together.&lt;br /&gt;
    The endgoal of keeping formations lies in working together as a single entity, providing cover and keeping sectors&lt;br /&gt;
    cleared so the integrity of the unit can be guaranteed.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3 class=&amp;quot;combatHeader&amp;quot;&amp;gt;Column&amp;lt;/h3&amp;gt;&lt;br /&gt;
http://www.77th-jsoc.com/wiki1/images/column.jpg&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    A column is frequently used in non-combat situations when moving towards a set point over the mainland.&lt;br /&gt;
    Whilst this formation is one of the most frequently used, goal of it gets misused even more.&lt;br /&gt;
    If one wants to make optimal use of this formation it is of the upmost importance to keep sectors.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    The first person in line always keeps the sector right in front while navigating towards the objective.&lt;br /&gt;
    The second person chooses and vocalises wether he is taking the left or right side relative to the person in front.&lt;br /&gt;
    All soldiers who follow will take the opposite side of the person in front of him, while ultimately the last person&lt;br /&gt;
    checks the rear from time to time to make sure noone can creep up behind.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3 class=&amp;quot;combatHeader&amp;quot;&amp;gt;Staggered Column&amp;lt;/h3&amp;gt;&lt;br /&gt;
http://www.77th-jsoc.com/wiki1/images/staggered-column.jpg&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    A staggered column is frequently used in non-combat situations when moving towards a set point in urban areas or&lt;br /&gt;
    along main roads. This will also be used when escorting vehicles towards a set opjective, having the vehicle drive between both&lt;br /&gt;
    columns.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    Moving as two seperate staggered columns, the leftmost column will keep the left sector clear while the rightmost&lt;br /&gt;
    column keeps the right sector clear. Just as a normal column the persons in the back of the formation keeps check of the rear so&lt;br /&gt;
    no enemies can creep up on them.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3 class=&amp;quot;combatHeader&amp;quot;&amp;gt;Wedge&amp;lt;/h3&amp;gt;&lt;br /&gt;
http://www.77th-jsoc.com/wiki1/images/wedge.jpg&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    The wedge or arrow formation is commonly used when moving through an open field while under fire or when starting an&lt;br /&gt;
    assault from an elevated position towards a set objective. This formation provides when used correctly almost 180° coverage&lt;br /&gt;
    in the direction you are moving. Just as all other formations the last person makes sure the rear end stays clear from enemies.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3 class=&amp;quot;combatHeader&amp;quot;&amp;gt;Echelon&amp;lt;/h3&amp;gt;&lt;br /&gt;
http://www.77th-jsoc.com/wiki1/images/echelon.jpg&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    Echelon or staircase formation is most frequently used on steep terrain diffrences like moving up a mountain in&lt;br /&gt;
    which the use of other formations are inefficient. It is in essence the leftmost or rightmost half of a wedge. Where sectors are&lt;br /&gt;
    being kept in par with the wedge formation.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3 class=&amp;quot;combatHeader&amp;quot;&amp;gt;Diamond&amp;lt;/h3&amp;gt;&lt;br /&gt;
http://www.77th-jsoc.com/wiki1/images/diamond.jpg&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    The diamond formation is often used when escorting a high value target(HVT). This formation is less frequently used,&lt;br /&gt;
    but when used correctly it will provide 360° coverage. Each member covers the sector relative to his position within the diamond.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3 class=&amp;quot;combatHeader&amp;quot;&amp;gt;Line&amp;lt;/h3&amp;gt;&lt;br /&gt;
http://www.77th-jsoc.com/wiki1/images/line.jpg&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    A line or walking line formation is either used when supressing fire from an elevated position or when you need a&lt;br /&gt;
    maximum firepower in one direction. Also proven handy to sweep areas of dense cover. The main responsability of the soldiers on the&lt;br /&gt;
    outer flanks is to prevent enemies from flanking or creeping up behind the squad.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1 class=&amp;quot;combatSectionHeader&amp;quot;&amp;gt;Combat movement&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    Combat tactics when moving towards an objective or when retreating from hot areas to provide a maximum amount of&lt;br /&gt;
    safety and therefore ensuring a minimum amount of casualties whilst being on the move.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3 class=&amp;quot;combatHeader&amp;quot;&amp;gt;Bounding&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    The bounding tactic is a combat maneuvre frequently used to safely reach your objective when there is not much cover&lt;br /&gt;
    and when you want to keep a maximum firepower at all times.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    This tactic consists of one fireteam bounding to a certain point, once that fireteam is set, the second overwatching&lt;br /&gt;
    fireteam 'bounds' up to the first fireteam's location. Which allows a maximum amount of firepower if troops come into contact&lt;br /&gt;
    with enemies. This movement gets repeated untill the full squad reaches his destination.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3 class=&amp;quot;combatHeader&amp;quot;&amp;gt;Alternate Bounding a.k.a. Leapfrogging&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    The tactic of alternating movement of coordinated units to allow, if necessary, suppressive fire in support of&lt;br /&gt;
    offensive forward movement or defensive disengagement.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    In essence, a fireteam takes up an overwatch position whilst the other members advance to cover. These two fireteams&lt;br /&gt;
    continuously switch roles towards their objective. This allows the overwatch position to suppress enemy fire when necessary.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    The diffrence between normal bounding and leapfrogging lies in the fact that the leapfrogging tactic overtakes the&lt;br /&gt;
    overwatch position instead of halting at the overwatching fireteam.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Medical procedures&amp;lt;/h1&amp;gt;&lt;br /&gt;
[http://www.77th-jsoc.com/wiki1/Main_Page/Public_Servers/Rules_and_general_information back to top]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    Next to the squadlead and fireteam lead the combat life saver(CLS) is the most important role a squadmember can&lt;br /&gt;
    fulfill. Therefore it is imperative not to take big risks but rather stay behind the other members in order to provide&lt;br /&gt;
    medical assistance when someone gets injured or killed in action(KIA). It is a smart thing to task other members of the squad in&lt;br /&gt;
    retrieving downed member to safety so the CLS can do his job.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    In light of keeping the tactical realism to a high standard it is NOT allowed to respawn when one dies. When you&lt;br /&gt;
    decease on the battlefield it is imperative to let the timer run and give your squadmembers the chance to drag or carry you into&lt;br /&gt;
    safety so the medic can perfom his magic upon you, since briefly put, if you die, you must have done something wrong. Frequently,&lt;br /&gt;
    casualties are sustained when not being able to keep sectors, let enemies creep up on you, not using hard cover to your advantage&lt;br /&gt;
    and so on. Therefore we explicitly ask you NOT to respawn.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    Be advised that, if you however do respawn for whichever reason other then disconnection, you will be demoted to the&lt;br /&gt;
    lowest priority to link back up to your squad. Which means, if pilots have other tasks at hand, you will stay at base untill other&lt;br /&gt;
    tasks have been completed before getting reunited with your squad in the battlefield. Unless you are the squadlead or medic there&lt;br /&gt;
    will be no exceptions made.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    As a CLS it is essential to wait with performing medical assistance untill the casualty has been dragged and dropped&lt;br /&gt;
    completely, or, carried and touched the ground. When trying to revive while the animation is still being executed this can result in&lt;br /&gt;
    a socalled 'bugged' player. If you are experiencing a carry bug, this is the ONLY time it is allowed to shoot a friendly player&lt;br /&gt;
    in order to restore the bug without having to respawn. There are NO other legitimate reasons to kill a friendly.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Clearing of buildings&amp;lt;/h1&amp;gt;&lt;br /&gt;
[http://www.77th-jsoc.com/wiki1/Main_Page/Public_Servers/Rules_and_general_information back to top]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    While this might be standard for most players, it is one of the deadliest manoevres when not carried out correctly.&lt;br /&gt;
    When breaching any kind of building or structure it is imperative the breaching squad communicates clearly on each&lt;br /&gt;
    members tasks.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    While stacking up in anticipation of breaching it is a smart thing to reload a fresh magazine, make sure your&lt;br /&gt;
    weapon's firerate is set to burst or automatic, keep on covering sectors to avoid getting flanked by roaming enemies and waiting untill&lt;br /&gt;
    all members are ready to breach. Whilst this seems like the most basic of things, missing out on one of previous measures can have&lt;br /&gt;
    catastrophic consequences for the whole team.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;u&amp;gt;&amp;lt;b&amp;gt;The breaching process:&amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
    While one member opens the door, the first man in or 'breacher' proceeds moving inside the structure neutralising&lt;br /&gt;
    all enemy contacts in the frontal sector. The second soldier (who opened the door) immediately follows and calls out 'Clearing&lt;br /&gt;
    left/right' depending on that building's layout. The third member takes the opposite side for his account whilst vocalising his sector. A&lt;br /&gt;
    fourth member will cover the entrance unless explicitly told otherwise by the person in charge.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Situational awareness&amp;lt;/h1&amp;gt;&lt;br /&gt;
[http://www.77th-jsoc.com/wiki1/Main_Page/Public_Servers/Rules_and_general_information back to top]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    Situational awareness is the perception of environmental elements with respect to time or space, the comprehension&lt;br /&gt;
    of their meaning and the projection of their status after some variable has changed. Or, in simpler words, being aware of what&lt;br /&gt;
    happens in your surroundings and posessing the ability to adapt to unforseen circumstances.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    Situational awareness is a state that should always be kept regardless from combat situation, even at base when&lt;br /&gt;
    waiting for a squad it might come in handy understanding what is going on on the servers at that moment in time. The HQ or pilots might&lt;br /&gt;
    be otherwise engaged at which point it makes no sense in pushing or pressuring people to prioritize yourself over the overall&lt;br /&gt;
    situation at hand.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    Critical thinking helps out improving your situational awareness in the battlefield.&lt;br /&gt;
    Putting yourself in the enemies shoes and questioning if I were the enemy, where would I station myself. Where would&lt;br /&gt;
    I fire from? How can I flank the enemy without them spotting me. These are basic examples that can help you raise your overall&lt;br /&gt;
    awareness.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    The keeping of sectors at all times and being able to adapt to the evolving situation improves the situational&lt;br /&gt;
    awareness aswell. Knowing that, if you keep a sector which is not taking fire at that particular moment in time but your team member&lt;br /&gt;
    on the opposite side of your formation is, you don't need to change facing towards his sector unless explicitly told to do so.&lt;br /&gt;
    If you do however change your sector you are weakening your formation and giving the enemy the opportunity to attack&lt;br /&gt;
    the weakest&lt;br /&gt;
    link.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dominguez</name></author>
	</entry>
	<entry>
		<id>http://www.77th-jsoc.com/wiki1/index.php?title=77th_JSOC_/_Public_Servers_/_Combat_Guides&amp;diff=607</id>
		<title>77th JSOC / Public Servers / Combat Guides</title>
		<link rel="alternate" type="text/html" href="http://www.77th-jsoc.com/wiki1/index.php?title=77th_JSOC_/_Public_Servers_/_Combat_Guides&amp;diff=607"/>
		<updated>2016-03-08T18:05:29Z</updated>

		<summary type="html">&lt;p&gt;Dominguez: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers Previous]&lt;br /&gt;
&amp;lt;div class=&amp;quot;tableOfContents&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Basic unit movement and formations&amp;lt;/h1&amp;gt;&lt;br /&gt;
[http://www.77th-jsoc.com/wiki1/Main_Page/Public_Servers/Rules_and_general_information back to top]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    General introduction into movement and sector keeping.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2 class=&amp;quot;combatSectionHeader&amp;quot;&amp;gt;Basic formations&amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;em style=&amp;quot;font-weight:bold;&amp;quot;&amp;gt;Formation&amp;lt;/em&amp;gt; - A formation is defined as an arrangement.&lt;br /&gt;
    The way something, in this case members of a squad, are arranged or coming together.&lt;br /&gt;
    The endgoal of keeping formations lies in working together as a single entity, providing cover and keeping sectors&lt;br /&gt;
    cleared so the integrity of the unit can be guaranteed.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3 class=&amp;quot;combatHeader&amp;quot;&amp;gt;Column&amp;lt;/h3&amp;gt;&lt;br /&gt;
http://www.77th-jsoc.com/wiki1/images/column.jpg&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    A column is frequently used in non-combat situations when moving towards a set point over the mainland.&lt;br /&gt;
    Whilst this formation is one of the most frequently used, goal of it gets misused even more.&lt;br /&gt;
    If one wants to make optimal use of this formation it is of the upmost importance to keep sectors.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    The first person in line always keeps the sector right in front while navigating towards the objective.&lt;br /&gt;
    The second person chooses and vocalises wether he is taking the left or right side relative to the person in front.&lt;br /&gt;
    All soldiers who follow will take the opposite side of the person in front of him, while ultimately the last person&lt;br /&gt;
    checks the rear from time to time to make sure noone can creep up behind.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3 class=&amp;quot;combatHeader&amp;quot;&amp;gt;Staggered Column&amp;lt;/h3&amp;gt;&lt;br /&gt;
http://www.77th-jsoc.com/wiki1/images/staggered-column.jpg&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    A staggered column is frequently used in non-combat situations when moving towards a set point in urban areas or&lt;br /&gt;
    along main roads. This will also be used when escorting vehicles towards a set opjective, having the vehicle drive between both&lt;br /&gt;
    columns.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    Moving as two seperate staggered columns, the leftmost column will keep the left sector clear while the rightmost&lt;br /&gt;
    column keeps the right sector clear. Just as a normal column the persons in the back of the formation keeps check of the rear so&lt;br /&gt;
    no enemies can creep up on them.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3 class=&amp;quot;combatHeader&amp;quot;&amp;gt;Wedge&amp;lt;/h3&amp;gt;&lt;br /&gt;
http://www.77th-jsoc.com/wiki1/images/wedge.jpg&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    The wedge or arrow formation is commonly used when moving through an open field while under fire or when starting an&lt;br /&gt;
    assault from an elevated position towards a set objective. This formation provides when used correctly almost 180° coverage&lt;br /&gt;
    in the direction you are moving. Just as all other formations the last person makes sure the rear end stays clear from enemies.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3 class=&amp;quot;combatHeader&amp;quot;&amp;gt;Echelon&amp;lt;/h3&amp;gt;&lt;br /&gt;
http://www.77th-jsoc.com/wiki1/images/echelon.jpg&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    Echelon or staircase formation is most frequently used on steep terrain diffrences like moving up a mountain in&lt;br /&gt;
    which the use of other formations are inefficient. It is in essence the leftmost or rightmost half of a wedge. Where sectors are&lt;br /&gt;
    being kept in par with the wedge formation.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3 class=&amp;quot;combatHeader&amp;quot;&amp;gt;Diamond&amp;lt;/h3&amp;gt;&lt;br /&gt;
http://www.77th-jsoc.com/wiki1/images/diamond.jpg&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    The diamond formation is often used when escorting a high value target(HVT). This formation is less frequently used,&lt;br /&gt;
    but when used correctly it will provide 360° coverage. Each member covers the sector relative to his position within the diamond.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3 class=&amp;quot;combatHeader&amp;quot;&amp;gt;Line&amp;lt;/h3&amp;gt;&lt;br /&gt;
http://www.77th-jsoc.com/wiki1/images/line.jpg&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    A line or walking line formation is either used when supressing fire from an elevated position or when you need a&lt;br /&gt;
    maximum firepower in one direction. Also proven handy to sweep areas of dense cover. The main responsability of the soldiers on the&lt;br /&gt;
    outer flanks is to prevent enemies from flanking or creeping up behind the squad.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3 class=&amp;quot;combatSectionHeader&amp;quot;&amp;gt;Combat movement&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    Combat tactics when moving towards an objective or when retreating from hot areas to provide a maximum amount of&lt;br /&gt;
    safety and therefore ensuring a minimum amount of casualties whilst being on the move.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3 class=&amp;quot;combatHeader&amp;quot;&amp;gt;Bounding&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    The bounding tactic is a combat maneuvre frequently used to safely reach your objective when there is not much cover&lt;br /&gt;
    and when you want to keep a maximum firepower at all times.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    This tactic consists of one fireteam bounding to a certain point, once that fireteam is set, the second overwatching&lt;br /&gt;
    fireteam 'bounds' up to the first fireteam's location. Which allows a maximum amount of firepower if troops come into contact&lt;br /&gt;
    with enemies. This movement gets repeated untill the full squad reaches his destination.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3 class=&amp;quot;combatHeader&amp;quot;&amp;gt;Alternate Bounding a.k.a. Leapfrogging&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    The tactic of alternating movement of coordinated units to allow, if necessary, suppressive fire in support of&lt;br /&gt;
    offensive forward movement or defensive disengagement.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    In essence, a fireteam takes up an overwatch position whilst the other members advance to cover. These two fireteams&lt;br /&gt;
    continuously switch roles towards their objective. This allows the overwatch position to suppress enemy fire when necessary.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    The diffrence between normal bounding and leapfrogging lies in the fact that the leapfrogging tactic overtakes the&lt;br /&gt;
    overwatch position instead of halting at the overwatching fireteam.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h4 class=&amp;quot;combatHeader&amp;quot;&amp;gt;Peeling&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Medical procedures&amp;lt;/h2&amp;gt;&lt;br /&gt;
[http://www.77th-jsoc.com/wiki1/Main_Page/Public_Servers/Rules_and_general_information back to top]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    Next to the squadlead and fireteam lead the combat life saver(CLS) is the most important role a squadmember can&lt;br /&gt;
    fulfill. Therefore it is imperative not to take big risks but rather stay behind the other members in order to provide&lt;br /&gt;
    medical assistance when someone gets injured or killed in action(KIA). It is a smart thing to task other members of the squad in&lt;br /&gt;
    retrieving downed member to safety so the CLS can do his job.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    In light of keeping the tactical realism to a high standard it is NOT allowed to respawn when one dies. When you&lt;br /&gt;
    decease on the battlefield it is imperative to let the timer run and give your squadmembers the chance to drag or carry you into&lt;br /&gt;
    safety so the medic can perfom his magic upon you, since briefly put, if you die, you must have done something wrong. Frequently,&lt;br /&gt;
    casualties are sustained when not being able to keep sectors, let enemies creep up on you, not using hard cover to your advantage&lt;br /&gt;
    and so on. Therefore we explicitly ask you NOT to respawn.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    Be advised that, if you however do respawn for whichever reason other then disconnection, you will be demoted to the&lt;br /&gt;
    lowest priority to link back up to your squad. Which means, if pilots have other tasks at hand, you will stay at base untill other&lt;br /&gt;
    tasks have been completed before getting reunited with your squad in the battlefield. Unless you are the squadlead or medic there&lt;br /&gt;
    will be no exceptions made.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    As a CLS it is essential to wait with performing medical assistance untill the casualty has been dragged and dropped&lt;br /&gt;
    completely, or, carried and touched the ground. When trying to revive while the animation is still being executed this can result in&lt;br /&gt;
    a socalled 'bugged' player. If you are experiencing a carry bug, this is the ONLY time it is allowed to shoot a friendly player&lt;br /&gt;
    in order to restore the bug without having to respawn. There are NO other legitimate reasons to kill a friendly.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Clearing of buildings&amp;lt;/h1&amp;gt;&lt;br /&gt;
[http://www.77th-jsoc.com/wiki1/Main_Page/Public_Servers/Rules_and_general_information back to top]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    While this might be standard for most players, it is one of the deadliest manoevres when not carried out correctly.&lt;br /&gt;
    When breaching any kind of building or structure it is imperative the breaching squad communicates clearly on each&lt;br /&gt;
    members tasks.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    While stacking up in anticipation of breaching it is a smart thing to reload a fresh magazine, make sure your&lt;br /&gt;
    weapon's firerate is set to burst or automatic, keep on covering sectors to avoid getting flanked by roaming enemies and waiting untill&lt;br /&gt;
    all members are ready to breach. Whilst this seems like the most basic of things, missing out on one of previous measures can have&lt;br /&gt;
    catastrophic consequences for the whole team.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;u&amp;gt;The breaching process:&amp;lt;/u&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
    While one member opens the door, the first man in or 'breacher' proceeds moving inside the structure neutralising&lt;br /&gt;
    all enemy contacts in the frontal sector. The second soldier (who opened the door) immediately follows and calls out 'Clearing&lt;br /&gt;
    left/right' depending on that building's layout. The third member takes the opposite side for his account whilst vocalising his sector. A&lt;br /&gt;
    fourth member will cover the entrance unless explicitly told otherwise by the person in charge.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Situational awareness&amp;lt;/h1&amp;gt;&lt;br /&gt;
[http://www.77th-jsoc.com/wiki1/Main_Page/Public_Servers/Rules_and_general_information back to top]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    Situational awareness is the perception of environmental elements with respect to time or space, the comprehension&lt;br /&gt;
    of their meaning and the projection of their status after some variable has changed. Or, in simpler words, being aware of what&lt;br /&gt;
    happens in your surroundings and posessing the ability to adapt to unforseen circumstances.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    Situational awareness is a state that should always be kept regardless from combat situation, even at base when&lt;br /&gt;
    waiting for a squad it might come in handy understanding what is going on on the servers at that moment in time. The HQ or pilots might&lt;br /&gt;
    be otherwise engaged at which point it makes no sense in pushing or pressuring people to prioritize yourself over the overall&lt;br /&gt;
    situation at hand.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    Critical thinking helps out improving your situational awareness in the battlefield.&lt;br /&gt;
    Putting yourself in the enemies shoes and questioning if I were the enemy, where would I station myself. Where would&lt;br /&gt;
    I fire from? How can I flank the enemy without them spotting me. These are basic examples that can help you raise your overall&lt;br /&gt;
    awareness.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    The keeping of sectors at all times and being able to adapt to the evolving situation improves the situational&lt;br /&gt;
    awareness aswell. Knowing that, if you keep a sector which is not taking fire at that particular moment in time but your team member&lt;br /&gt;
    on the opposite side of your formation is, you don't need to change facing towards his sector unless explicitly told to do so.&lt;br /&gt;
    If you do however change your sector you are weakening your formation and giving the enemy the opportunity to attack&lt;br /&gt;
    the weakest&lt;br /&gt;
    link.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dominguez</name></author>
	</entry>
	<entry>
		<id>http://www.77th-jsoc.com/wiki1/index.php?title=MediaWiki:Common.css&amp;diff=606</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="http://www.77th-jsoc.com/wiki1/index.php?title=MediaWiki:Common.css&amp;diff=606"/>
		<updated>2016-03-08T18:04:06Z</updated>

		<summary type="html">&lt;p&gt;Dominguez: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
/* Importing of custom fonts */&lt;br /&gt;
@import url(https://fonts.googleapis.com/css?family=Oxygen);&lt;br /&gt;
&lt;br /&gt;
/* Clear-fix for floating elements */&lt;br /&gt;
.cf:before, .cf:after {&lt;br /&gt;
    content: &amp;quot; &amp;quot;;&lt;br /&gt;
    display: block;&lt;br /&gt;
}&lt;br /&gt;
.cf:after {&lt;br /&gt;
    clear: both;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Table of contents */&lt;br /&gt;
.tableOfContents {&lt;br /&gt;
    float: right;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Role guide elements */&lt;br /&gt;
#mainRoleContainer {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    width: 55%;&lt;br /&gt;
}&lt;br /&gt;
.mainRoleHeaders {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    margin-top: 20px;&lt;br /&gt;
}&lt;br /&gt;
.jobDescription {&lt;br /&gt;
    line-height: 145%;&lt;br /&gt;
    font-size: 1rem;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    margin-bottom: 15px;&lt;br /&gt;
    margin-top: 20px;&lt;br /&gt;
}&lt;br /&gt;
.responsabilities {&lt;br /&gt;
    font-style: italic;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    font-size: 1rem;&lt;br /&gt;
    line-height: 145%;&lt;br /&gt;
    margin-top: 25px;&lt;br /&gt;
    margin-bottom: 35px;&lt;br /&gt;
}&lt;br /&gt;
.extendedProfile {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-size: 1rem;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    margin-bottom: 35px;&lt;br /&gt;
    margin-top: 25px;&lt;br /&gt;
}&lt;br /&gt;
/* Unit movement section */&lt;br /&gt;
.combatDefinition {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    font-size: 1.2rem;&lt;br /&gt;
}&lt;br /&gt;
.combatSectionHeader {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-size: 1.6rem;&lt;br /&gt;
}&lt;br /&gt;
.combatHeader {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-size: 1.4rem;&lt;br /&gt;
}&lt;br /&gt;
.combatText {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-size: 1.2rem;&lt;br /&gt;
}&lt;br /&gt;
.formationImages {&lt;br /&gt;
    float: left;&lt;br /&gt;
    display: inline-block;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Right side Informationbox for the Role Descriptions */&lt;br /&gt;
#infoboxTables {&lt;br /&gt;
    float: right;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
    width: 40%;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    border-collapse: collapse;&lt;br /&gt;
}&lt;br /&gt;
li.infoboxLoadout {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
}&lt;br /&gt;
li.infoboxLoadout1 {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.wtTitles {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.highlightTitle {&lt;br /&gt;
    align: center;&lt;br /&gt;
}&lt;br /&gt;
.highlightContent {&lt;br /&gt;
    height: 150px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Rules and guidelines section */&lt;br /&gt;
.rules {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    line-height: 185%;&lt;br /&gt;
}&lt;br /&gt;
.guidelines {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    margin-bottom: 4%;&lt;br /&gt;
}&lt;br /&gt;
ul.guidelines {&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
.guidelinesTables {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
.smoke {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* General information section */&lt;br /&gt;
.general {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Main Page */&lt;br /&gt;
.mainPage {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    font-size: 1.2rem;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Home Page */&lt;br /&gt;
.homePage {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    font-size: 1.2rem;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Equipment and Vehicles */&lt;br /&gt;
.vicTable {&lt;br /&gt;
    float: left;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vicTables {&lt;br /&gt;
    float: left;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
    width: 400px;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    border-collapse: collapse;&lt;br /&gt;
    &lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Dominguez</name></author>
	</entry>
	<entry>
		<id>http://www.77th-jsoc.com/wiki1/index.php?title=MediaWiki:Common.css&amp;diff=605</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="http://www.77th-jsoc.com/wiki1/index.php?title=MediaWiki:Common.css&amp;diff=605"/>
		<updated>2016-03-08T18:01:35Z</updated>

		<summary type="html">&lt;p&gt;Dominguez: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
/* Importing of custom fonts */&lt;br /&gt;
@import url(https://fonts.googleapis.com/css?family=Oxygen);&lt;br /&gt;
&lt;br /&gt;
/* Clear-fix for floating elements */&lt;br /&gt;
.cf:before, .cf:after {&lt;br /&gt;
    content: &amp;quot; &amp;quot;;&lt;br /&gt;
    display: block;&lt;br /&gt;
}&lt;br /&gt;
.cf:after {&lt;br /&gt;
    clear: both;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Table of contents */&lt;br /&gt;
.tableOfContents {&lt;br /&gt;
    float: right;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Role guide elements */&lt;br /&gt;
#mainRoleContainer {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    width: 55%;&lt;br /&gt;
}&lt;br /&gt;
.mainRoleHeaders {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    margin-top: 20px;&lt;br /&gt;
}&lt;br /&gt;
.jobDescription {&lt;br /&gt;
    line-height: 145%;&lt;br /&gt;
    font-size: 1rem;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    margin-bottom: 15px;&lt;br /&gt;
    margin-top: 20px;&lt;br /&gt;
}&lt;br /&gt;
.responsabilities {&lt;br /&gt;
    font-style: italic;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    font-size: 1rem;&lt;br /&gt;
    line-height: 145%;&lt;br /&gt;
    margin-top: 25px;&lt;br /&gt;
    margin-bottom: 35px;&lt;br /&gt;
}&lt;br /&gt;
.extendedProfile {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-size: 1rem;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    margin-bottom: 35px;&lt;br /&gt;
    margin-top: 25px;&lt;br /&gt;
}&lt;br /&gt;
/* Unit movement section */&lt;br /&gt;
.combatDefinition {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    font-size: 1.1rem;&lt;br /&gt;
}&lt;br /&gt;
.combatSectionHeader {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-size: 1.6rem;&lt;br /&gt;
}&lt;br /&gt;
.combatHeader {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-size: 1.4rem;&lt;br /&gt;
}&lt;br /&gt;
.combatText {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-size: 1.2rem;&lt;br /&gt;
}&lt;br /&gt;
.formationImages {&lt;br /&gt;
    float: left;&lt;br /&gt;
    display: inline-block;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Right side Informationbox for the Role Descriptions */&lt;br /&gt;
#infoboxTables {&lt;br /&gt;
    float: right;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
    width: 40%;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    border-collapse: collapse;&lt;br /&gt;
}&lt;br /&gt;
li.infoboxLoadout {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
}&lt;br /&gt;
li.infoboxLoadout1 {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.wtTitles {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.highlightTitle {&lt;br /&gt;
    align: center;&lt;br /&gt;
}&lt;br /&gt;
.highlightContent {&lt;br /&gt;
    height: 150px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Rules and guidelines section */&lt;br /&gt;
.rules {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    line-height: 185%;&lt;br /&gt;
}&lt;br /&gt;
.guidelines {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    margin-bottom: 4%;&lt;br /&gt;
}&lt;br /&gt;
ul.guidelines {&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
.guidelinesTables {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
.smoke {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* General information section */&lt;br /&gt;
.general {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Main Page */&lt;br /&gt;
.mainPage {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    font-size: 1.2rem;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Home Page */&lt;br /&gt;
.homePage {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    font-size: 1.2rem;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Equipment and Vehicles */&lt;br /&gt;
.vicTable {&lt;br /&gt;
    float: left;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vicTables {&lt;br /&gt;
    float: left;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
    width: 400px;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    border-collapse: collapse;&lt;br /&gt;
    &lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Dominguez</name></author>
	</entry>
	<entry>
		<id>http://www.77th-jsoc.com/wiki1/index.php?title=MediaWiki:Common.css&amp;diff=604</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="http://www.77th-jsoc.com/wiki1/index.php?title=MediaWiki:Common.css&amp;diff=604"/>
		<updated>2016-03-08T18:00:18Z</updated>

		<summary type="html">&lt;p&gt;Dominguez: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
/* Importing of custom fonts */&lt;br /&gt;
@import url(https://fonts.googleapis.com/css?family=Oxygen);&lt;br /&gt;
&lt;br /&gt;
/* Clear-fix for floating elements */&lt;br /&gt;
.cf:before, .cf:after {&lt;br /&gt;
    content: &amp;quot; &amp;quot;;&lt;br /&gt;
    display: block;&lt;br /&gt;
}&lt;br /&gt;
.cf:after {&lt;br /&gt;
    clear: both;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Table of contents */&lt;br /&gt;
.tableOfContents {&lt;br /&gt;
    float: right;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Role guide elements */&lt;br /&gt;
#mainRoleContainer {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    width: 55%;&lt;br /&gt;
}&lt;br /&gt;
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    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
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    line-height: 145%;&lt;br /&gt;
    font-size: 1rem;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    margin-bottom: 15px;&lt;br /&gt;
    margin-top: 20px;&lt;br /&gt;
}&lt;br /&gt;
.responsabilities {&lt;br /&gt;
    font-style: italic;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    font-size: 1rem;&lt;br /&gt;
    line-height: 145%;&lt;br /&gt;
    margin-top: 25px;&lt;br /&gt;
    margin-bottom: 35px;&lt;br /&gt;
}&lt;br /&gt;
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    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
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    margin-bottom: 35px;&lt;br /&gt;
    margin-top: 25px;&lt;br /&gt;
}&lt;br /&gt;
/* Unit movement section */&lt;br /&gt;
.combatDefinition {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
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    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-size: 1.2rem;&lt;br /&gt;
}&lt;br /&gt;
.formationImages {&lt;br /&gt;
    float: left;&lt;br /&gt;
    display: inline-block;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Right side Informationbox for the Role Descriptions */&lt;br /&gt;
#infoboxTables {&lt;br /&gt;
    float: right;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
    width: 40%;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    border-collapse: collapse;&lt;br /&gt;
}&lt;br /&gt;
li.infoboxLoadout {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
}&lt;br /&gt;
li.infoboxLoadout1 {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
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    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
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    align: center;&lt;br /&gt;
}&lt;br /&gt;
.highlightContent {&lt;br /&gt;
    height: 150px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Rules and guidelines section */&lt;br /&gt;
.rules {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    line-height: 185%;&lt;br /&gt;
}&lt;br /&gt;
.guidelines {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
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}&lt;br /&gt;
ul.guidelines {&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
.guidelinesTables {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
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}&lt;br /&gt;
.smoke {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* General information section */&lt;br /&gt;
.general {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Main Page */&lt;br /&gt;
.mainPage {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
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}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Home Page */&lt;br /&gt;
.homePage {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    font-size: 1.2rem;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Equipment and Vehicles */&lt;br /&gt;
.vicTable {&lt;br /&gt;
    float: left;&lt;br /&gt;
    height: auto;&lt;br /&gt;
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&lt;br /&gt;
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    &lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Dominguez</name></author>
	</entry>
	<entry>
		<id>http://www.77th-jsoc.com/wiki1/index.php?title=77th_JSOC_/_Public_Servers_/_Combat_Guides&amp;diff=603</id>
		<title>77th JSOC / Public Servers / Combat Guides</title>
		<link rel="alternate" type="text/html" href="http://www.77th-jsoc.com/wiki1/index.php?title=77th_JSOC_/_Public_Servers_/_Combat_Guides&amp;diff=603"/>
		<updated>2016-03-08T17:59:17Z</updated>

		<summary type="html">&lt;p&gt;Dominguez: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers Previous]&lt;br /&gt;
&amp;lt;div class=&amp;quot;tableOfContents&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Basic unit movement and formations&amp;lt;/h1&amp;gt;&lt;br /&gt;
[http://www.77th-jsoc.com/wiki1/Main_Page/Public_Servers/Rules_and_general_information back to top]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    General introduction into movement and sector keeping.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2 class=&amp;quot;combatSectionHeader&amp;quot;&amp;gt;Basic formations&amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;em style=&amp;quot;font-weight:bold;&amp;quot;&amp;gt;Formation&amp;lt;/em&amp;gt; - A formation is defined as an arrangement.&lt;br /&gt;
    The way something, in this case members of a squad, are arranged or coming together.&lt;br /&gt;
    The endgoal of keeping formations lies in working together as a single entity, providing cover and keeping sectors&lt;br /&gt;
    cleared so the integrity of the unit can be guaranteed.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3 class=&amp;quot;combatHeader&amp;quot;&amp;gt;Column&amp;lt;/h3&amp;gt;&lt;br /&gt;
http://www.77th-jsoc.com/wiki1/images/column.jpg&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    A column is frequently used in non-combat situations when moving towards a set point over the mainland.&lt;br /&gt;
    Whilst this formation is one of the most frequently used, goal of it gets misused even more.&lt;br /&gt;
    If one wants to make optimal use of this formation it is of the upmost importance to keep sectors.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    The first person in line always keeps the sector right in front while navigating towards the objective.&lt;br /&gt;
    The second person chooses and vocalises wether he is taking the left or right side relative to the person in front.&lt;br /&gt;
    All soldiers who follow will take the opposite side of the person in front of him, while ultimately the last person&lt;br /&gt;
    checks the rear from time to time to make sure noone can creep up behind.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3 class=&amp;quot;combatHeader&amp;quot;&amp;gt;Staggered Column&amp;lt;/h3&amp;gt;&lt;br /&gt;
http://www.77th-jsoc.com/wiki1/images/staggered-column.jpg&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    A staggered column is frequently used in non-combat situations when moving towards a set point in urban areas or&lt;br /&gt;
    along main roads. This will also be used when escorting vehicles towards a set opjective, having the vehicle drive between both&lt;br /&gt;
    columns.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    Moving as two seperate staggered columns, the leftmost column will keep the left sector clear while the rightmost&lt;br /&gt;
    column keeps the right sector clear. Just as a normal column the persons in the back of the formation keeps check of the rear so&lt;br /&gt;
    no enemies can creep up on them.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3 class=&amp;quot;combatHeader&amp;quot;&amp;gt;Wedge&amp;lt;/h3&amp;gt;&lt;br /&gt;
http://www.77th-jsoc.com/wiki1/images/wedge.jpg&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    The wedge or arrow formation is commonly used when moving through an open field while under fire or when starting an&lt;br /&gt;
    assault from an elevated position towards a set objective. This formation provides when used correctly almost 180° coverage&lt;br /&gt;
    in the direction you are moving. Just as all other formations the last person makes sure the rear end stays clear from enemies.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3 class=&amp;quot;combatHeader&amp;quot;&amp;gt;Echelon&amp;lt;/h3&amp;gt;&lt;br /&gt;
http://www.77th-jsoc.com/wiki1/images/echelon.jpg&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    Echelon or staircase formation is most frequently used on steep terrain diffrences like moving up a mountain in&lt;br /&gt;
    which the use of other formations are inefficient. It is in essence the leftmost or rightmost half of a wedge. Where sectors are&lt;br /&gt;
    being kept in par with the wedge formation.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3 class=&amp;quot;combatHeader&amp;quot;&amp;gt;Diamond&amp;lt;/h3&amp;gt;&lt;br /&gt;
http://www.77th-jsoc.com/wiki1/images/diamond.jpg&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    The diamond formation is often used when escorting a high value target(HVT). This formation is less frequently used,&lt;br /&gt;
    but when used correctly it will provide 360° coverage. Each member covers the sector relative to his position within the diamond.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3 class=&amp;quot;combatHeader&amp;quot;&amp;gt;Line&amp;lt;/h3&amp;gt;&lt;br /&gt;
http://www.77th-jsoc.com/wiki1/images/line.jpg&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    A line or walking line formation is either used when supressing fire from an elevated position or when you need a&lt;br /&gt;
    maximum firepower in one direction. Also proven handy to sweep areas of dense cover. The main responsability of the soldiers on the&lt;br /&gt;
    outer flanks is to prevent enemies from flanking or creeping up behind the squad.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3 class=&amp;quot;combatSectionHeader&amp;quot;&amp;gt;Combat movement&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    Combat tactics when moving towards an objective or when retreating from hot areas to provide a maximum amount of&lt;br /&gt;
    safety and therefore ensuring a minimum amount of casualties whilst being on the move.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3 class=&amp;quot;combatHeader&amp;quot;&amp;gt;Bounding&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    The bounding tactic is a combat maneuvre frequently used to safely reach your objective when there is not much cover&lt;br /&gt;
    and when you want to keep a maximum firepower at all times.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    This tactic consists of one fireteam bounding to a certain point, once that fireteam is set, the second overwatching&lt;br /&gt;
    fireteam 'bounds' up to the first fireteam's location. Which allows a maximum amount of firepower if troops come into contact&lt;br /&gt;
    with enemies. This movement gets repeated untill the full squad reaches his destination.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3 class=&amp;quot;combatHeader&amp;quot;&amp;gt;Alternate Bounding a.k.a. Leapfrogging&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
    The tactic of alternating movement of coordinated units to allow, if necessary, suppressive fire in support of&lt;br /&gt;
    offensive forward movement or defensive disengagement.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    In essence, a fireteam takes up an overwatch position whilst the other members advance to cover. These two fireteams&lt;br /&gt;
    continuously switch roles towards their objective. This allows the overwatch position to suppress enemy fire when necessary.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    The diffrence between normal bounding and leapfrogging lies in the fact that the leapfrogging tactic overtakes the&lt;br /&gt;
    overwatch position instead of halting at the overwatching fireteam.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h4 class=&amp;quot;combatHeader&amp;quot;&amp;gt;Peeling&amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Medical procedures&amp;lt;/h2&amp;gt;&lt;br /&gt;
[http://www.77th-jsoc.com/wiki1/Main_Page/Public_Servers/Rules_and_general_information back to top]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    Next to the squadlead and fireteam lead the combat life saver(CLS) is the most important role a squadmember can&lt;br /&gt;
    fulfill. Therefore it is imperative not to take big risks but rather stay behind the other members in order to provide&lt;br /&gt;
    medical assistance when someone gets injured or killed in action(KIA). It is a smart thing to task other members of the squad in&lt;br /&gt;
    retrieving downed member to safety so the CLS can do his job.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    In light of keeping the tactical realism to a high standard it is NOT allowed to respawn when one dies. When you&lt;br /&gt;
    decease on the battlefield it is imperative to let the timer run and give your squadmembers the chance to drag or carry you into&lt;br /&gt;
    safety so the medic can perfom his magic upon you, since briefly put, if you die, you must have done something wrong. Frequently,&lt;br /&gt;
    casualties are sustained when not being able to keep sectors, let enemies creep up on you, not using hard cover to your advantage&lt;br /&gt;
    and so on. Therefore we explicitly ask you NOT to respawn.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    Be advised that, if you however do respawn for whichever reason other then disconnection, you will be demoted to the&lt;br /&gt;
    lowest priority to link back up to your squad. Which means, if pilots have other tasks at hand, you will stay at base untill other&lt;br /&gt;
    tasks have been completed before getting reunited with your squad in the battlefield. Unless you are the squadlead or medic there&lt;br /&gt;
    will be no exceptions made.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    As a CLS it is essential to wait with performing medical assistance untill the casualty has been dragged and dropped&lt;br /&gt;
    completely, or, carried and touched the ground. When trying to revive while the animation is still being executed this can result in&lt;br /&gt;
    a socalled 'bugged' player. If you are experiencing a carry bug, this is the ONLY time it is allowed to shoot a friendly player&lt;br /&gt;
    in order to restore the bug without having to respawn. There are NO other legitimate reasons to kill a friendly.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Clearing of buildings&amp;lt;/h1&amp;gt;&lt;br /&gt;
[http://www.77th-jsoc.com/wiki1/Main_Page/Public_Servers/Rules_and_general_information back to top]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    While this might be standard for most players, it is one of the deadliest manoevres when not carried out correctly.&lt;br /&gt;
    When breaching any kind of building or structure it is imperative the breaching squad communicates clearly on each&lt;br /&gt;
    members tasks.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    While stacking up in anticipation of breaching it is a smart thing to reload a fresh magazine, make sure your&lt;br /&gt;
    weapon's firerate is set to burst or automatic, keep on covering sectors to avoid getting flanked by roaming enemies and waiting untill&lt;br /&gt;
    all members are ready to breach. Whilst this seems like the most basic of things, missing out on one of previous measures can have&lt;br /&gt;
    catastrophic consequences for the whole team.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;u&amp;gt;The breaching process:&amp;lt;/u&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
    While one member opens the door, the first man in or 'breacher' proceeds moving inside the structure neutralising&lt;br /&gt;
    all enemy contacts in the frontal sector. The second soldier (who opened the door) immediately follows and calls out 'Clearing&lt;br /&gt;
    left/right' depending on that building's layout. The third member takes the opposite side for his account whilst vocalising his sector. A&lt;br /&gt;
    fourth member will cover the entrance unless explicitly told otherwise by the person in charge.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Situational awareness&amp;lt;/h1&amp;gt;&lt;br /&gt;
[http://www.77th-jsoc.com/wiki1/Main_Page/Public_Servers/Rules_and_general_information back to top]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    Situational awareness is the perception of environmental elements with respect to time or space, the comprehension&lt;br /&gt;
    of their meaning and the projection of their status after some variable has changed. Or, in simpler words, being aware of what&lt;br /&gt;
    happens in your surroundings and posessing the ability to adapt to unforseen circumstances.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    Situational awareness is a state that should always be kept regardless from combat situation, even at base when&lt;br /&gt;
    waiting for a squad it might come in handy understanding what is going on on the servers at that moment in time. The HQ or pilots might&lt;br /&gt;
    be otherwise engaged at which point it makes no sense in pushing or pressuring people to prioritize yourself over the overall&lt;br /&gt;
    situation at hand.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    Critical thinking helps out improving your situational awareness in the battlefield.&lt;br /&gt;
    Putting yourself in the enemies shoes and questioning if I were the enemy, where would I station myself. Where would&lt;br /&gt;
    I fire from? How can I flank the enemy without them spotting me. These are basic examples that can help you raise your overall&lt;br /&gt;
    awareness.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
    The keeping of sectors at all times and being able to adapt to the evolving situation improves the situational&lt;br /&gt;
    awareness aswell. Knowing that, if you keep a sector which is not taking fire at that particular moment in time but your team member&lt;br /&gt;
    on the opposite side of your formation is, you don't need to change facing towards his sector unless explicitly told to do so.&lt;br /&gt;
    If you do however change your sector you are weakening your formation and giving the enemy the opportunity to attack&lt;br /&gt;
    the weakest&lt;br /&gt;
    link.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;combatText&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dominguez</name></author>
	</entry>
	<entry>
		<id>http://www.77th-jsoc.com/wiki1/index.php?title=MediaWiki:Common.css&amp;diff=602</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="http://www.77th-jsoc.com/wiki1/index.php?title=MediaWiki:Common.css&amp;diff=602"/>
		<updated>2016-03-08T17:58:40Z</updated>

		<summary type="html">&lt;p&gt;Dominguez: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
/* Importing of custom fonts */&lt;br /&gt;
@import url(https://fonts.googleapis.com/css?family=Oxygen);&lt;br /&gt;
&lt;br /&gt;
/* Clear-fix for floating elements */&lt;br /&gt;
.cf:before, .cf:after {&lt;br /&gt;
    content: &amp;quot; &amp;quot;;&lt;br /&gt;
    display: block;&lt;br /&gt;
}&lt;br /&gt;
.cf:after {&lt;br /&gt;
    clear: both;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Table of contents */&lt;br /&gt;
.tableOfContents {&lt;br /&gt;
    float: right;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Role guide elements */&lt;br /&gt;
#mainRoleContainer {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    width: 55%;&lt;br /&gt;
}&lt;br /&gt;
.mainRoleHeaders {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    margin-top: 20px;&lt;br /&gt;
}&lt;br /&gt;
.jobDescription {&lt;br /&gt;
    line-height: 145%;&lt;br /&gt;
    font-size: 1rem;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    margin-bottom: 15px;&lt;br /&gt;
    margin-top: 20px;&lt;br /&gt;
}&lt;br /&gt;
.responsabilities {&lt;br /&gt;
    font-style: italic;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    font-size: 1rem;&lt;br /&gt;
    line-height: 145%;&lt;br /&gt;
    margin-top: 25px;&lt;br /&gt;
    margin-bottom: 35px;&lt;br /&gt;
}&lt;br /&gt;
.extendedProfile {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-size: 1rem;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    margin-bottom: 35px;&lt;br /&gt;
    margin-top: 25px;&lt;br /&gt;
}&lt;br /&gt;
/* Unit movement section */&lt;br /&gt;
.combatDefinition {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.combatSectionHeader {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
}&lt;br /&gt;
.combatHeader {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-size: 1.1rem;&lt;br /&gt;
}&lt;br /&gt;
.combatText {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-size: 1rem;&lt;br /&gt;
}&lt;br /&gt;
.formationImages {&lt;br /&gt;
    float: left;&lt;br /&gt;
    display: inline-block;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Right side Informationbox for the Role Descriptions */&lt;br /&gt;
#infoboxTables {&lt;br /&gt;
    float: right;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
    width: 40%;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    border-collapse: collapse;&lt;br /&gt;
}&lt;br /&gt;
li.infoboxLoadout {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
}&lt;br /&gt;
li.infoboxLoadout1 {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.wtTitles {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.highlightTitle {&lt;br /&gt;
    align: center;&lt;br /&gt;
}&lt;br /&gt;
.highlightContent {&lt;br /&gt;
    height: 150px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Rules and guidelines section */&lt;br /&gt;
.rules {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    line-height: 185%;&lt;br /&gt;
}&lt;br /&gt;
.guidelines {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    margin-bottom: 4%;&lt;br /&gt;
}&lt;br /&gt;
ul.guidelines {&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
.guidelinesTables {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
.smoke {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* General information section */&lt;br /&gt;
.general {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Main Page */&lt;br /&gt;
.mainPage {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    font-size: 1.2rem;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Home Page */&lt;br /&gt;
.homePage {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    font-size: 1.2rem;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Equipment and Vehicles */&lt;br /&gt;
.vicTable {&lt;br /&gt;
    float: left;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vicTables {&lt;br /&gt;
    float: left;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
    width: 400px;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    border-collapse: collapse;&lt;br /&gt;
    &lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Dominguez</name></author>
	</entry>
	<entry>
		<id>http://www.77th-jsoc.com/wiki1/index.php?title=77th_JSOC_/_Public_Servers_/_Guides_/_UAV&amp;diff=601</id>
		<title>77th JSOC / Public Servers / Guides / UAV</title>
		<link rel="alternate" type="text/html" href="http://www.77th-jsoc.com/wiki1/index.php?title=77th_JSOC_/_Public_Servers_/_Guides_/_UAV&amp;diff=601"/>
		<updated>2016-03-08T17:56:43Z</updated>

		<summary type="html">&lt;p&gt;Dominguez: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers_/_Guides Previous]&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right;&amp;quot;&lt;br /&gt;
    !colspan=&amp;quot;2&amp;quot;|Unmanned Aereal Vehicle (UAV) Operator&lt;br /&gt;
    |-&lt;br /&gt;
    |rowspan=&amp;quot;1&amp;quot; class=&amp;quot;wtTitles&amp;quot;|Tasks/Equipment&lt;br /&gt;
    |&lt;br /&gt;
    &amp;lt;ul&amp;gt;&lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout&amp;quot;&amp;gt;Tasks&amp;lt;/li&amp;gt;&lt;br /&gt;
          &amp;lt;ul&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Providing accurate intel to boots on the ground&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Mark patrols on the map with timestamp&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Assist with bombing runs when called in&amp;lt;/li&amp;gt;&lt;br /&gt;
          &amp;lt;/ul&amp;gt;&lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout&amp;quot;&amp;gt;Equipment&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;ul&amp;gt;&lt;br /&gt;
              &amp;lt;li&amp;gt;UAV Backpack (contains deployable Darter)&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;/ul&amp;gt;&lt;br /&gt;
    &amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div id=&amp;quot;mainRoleContainer&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div class=&amp;quot;tableOfContents&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Job description&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;p class=&amp;quot;jobDescription&amp;quot;&amp;gt;&lt;br /&gt;
        As the UAV operator your main task is to inform ground troops about enemy positions, recon the area around the operations zone and provide fire support with the GBU's from your armed drones when called in.&lt;br /&gt;
    &amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Responsibilities&amp;lt;/h1&amp;gt;&lt;br /&gt;
    &amp;lt;ul class=&amp;quot;responsabilities&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;Perform reconnaissance flights and provide real-time intel&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;Assist with GBU bombing runs on static targets&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;Never engage without authorization from either HQ or squad leaders&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Extended profile&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt;&lt;br /&gt;
The UAV operator is the all-seeing eye in the sky for all ground troops. Using unmanned aircraft, such as the Greyhawk and Darter, the UAV operator can perform reconnaissance flights without the risk of personnel casualties. When optimally used it proves to be of significant value for ground troops by providing information about what lies ahead.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt;&lt;br /&gt;
Much like the sniper and spotter you have the ability to provide accurate intel about enemy presence and behavior. With the added value that if you get spotted and/or shot down you will not sustain personnel casualties since you do not have to be physically at the area of operations to do your reconnaissance flights.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt;&lt;br /&gt;
One way to easily deploy your unarmed drone or Darter without losing valuable flight time, is to load the UAV backpack into a helicopter and ask a squad that is moving out on a mission to deploy the UAV when they have reached their landing zone. That way you can provide real-time information about enemy movements.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt;&lt;br /&gt;
When called in by a squad leader to perform a bombing run it is essential that both yourself and the squad leader confirm that your targets are static. You will be inefficient against moving targets and should never engage soft targets. Mostly, you will be receiving a designated target from the squad leader himself. If he does not have the capability to designate the target for you, you can use your unarmed Darter to provide the designation signal and switch to your armed Greyhawk to lock on to the target signal and engage it.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dominguez</name></author>
	</entry>
	<entry>
		<id>http://www.77th-jsoc.com/wiki1/index.php?title=77th_JSOC&amp;diff=600</id>
		<title>77th JSOC</title>
		<link rel="alternate" type="text/html" href="http://www.77th-jsoc.com/wiki1/index.php?title=77th_JSOC&amp;diff=600"/>
		<updated>2016-03-08T17:42:03Z</updated>

		<summary type="html">&lt;p&gt;Dominguez: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;homePage&amp;quot;  style=&amp;quot;font: Calibri; font-size: 1.2rem;&amp;quot;&amp;gt;&lt;br /&gt;
Welcome to 77th Joint Special Operations Command's Wiki Page.&amp;lt;br&amp;gt;&lt;br /&gt;
This is our hub of information for both our members and the players enjoying our public servers.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul class=&amp;quot;main_page_list&amp;quot;&amp;gt;&lt;br /&gt;
 &amp;lt;li&amp;gt;[http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers_/_Rules_and_Guidelines Rules and Guidelines]&amp;lt;/li&amp;gt;&lt;br /&gt;
 &amp;lt;li&amp;gt;[http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers Public Servers]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dominguez</name></author>
	</entry>
	<entry>
		<id>http://www.77th-jsoc.com/wiki1/index.php?title=77th_JSOC_/_Public_Servers&amp;diff=599</id>
		<title>77th JSOC / Public Servers</title>
		<link rel="alternate" type="text/html" href="http://www.77th-jsoc.com/wiki1/index.php?title=77th_JSOC_/_Public_Servers&amp;diff=599"/>
		<updated>2016-03-08T17:41:30Z</updated>

		<summary type="html">&lt;p&gt;Dominguez: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;mainPage&amp;quot; style=&amp;quot;font: Calibri; font-size: 1.2rem;&amp;quot;&amp;gt;&lt;br /&gt;
[http://www.77th-jsoc.com/wiki1/77th_JSOC Back to the Home Page]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Main information regarding the Public servers.&amp;lt;/i&amp;gt;&lt;br /&gt;
* [http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers_/_General_Information General Information]&amp;lt;br&amp;gt;&lt;br /&gt;
* [http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers_/_Rules_and_Guidelines Rules and Guidelines]&amp;lt;br&amp;gt;&lt;br /&gt;
* [http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers_/_Guides Specific Role Tutorials ]&amp;lt;br&amp;gt;&lt;br /&gt;
* [http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers_/_Combat_Guides Specific Combat Tutorials ]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;!--* [http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers_/_Equipment_And_Vehicles Equipment and Vehicles]&amp;lt;br&amp;gt;--&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dominguez</name></author>
	</entry>
	<entry>
		<id>http://www.77th-jsoc.com/wiki1/index.php?title=77th_JSOC_/_Public_Servers_/_Guides&amp;diff=598</id>
		<title>77th JSOC / Public Servers / Guides</title>
		<link rel="alternate" type="text/html" href="http://www.77th-jsoc.com/wiki1/index.php?title=77th_JSOC_/_Public_Servers_/_Guides&amp;diff=598"/>
		<updated>2016-03-08T17:39:46Z</updated>

		<summary type="html">&lt;p&gt;Dominguez: added treestruct&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;font: Calibri; font-size: 1.2rem;&amp;quot;&amp;gt;&lt;br /&gt;
[http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers Previous]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Role-specific based guides:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;u&amp;gt; Command&amp;lt;/u&amp;gt; &amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;[http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers_/_Guides_/_HQ Headquarters (HQ)]&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;/ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt; &amp;lt;u&amp;gt;Intel and Logistics&amp;lt;/u&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;[http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers_/_Guides_/_UAV Unmanned Aerial Vehicle (UAV)]&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;[http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers_/_Guides_/_Transport_Pilot Transport Pilot]&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;[http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers_/_Guides_/_Support_Pilot Support Pilot]&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;/ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;u&amp;gt; Special regiments under supervision of an active commander&amp;lt;/u&amp;gt; &amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;[http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers_/_Guides_/_Armored Armored / Tank Crew]&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;[http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers_/_Guides_/_FOB Mortar / Forward Operating Base (FOB)]&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;/ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&amp;lt;u&amp;gt; Infantry&amp;lt;/u&amp;gt; &amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;[http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers_/_Guides_/_SL Squad Leader]&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;[http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers_/_Guides_/_CLS Combat Life Saver (CLS)]&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;[http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers_/_Guides_/_AT Anti-Tank Rifleman (AT)]&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;[http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers_/_Guides_/_AR Automatic Rifleman]&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;[http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers_/_Guides_/_Grenadier Grenadier]&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;[http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers_/_Guides_/_Marksman Marksman]&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;[http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers_/_Guides_/_Engineer Engineer]&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;[http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers_/_Guides_/_Sniper Sniper]&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;[http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers_/_Guides_/_Spotter Spotter]&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dominguez</name></author>
	</entry>
	<entry>
		<id>http://www.77th-jsoc.com/wiki1/index.php?title=77th_JSOC_/_Public_Servers_/_Guides_/_CLS&amp;diff=597</id>
		<title>77th JSOC / Public Servers / Guides / CLS</title>
		<link rel="alternate" type="text/html" href="http://www.77th-jsoc.com/wiki1/index.php?title=77th_JSOC_/_Public_Servers_/_Guides_/_CLS&amp;diff=597"/>
		<updated>2016-03-08T17:25:38Z</updated>

		<summary type="html">&lt;p&gt;Dominguez: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;infoboxTables&amp;quot;&amp;gt;&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    !colspan=&amp;quot;2&amp;quot;|Combat Life Saver (CLS)&lt;br /&gt;
    |-&lt;br /&gt;
    |rowspan=&amp;quot;1&amp;quot; class=&amp;quot;wtTitles&amp;quot;|Necessary Equipment&lt;br /&gt;
    | 1 Medikit &amp;amp; 20 First Aid Kits&lt;br /&gt;
    |-&lt;br /&gt;
    |rowspan=&amp;quot;1&amp;quot; class=&amp;quot;wtTitles&amp;quot;|Suggested Setup&lt;br /&gt;
    |&lt;br /&gt;
    &amp;lt;ul&amp;gt;&lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout&amp;quot;&amp;gt;Main Rifle&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;ul&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;RCO Scope&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Bipod&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Sound suppressor&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Laser pointer&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;10 magazines&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;/ul&amp;gt;&lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout&amp;quot;&amp;gt;Secondary Pistol&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;ul&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Sound Suppressor&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;2 magazines&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;/ul&amp;gt;&lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout&amp;quot;&amp;gt;Throwables&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;ul&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;10 white smoke grenades&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;/ul&amp;gt;&lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout1&amp;quot;&amp;gt;Laser Designator&amp;lt;/li&amp;gt;      &lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout1&amp;quot;&amp;gt;Standard uniform&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;/ul&amp;gt;&lt;br /&gt;
   &amp;lt;!--&lt;br /&gt;
    |-&lt;br /&gt;
    !colspan=&amp;quot;2&amp;quot; class=&amp;quot;highlightTitle&amp;quot;| Snaphot video&lt;br /&gt;
    |-&lt;br /&gt;
    |colspan=&amp;quot;2&amp;quot; class=&amp;quot;highlightContent&amp;quot;| Insertion of hyperlink here --&amp;gt;&lt;br /&gt;
    |}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers_/_Guides Previous]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;mainRoleContainer&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;tableOfContents&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Job description&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;p class=&amp;quot;jobDescription&amp;quot;&amp;gt;&lt;br /&gt;
        As a Combat Life Saver (CLS) you are, next to your squad leader, the most important asset of your squad. As you will be in charge of patching up the wounded and you have unique the ability to 'resurrect' the KIA members. Therefore you should never be the leading man in a formation but rather at the tail or in between other members. Having situational awareness will greatly benefit staying alive aswell.&lt;br /&gt;
    &amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Responsibilities&amp;lt;/h1&amp;gt;&lt;br /&gt;
    &amp;lt;ul class=&amp;quot;responsabilities&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;Having the correct gear equipped&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;Situational awareness&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;Non-risk mentality&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Extended profile&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt;&lt;br /&gt;
As the CLS of your squad you are responisble to patch up the wounded members and resurrect the members who have been KIA. Therefore it is imperative you have a non-risk taking mentality. In general you will be guarding the rear of your squad and will be the last man in your formation. This is to minimize the chances of yourself getting killed and leaving your fellow squadmembers without medical assistance. &amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt;&lt;br /&gt;
When a member gets injured or has sustained a battlewound you can heal them by using the scrollwheel and the treat option. This will heal the soldier up to full health (only works with both the medikit and first-aid kits equipped). If you do not have the medikit equipped it will restore the health just like it does for another role. As a medic however, you should always have both equipped. &amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt;&lt;br /&gt;
If one of your fellow members gets KIA, you can resurrect them by using the revive option. This also only works if you have the medikit equipped. As you are mostly going to be the only person available to treat personnel it is important to let other more 'non-essential' roles retrieve the wounded to a safe area so you can proceed treating them. Generally one would place a white smoke-screen down to eliminate the direct line of sight in order to retrieve the wounded. &amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt;&lt;br /&gt;
Injured members can signal their state to you by pressing 5 followed by 4 which will open the command menu and tell the medic they need assistance.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dominguez</name></author>
	</entry>
	<entry>
		<id>http://www.77th-jsoc.com/wiki1/index.php?title=77th_JSOC_/_Public_Servers_/_Guides_/_Armored&amp;diff=596</id>
		<title>77th JSOC / Public Servers / Guides / Armored</title>
		<link rel="alternate" type="text/html" href="http://www.77th-jsoc.com/wiki1/index.php?title=77th_JSOC_/_Public_Servers_/_Guides_/_Armored&amp;diff=596"/>
		<updated>2016-03-08T17:19:37Z</updated>

		<summary type="html">&lt;p&gt;Dominguez: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;infoboxTables&amp;quot;&amp;gt;&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    !colspan=&amp;quot;2&amp;quot;|Armored&lt;br /&gt;
    |-&lt;br /&gt;
    |rowspan=&amp;quot;1&amp;quot; class=&amp;quot;wtTitles&amp;quot;|Suggested Setup&lt;br /&gt;
    |&lt;br /&gt;
    &amp;lt;ul&amp;gt;&lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout1&amp;quot;&amp;gt;Crew&amp;lt;/li&amp;gt;&lt;br /&gt;
          &amp;lt;ul&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Engineer&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Medic&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Any role&amp;lt;/li&amp;gt;&lt;br /&gt;
          &amp;lt;/ul&amp;gt;&lt;br /&gt;
          &lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout&amp;quot;&amp;gt;Secondary Pistol&amp;lt;/li&amp;gt;&lt;br /&gt;
          &amp;lt;ul&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Sound Suppressor&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;2 magazines&amp;lt;/li&amp;gt;&lt;br /&gt;
          &amp;lt;/ul&amp;gt;&lt;br /&gt;
       &lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout1&amp;quot;&amp;gt;Laser Designator&amp;lt;/li&amp;gt;      &lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout1&amp;quot;&amp;gt;Standard uniform&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;/ul&amp;gt;&lt;br /&gt;
   &amp;lt;!--&lt;br /&gt;
    |-&lt;br /&gt;
    !colspan=&amp;quot;2&amp;quot; class=&amp;quot;highlightTitle&amp;quot;| Snaphot video&lt;br /&gt;
    |-&lt;br /&gt;
    |colspan=&amp;quot;2&amp;quot; class=&amp;quot;highlightContent&amp;quot;| Insertion of hyperlink here --&amp;gt;&lt;br /&gt;
    |}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers_/_Guides Previous]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;mainRoleContainer&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;tableOfContents&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Job description&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;p class=&amp;quot;jobDescription&amp;quot;&amp;gt;&lt;br /&gt;
As an armored unit, you are a supportive fire team. Your job is to take out heavy armor and suppress the enemy when needed. &lt;br /&gt;
    &amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Responsibilities&amp;lt;/h1&amp;gt;&lt;br /&gt;
    &amp;lt;ul class=&amp;quot;responsabilities&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;Supporting friendly units in the AO&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;Transportation when needed&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;Secure locations and set up defensive positions&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Extended profile&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt;&lt;br /&gt;
A tank crew needs to be able to work together and communicate. As everybody controls their own part of the tank, a commander is needed to control the actions of the gunner and driver. The commander also usually operates the radio communication with HQ and other squad leaders.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt; &lt;br /&gt;
While a tank might seem safe with it's heavy armor, stay cautious and be aware of your surroundings. A tank can be very vulnerable and easy to destroy, and is prone to anti-tank fire by both ground and air units. The tank is a very important element of the game, but it's also hard to operate effectively and needs practice and skill. &amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt;&lt;br /&gt;
Your main objective is to support friendly units in the AO with whatever they might need. As long as no support is requested, the tank should be on standby and ready to support at a moments notice. Because of this, it might be a good idea to be stationed at an [http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers_/_Guides_/_FOB FOB]. The armored unit can also transport troops if needed. With that feature of the Marshall and Slammer the ground units are more mobile and able to move around the AO quicker.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt;&lt;br /&gt;
Last but not least, the armored unit might need to defend important objectives such as the HQ or a MSR (Main Supply Route). For that you need to find a good vantage point where you can defend the location and also be in cover from incoming hostile forces.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dominguez</name></author>
	</entry>
	<entry>
		<id>http://www.77th-jsoc.com/wiki1/index.php?title=77th_JSOC_/_Public_Servers_/_Guides_/_AT&amp;diff=594</id>
		<title>77th JSOC / Public Servers / Guides / AT</title>
		<link rel="alternate" type="text/html" href="http://www.77th-jsoc.com/wiki1/index.php?title=77th_JSOC_/_Public_Servers_/_Guides_/_AT&amp;diff=594"/>
		<updated>2016-03-08T17:13:55Z</updated>

		<summary type="html">&lt;p&gt;Dominguez: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;infoboxTables&amp;quot;&amp;gt;&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    !colspan=&amp;quot;2&amp;quot;|Anti-Tank Rifleman (AT)&lt;br /&gt;
    |-&lt;br /&gt;
    |rowspan=&amp;quot;1&amp;quot; class=&amp;quot;wtTitles&amp;quot;|Primary Equipment&lt;br /&gt;
    | Anti-Tank Launcher&lt;br /&gt;
    |-&lt;br /&gt;
    |rowspan=&amp;quot;1&amp;quot; class=&amp;quot;wtTitles&amp;quot;|Suggested Setup&lt;br /&gt;
    |&lt;br /&gt;
    &amp;lt;ul&amp;gt;&lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout&amp;quot;&amp;gt;Main Rifle&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;ul&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;RCO Scope&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Bipod&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Sound suppressor&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Laser pointer&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;10 magazines&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;/ul&amp;gt;&lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout&amp;quot;&amp;gt;Secondary Pistol&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;ul&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Sound Suppressor&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;2 magazines&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;/ul&amp;gt;&lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout&amp;quot;&amp;gt;Throwables&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;ul&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;2 green smoke grenades&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;2 white smoke grenades&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;1 red smoke grenade&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;2 RGO&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;/ul&amp;gt;&lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout1&amp;quot;&amp;gt;Rangefinder&amp;lt;/li&amp;gt;      &lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout1&amp;quot;&amp;gt;Standard uniform&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;/ul&amp;gt;&lt;br /&gt;
   &amp;lt;!--&lt;br /&gt;
    |-&lt;br /&gt;
    !colspan=&amp;quot;2&amp;quot; class=&amp;quot;highlightTitle&amp;quot;| Snaphot video&lt;br /&gt;
    |-&lt;br /&gt;
    |colspan=&amp;quot;2&amp;quot; class=&amp;quot;highlightContent&amp;quot;| Insertion of hyperlink here --&amp;gt;&lt;br /&gt;
    |}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers_/_Guides Previous]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;mainRoleContainer&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;tableOfContents&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Job description&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;p class=&amp;quot;jobDescription&amp;quot;&amp;gt;&lt;br /&gt;
        The Anti-Tank rifleman (AT) is responsible for the elimination of motorized threats. It is the only member capable of carrying a launcher that can lock on to vehicles and use the heat-seeking technology to neutralize or disable moving ground targets. You should always make sure to inform other members and your squad leader that you have a visual or lock on a vehicle and are only allowed to fire when permission has been granted.&lt;br /&gt;
    &amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Responsibilities&amp;lt;/h1&amp;gt;&lt;br /&gt;
    &amp;lt;ul class=&amp;quot;responsabilities&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;Having the restraint not to shoot on sight&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;Anticipating, calculating trajectory and missile drop when using RPG&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Extended profile&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt;&lt;br /&gt;
As the AT role you are carrying out a support role specific to air or ground vehicles. Next to the normal rifleman loadout, you have the unique ability to carry different types of launchers. The most frequently used launchers that have a heatseeking lock mechanism are the 'PCML' and 'Titan'. Those are the easiest to use and require almost no skillset to hit their targets. &lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt;&lt;br /&gt;
You are only to engage vehicles when you have been given the permission by your squad leader, this is to ensure that the whole of your squad has been positioned behind hard cover in case you miss the target or are not able to neutralize it from the first shot. Failing to do so will give away your position and attract the attention of not only the unit you are trying to disable but also any nearby infantry. Subsequenly making it very hard to get out of that situation alive.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt;&lt;br /&gt;
The 'Titan' launcher has both an Anti-Air (AA) and Anti-Tank (AT) version. Picking the right launcher and accordingly the right rockets at base is essential. You do not want to find yourself out in the field only to realise the shells are not compatible with the launcher you have chosen.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt;&lt;br /&gt;
Once you have your target in sight you can lock on to it by pressing 'T' by default. This will engage the heatseeking technology and ensure the missile finds his way to the locked target. Make sure that after shooting you keep the target in your crosshairs up untill the point of impact.  If you want to have a bit more of a challenge we recommend using the classic RPG which does not lock on and requires ranging the target. You also need to anticipate where the vehicle will be after the missile flight time which greatly increases the satisfaction of eliminating a target if succesfull.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dominguez</name></author>
	</entry>
	<entry>
		<id>http://www.77th-jsoc.com/wiki1/index.php?title=77th_JSOC_/_Public_Servers_/_Guides_/_HQ&amp;diff=585</id>
		<title>77th JSOC / Public Servers / Guides / HQ</title>
		<link rel="alternate" type="text/html" href="http://www.77th-jsoc.com/wiki1/index.php?title=77th_JSOC_/_Public_Servers_/_Guides_/_HQ&amp;diff=585"/>
		<updated>2016-03-05T10:06:25Z</updated>

		<summary type="html">&lt;p&gt;Dominguez: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;infoboxTables&amp;quot;&amp;gt;&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    !colspan=&amp;quot;2&amp;quot;|HeadQuarters a.k.a. HQ&lt;br /&gt;
    |-&lt;br /&gt;
    |rowspan=&amp;quot;1&amp;quot; class=&amp;quot;wtTitles&amp;quot;| Primary tasks:&lt;br /&gt;
    | Managing optimal flow of gameplay across the server&lt;br /&gt;
    |-&lt;br /&gt;
    |rowspan=&amp;quot;1&amp;quot; class=&amp;quot;wtTitles&amp;quot;|Secondary tasking:&lt;br /&gt;
    |&lt;br /&gt;
    &amp;lt;ul&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;Assignment of new arrivals into squads&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;Helping out new players with the mechanics of our servers&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;Managing in-game communications between all levels of command&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
    |-&lt;br /&gt;
    !colspan=&amp;quot;2&amp;quot; class=&amp;quot;highlightTitle&amp;quot;| Snaphot video&lt;br /&gt;
    |-&lt;br /&gt;
    |colspan=&amp;quot;2&amp;quot; class=&amp;quot;highlightContent&amp;quot;| Insertion of hyperlink here --&amp;gt;&lt;br /&gt;
    |}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers_/_Guides Previous]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;mainRoleContainer&amp;quot;&amp;gt;    &lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div class=&amp;quot;tableOfContents&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Job description&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;p class=&amp;quot;jobDescription&amp;quot;&amp;gt;&lt;br /&gt;
        As headquarters you are in charge of every player on the server. One of the must have traits, is to be able to&lt;br /&gt;
        have a high sense of situational awareness in high pressure environments, in order to preserve balance.&lt;br /&gt;
    &amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;p class=&amp;quot;jobDescription&amp;quot;&amp;gt;&lt;br /&gt;
        One must be fair and be able to treat all persons as equals, regardless of personality, ethnical background or&lt;br /&gt;
        personal history.&lt;br /&gt;
    &amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;p class=&amp;quot;jobDescription&amp;quot;&amp;gt;&lt;br /&gt;
        As head of logistics you also create, manage and send out squads towards their respective objectives, direct&lt;br /&gt;
        pilots on the tasks at hand and issue special requests like the usage of vehicles. All communications go by&lt;br /&gt;
        yourself unless explicitly stated otherwise.&lt;br /&gt;
    &amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mainResponsibilitiesContainer&amp;quot;&amp;gt;   &lt;br /&gt;
    &amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Responsibilities&amp;lt;/h1&amp;gt;&lt;br /&gt;
    &amp;lt;ul class=&amp;quot;responsabilities&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;Maintaining order on the servers&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;Ensuring a good flow without disrupting the overall balance of the game&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;Directing the logistical aspects that need attention&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;Managing the communication between pilots, squad leads and mechanized forces&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;Making sure newly joined players are not being idle for a long period of time at base&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;Helping out new players who are not familiar with the overall Invade and Annex gameplay&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;extendedProfile&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Extended profile&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt;&lt;br /&gt;
        Fulfilling the role of Headquarters (HQ) is by far the most challenging role to master. In essence, you are&lt;br /&gt;
        running the server and providing or altering the gaming experience for all other players.&lt;br /&gt;
        That is partly the reason why some players often underestimate the mental pressure, constant attention for&lt;br /&gt;
        detail and situational awareness it requires.&lt;br /&gt;
    &amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt;&lt;br /&gt;
        It is easy to forget one aspect of the game which leads to a cascading effect and ultimately affects everyone&lt;br /&gt;
        playing at that moment. that is why it is imperative to be able to function well under high pressure situations.&lt;br /&gt;
        Often you will find yourself multitasking and juggling completely different aspects of the game. That is where&lt;br /&gt;
        having natural leading skills will often make some HQ’s excel and others choke.&lt;br /&gt;
    &amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt;&lt;br /&gt;
        All of the above can be simplified by choosing the right persons to lead squads into the battlefield and having&lt;br /&gt;
        capable pilots to relieve some of the pressure in moments where a lot of different things require your&lt;br /&gt;
        attention.&lt;br /&gt;
        Be aware that mostly you will not have any control over that aspect and will have to be able to work around&lt;br /&gt;
        that.&lt;br /&gt;
    &amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt;&lt;br /&gt;
        As HQ, you grant squads the permission to make use of certain vehicles, assign them their priority objectives&lt;br /&gt;
        and try to enlist newly joined players into either new squads or make them reinforce already existing ones in&lt;br /&gt;
        the field.&lt;br /&gt;
    &amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt;&lt;br /&gt;
        You will mostly find yourself at base where your main area of operations (AO) is located.&lt;br /&gt;
        In exceptional cases a HQ can find himself in the field, commanding the platoons on site but this is only&lt;br /&gt;
        reserved for players who are used to playing that role without losing eyesight of what is happening at base (not&lt;br /&gt;
        recommended or allowed for new players).&lt;br /&gt;
    &amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt;&lt;br /&gt;
        You are also responsible for handling the communications which will primarily be held over the command channel&lt;br /&gt;
        as well as tasking the pilots in Teamspeak, hence the importance of brief and clear instructions over those&lt;br /&gt;
        channels.&lt;br /&gt;
    &amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt;&lt;br /&gt;
        The importance of being able to treat everyone as equal resonates even more when there are multiple squads&lt;br /&gt;
        aiming for the same objective. As HQ you have to be able to put personal history aside and be non-judgemental&lt;br /&gt;
        towards everyone.&lt;br /&gt;
    &amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt;&lt;br /&gt;
        Whilst you have the freedom to operate as you like, it is however forbidden to favor one squad over the other.&lt;br /&gt;
        Which means, if you have multiple squads aiming for completion of a side-mission rotation of squads has to be&lt;br /&gt;
        implemented. The same goes for the usage of mechanized units.&lt;br /&gt;
    &amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dominguez</name></author>
	</entry>
	<entry>
		<id>http://www.77th-jsoc.com/wiki1/index.php?title=MediaWiki:Common.css&amp;diff=582</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="http://www.77th-jsoc.com/wiki1/index.php?title=MediaWiki:Common.css&amp;diff=582"/>
		<updated>2016-03-02T23:27:48Z</updated>

		<summary type="html">&lt;p&gt;Dominguez: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
/* Importing of custom fonts */&lt;br /&gt;
@import url(https://fonts.googleapis.com/css?family=Oxygen);&lt;br /&gt;
&lt;br /&gt;
/* Clear-fix for floating elements */&lt;br /&gt;
.cf:before, .cf:after {&lt;br /&gt;
    content: &amp;quot; &amp;quot;;&lt;br /&gt;
    display: block;&lt;br /&gt;
}&lt;br /&gt;
.cf:after {&lt;br /&gt;
    clear: both;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Table of contents */&lt;br /&gt;
.tableOfContents {&lt;br /&gt;
    float: right;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Role guide elements */&lt;br /&gt;
#mainRoleContainer {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    width: 55%;&lt;br /&gt;
}&lt;br /&gt;
.mainRoleHeaders {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    margin-top: 20px;&lt;br /&gt;
}&lt;br /&gt;
.jobDescription {&lt;br /&gt;
    line-height: 145%;&lt;br /&gt;
    font-size: 1rem;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    margin-bottom: 15px;&lt;br /&gt;
    margin-top: 20px;&lt;br /&gt;
}&lt;br /&gt;
.responsabilities {&lt;br /&gt;
    font-style: italic;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    font-size: 1rem;&lt;br /&gt;
    line-height: 145%;&lt;br /&gt;
    margin-top: 25px;&lt;br /&gt;
    margin-bottom: 35px;&lt;br /&gt;
}&lt;br /&gt;
.extendedProfile {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-size: 1rem;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    margin-bottom: 35px;&lt;br /&gt;
    margin-top: 25px;&lt;br /&gt;
}&lt;br /&gt;
/* Unit movement section */&lt;br /&gt;
.combatDefinition {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.combatSectionHeader {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
}&lt;br /&gt;
.combatHeader {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-size: 1.1rem;&lt;br /&gt;
}&lt;br /&gt;
.combatText {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
}&lt;br /&gt;
.formationImages {&lt;br /&gt;
    float: left;&lt;br /&gt;
    display: inline-block;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Right side Informationbox for the Role Descriptions */&lt;br /&gt;
#infoboxTables {&lt;br /&gt;
    float: right;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
    width: 40%;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    border-collapse: collapse;&lt;br /&gt;
}&lt;br /&gt;
li.infoboxLoadout {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
}&lt;br /&gt;
li.infoboxLoadout1 {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.wtTitles {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.highlightTitle {&lt;br /&gt;
    align: center;&lt;br /&gt;
}&lt;br /&gt;
.highlightContent {&lt;br /&gt;
    height: 150px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Rules and guidelines section */&lt;br /&gt;
.rules {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    line-height: 185%;&lt;br /&gt;
}&lt;br /&gt;
.guidelines {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    margin-bottom: 4%;&lt;br /&gt;
}&lt;br /&gt;
ul.guidelines {&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
.guidelinesTables {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
.smoke {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* General information section */&lt;br /&gt;
.general {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Main Page */&lt;br /&gt;
.mainPage {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    font-size: 1.2rem;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Home Page */&lt;br /&gt;
.homePage {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    font-size: 1.2rem;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Equipment and Vehicles */&lt;br /&gt;
.vicTable {&lt;br /&gt;
    float: left;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vicTables {&lt;br /&gt;
    float: left;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
    width: 400px;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    border-collapse: collapse;&lt;br /&gt;
    &lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Dominguez</name></author>
	</entry>
	<entry>
		<id>http://www.77th-jsoc.com/wiki1/index.php?title=MediaWiki:Common.css&amp;diff=581</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="http://www.77th-jsoc.com/wiki1/index.php?title=MediaWiki:Common.css&amp;diff=581"/>
		<updated>2016-03-02T23:26:55Z</updated>

		<summary type="html">&lt;p&gt;Dominguez: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
/* Importing of custom fonts */&lt;br /&gt;
@import url(https://fonts.googleapis.com/css?family=Oxygen);&lt;br /&gt;
&lt;br /&gt;
/* Clear-fix for floating elements */&lt;br /&gt;
.cf:before, .cf:after {&lt;br /&gt;
    content: &amp;quot; &amp;quot;;&lt;br /&gt;
    display: block;&lt;br /&gt;
}&lt;br /&gt;
.cf:after {&lt;br /&gt;
    clear: both;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Table of contents */&lt;br /&gt;
.tableOfContents {&lt;br /&gt;
    float: right;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Role guide elements */&lt;br /&gt;
#mainRoleContainer {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    width: 55%;&lt;br /&gt;
}&lt;br /&gt;
.mainRoleHeaders {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    margin-top: 20px;&lt;br /&gt;
}&lt;br /&gt;
.jobDescription {&lt;br /&gt;
    line-height: 145%;&lt;br /&gt;
    font-size: 1rem;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    margin-bottom: 15px;&lt;br /&gt;
    margin-top: 20px;&lt;br /&gt;
}&lt;br /&gt;
.responsabilities {&lt;br /&gt;
    font-style: italic;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    font-size: 1rem;&lt;br /&gt;
    line-height: 145%;&lt;br /&gt;
    margin-top: 25px;&lt;br /&gt;
    margin-bottom: 35px;&lt;br /&gt;
}&lt;br /&gt;
.extendedProfile {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-size: 1rem;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    margin-bottom: 35px;&lt;br /&gt;
    margin-top: 25px;&lt;br /&gt;
}&lt;br /&gt;
/* Unit movement section */&lt;br /&gt;
.combatDefinition {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.combatSectionHeader {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
}&lt;br /&gt;
.combatHeader {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-size: 1.1rem;&lt;br /&gt;
}&lt;br /&gt;
.combatText {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
}&lt;br /&gt;
.formationImages {&lt;br /&gt;
    float: left;&lt;br /&gt;
    display: inline-block;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Right side Informationbox for the Role Descriptions */&lt;br /&gt;
#infoboxTables {&lt;br /&gt;
    float: right;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
    width: 40%;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    border-collapse: collapse;&lt;br /&gt;
}&lt;br /&gt;
li.infoboxLoadout {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
}&lt;br /&gt;
li.infoboxLoadout1 {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.wtTitles {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.highlightTitle {&lt;br /&gt;
    align: center;&lt;br /&gt;
}&lt;br /&gt;
.highlightContent {&lt;br /&gt;
    height: 150px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Rules and guidelines section */&lt;br /&gt;
.rules {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    line-height: 185%;&lt;br /&gt;
}&lt;br /&gt;
.guidelines {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    margin-bottom: 4%;&lt;br /&gt;
}&lt;br /&gt;
ul.guidelines {&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
.guidelinesTables {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
.smoke {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* General information section */&lt;br /&gt;
.general {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Main Page */&lt;br /&gt;
#mainPage {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    font-size: 1.2rem;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Home Page */&lt;br /&gt;
.homePage {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    font-size: 1.2rem;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Equipment and Vehicles */&lt;br /&gt;
.vicTable {&lt;br /&gt;
    float: left;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vicTables {&lt;br /&gt;
    float: left;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
    width: 400px;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    border-collapse: collapse;&lt;br /&gt;
    &lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Dominguez</name></author>
	</entry>
	<entry>
		<id>http://www.77th-jsoc.com/wiki1/index.php?title=77th_JSOC_/_Public_Servers&amp;diff=580</id>
		<title>77th JSOC / Public Servers</title>
		<link rel="alternate" type="text/html" href="http://www.77th-jsoc.com/wiki1/index.php?title=77th_JSOC_/_Public_Servers&amp;diff=580"/>
		<updated>2016-03-02T23:26:47Z</updated>

		<summary type="html">&lt;p&gt;Dominguez: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;mainPage&amp;quot;&amp;gt;&lt;br /&gt;
[http://www.77th-jsoc.com/wiki1/77th_JSOC Back to the Home Page]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Main information regarding the Public servers.&lt;br /&gt;
* [http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers_/_General_Information General Information]&amp;lt;br&amp;gt;&lt;br /&gt;
* [http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers_/_Rules_and_Guidelines Rules and Guidelines]&amp;lt;br&amp;gt;&lt;br /&gt;
* [http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers_/_Guides Specific Role Tutorials ]&amp;lt;br&amp;gt;&lt;br /&gt;
* [http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers_/_Combat_Guides Specific Combat Tutorials ]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;!--* [http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers_/_Equipment_And_Vehicles Equipment and Vehicles]&amp;lt;br&amp;gt;--&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dominguez</name></author>
	</entry>
	<entry>
		<id>http://www.77th-jsoc.com/wiki1/index.php?title=MediaWiki:Common.css&amp;diff=579</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="http://www.77th-jsoc.com/wiki1/index.php?title=MediaWiki:Common.css&amp;diff=579"/>
		<updated>2016-03-02T23:22:32Z</updated>

		<summary type="html">&lt;p&gt;Dominguez: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
/* Importing of custom fonts */&lt;br /&gt;
@import url(https://fonts.googleapis.com/css?family=Oxygen);&lt;br /&gt;
&lt;br /&gt;
/* Clear-fix for floating elements */&lt;br /&gt;
.cf:before, .cf:after {&lt;br /&gt;
    content: &amp;quot; &amp;quot;;&lt;br /&gt;
    display: block;&lt;br /&gt;
}&lt;br /&gt;
.cf:after {&lt;br /&gt;
    clear: both;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Table of contents */&lt;br /&gt;
.tableOfContents {&lt;br /&gt;
    float: right;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Role guide elements */&lt;br /&gt;
#mainRoleContainer {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    width: 55%;&lt;br /&gt;
}&lt;br /&gt;
.mainRoleHeaders {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    margin-top: 20px;&lt;br /&gt;
}&lt;br /&gt;
.jobDescription {&lt;br /&gt;
    line-height: 145%;&lt;br /&gt;
    font-size: 1rem;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    margin-bottom: 15px;&lt;br /&gt;
    margin-top: 20px;&lt;br /&gt;
}&lt;br /&gt;
.responsabilities {&lt;br /&gt;
    font-style: italic;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    font-size: 1rem;&lt;br /&gt;
    line-height: 145%;&lt;br /&gt;
    margin-top: 25px;&lt;br /&gt;
    margin-bottom: 35px;&lt;br /&gt;
}&lt;br /&gt;
.extendedProfile {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-size: 1rem;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    margin-bottom: 35px;&lt;br /&gt;
    margin-top: 25px;&lt;br /&gt;
}&lt;br /&gt;
/* Unit movement section */&lt;br /&gt;
.combatDefinition {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.combatSectionHeader {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
}&lt;br /&gt;
.combatHeader {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-size: 1.1rem;&lt;br /&gt;
}&lt;br /&gt;
.combatText {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
}&lt;br /&gt;
.formationImages {&lt;br /&gt;
    float: left;&lt;br /&gt;
    display: inline-block;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Right side Informationbox for the Role Descriptions */&lt;br /&gt;
#infoboxTables {&lt;br /&gt;
    float: right;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
    width: 40%;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    border-collapse: collapse;&lt;br /&gt;
}&lt;br /&gt;
li.infoboxLoadout {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
}&lt;br /&gt;
li.infoboxLoadout1 {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.wtTitles {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.highlightTitle {&lt;br /&gt;
    align: center;&lt;br /&gt;
}&lt;br /&gt;
.highlightContent {&lt;br /&gt;
    height: 150px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Rules and guidelines section */&lt;br /&gt;
.rules {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    line-height: 185%;&lt;br /&gt;
}&lt;br /&gt;
.guidelines {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    margin-bottom: 4%;&lt;br /&gt;
}&lt;br /&gt;
ul.guidelines {&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
.guidelinesTables {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
.smoke {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* General information section */&lt;br /&gt;
.general {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Main Page */&lt;br /&gt;
.mainPage {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    font-size: 1.2rem;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Home Page */&lt;br /&gt;
.homePage {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    font-size: 1.2rem;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Equipment and Vehicles */&lt;br /&gt;
.vicTable {&lt;br /&gt;
    float: left;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vicTables {&lt;br /&gt;
    float: left;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
    width: 400px;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    border-collapse: collapse;&lt;br /&gt;
    &lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Dominguez</name></author>
	</entry>
	<entry>
		<id>http://www.77th-jsoc.com/wiki1/index.php?title=MediaWiki:Common.css&amp;diff=578</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="http://www.77th-jsoc.com/wiki1/index.php?title=MediaWiki:Common.css&amp;diff=578"/>
		<updated>2016-03-02T23:19:40Z</updated>

		<summary type="html">&lt;p&gt;Dominguez: genInfoSect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
/* Importing of custom fonts */&lt;br /&gt;
@import url(https://fonts.googleapis.com/css?family=Oxygen);&lt;br /&gt;
&lt;br /&gt;
/* Clear-fix for floating elements */&lt;br /&gt;
.cf:before, .cf:after {&lt;br /&gt;
    content: &amp;quot; &amp;quot;;&lt;br /&gt;
    display: block;&lt;br /&gt;
}&lt;br /&gt;
.cf:after {&lt;br /&gt;
    clear: both;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Table of contents */&lt;br /&gt;
.tableOfContents {&lt;br /&gt;
    float: right;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Role guide elements */&lt;br /&gt;
#mainRoleContainer {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    width: 55%;&lt;br /&gt;
}&lt;br /&gt;
.mainRoleHeaders {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    margin-top: 20px;&lt;br /&gt;
}&lt;br /&gt;
.jobDescription {&lt;br /&gt;
    line-height: 145%;&lt;br /&gt;
    font-size: 1rem;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    margin-bottom: 15px;&lt;br /&gt;
    margin-top: 20px;&lt;br /&gt;
}&lt;br /&gt;
.responsabilities {&lt;br /&gt;
    font-style: italic;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    font-size: 1rem;&lt;br /&gt;
    line-height: 145%;&lt;br /&gt;
    margin-top: 25px;&lt;br /&gt;
    margin-bottom: 35px;&lt;br /&gt;
}&lt;br /&gt;
.extendedProfile {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-size: 1rem;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    margin-bottom: 35px;&lt;br /&gt;
    margin-top: 25px;&lt;br /&gt;
}&lt;br /&gt;
/* Unit movement section */&lt;br /&gt;
.combatDefinition {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.combatSectionHeader {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
}&lt;br /&gt;
.combatHeader {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-size: 1.1rem;&lt;br /&gt;
}&lt;br /&gt;
.combatText {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
}&lt;br /&gt;
.formationImages {&lt;br /&gt;
    float: left;&lt;br /&gt;
    display: inline-block;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Right side Informationbox for the Role Descriptions */&lt;br /&gt;
#infoboxTables {&lt;br /&gt;
    float: right;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
    width: 40%;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    border-collapse: collapse;&lt;br /&gt;
}&lt;br /&gt;
li.infoboxLoadout {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
}&lt;br /&gt;
li.infoboxLoadout1 {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.wtTitles {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.highlightTitle {&lt;br /&gt;
    align: center;&lt;br /&gt;
}&lt;br /&gt;
.highlightContent {&lt;br /&gt;
    height: 150px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Rules and guidelines section */&lt;br /&gt;
.rules {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    line-height: 185%;&lt;br /&gt;
}&lt;br /&gt;
.guidelines {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    margin-bottom: 4%;&lt;br /&gt;
}&lt;br /&gt;
ul.guidelines {&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
.guidelinesTables {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
.smoke {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* General information section */&lt;br /&gt;
.general {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    font-size: 1.2rem;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Main Page */&lt;br /&gt;
.mainPage {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    font-size: 1.2rem;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Home Page */&lt;br /&gt;
.homePage {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    font-size: 1.2rem;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Equipment and Vehicles */&lt;br /&gt;
.vicTable {&lt;br /&gt;
    float: left;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vicTables {&lt;br /&gt;
    float: left;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
    width: 400px;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    border-collapse: collapse;&lt;br /&gt;
    &lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Dominguez</name></author>
	</entry>
	<entry>
		<id>http://www.77th-jsoc.com/wiki1/index.php?title=MediaWiki:Common.css&amp;diff=577</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="http://www.77th-jsoc.com/wiki1/index.php?title=MediaWiki:Common.css&amp;diff=577"/>
		<updated>2016-03-02T23:16:26Z</updated>

		<summary type="html">&lt;p&gt;Dominguez: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
/* Importing of custom fonts */&lt;br /&gt;
@import url(https://fonts.googleapis.com/css?family=Oxygen);&lt;br /&gt;
&lt;br /&gt;
/* Clear-fix for floating elements */&lt;br /&gt;
.cf:before, .cf:after {&lt;br /&gt;
    content: &amp;quot; &amp;quot;;&lt;br /&gt;
    display: block;&lt;br /&gt;
}&lt;br /&gt;
.cf:after {&lt;br /&gt;
    clear: both;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Table of contents */&lt;br /&gt;
.tableOfContents {&lt;br /&gt;
    float: right;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Role guide elements */&lt;br /&gt;
#mainRoleContainer {&lt;br /&gt;
    font-family: 'Oxygen', sans-serif !important;&lt;br /&gt;
    width: 55%;&lt;br /&gt;
}&lt;br /&gt;
.mainRoleHeaders {&lt;br /&gt;
    font-family: 'Oxygen', sans-serif !important;&lt;br /&gt;
    margin-top: 20px;&lt;br /&gt;
}&lt;br /&gt;
.jobDescription {&lt;br /&gt;
    line-height: 145%;&lt;br /&gt;
    font-size: 1rem;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    margin-bottom: 15px;&lt;br /&gt;
    margin-top: 20px;&lt;br /&gt;
}&lt;br /&gt;
.responsabilities {&lt;br /&gt;
    font-style: italic;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    font-size: 1rem;&lt;br /&gt;
    line-height: 145%;&lt;br /&gt;
    margin-top: 25px;&lt;br /&gt;
    margin-bottom: 35px;&lt;br /&gt;
}&lt;br /&gt;
.extendedProfile {&lt;br /&gt;
    font-family: 'Oxygen', sans-serif !important;&lt;br /&gt;
    font-size: 1rem;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    margin-bottom: 35px;&lt;br /&gt;
    margin-top: 25px;&lt;br /&gt;
}&lt;br /&gt;
/* Unit movement section */&lt;br /&gt;
.combatDefinition {&lt;br /&gt;
    font-family: 'Oxygen', sans-serif !important;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.combatSectionHeader {&lt;br /&gt;
    font-family: 'Oxygen', sans-serif !important;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
}&lt;br /&gt;
.combatHeader {&lt;br /&gt;
    font-family: 'Oxygen', sans-serif !important;&lt;br /&gt;
    font-size: 1.1rem;&lt;br /&gt;
}&lt;br /&gt;
.combatText {&lt;br /&gt;
    font-family: 'Oxygen', sans-serif !important;&lt;br /&gt;
}&lt;br /&gt;
.formationImages {&lt;br /&gt;
    float: left;&lt;br /&gt;
    display: inline-block;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Right side Informationbox for the Role Descriptions */&lt;br /&gt;
#infoboxTables {&lt;br /&gt;
    float: right;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
    width: 40%;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    border-collapse: collapse;&lt;br /&gt;
}&lt;br /&gt;
li.infoboxLoadout {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
}&lt;br /&gt;
li.infoboxLoadout1 {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.wtTitles {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.highlightTitle {&lt;br /&gt;
    align: center;&lt;br /&gt;
}&lt;br /&gt;
.highlightContent {&lt;br /&gt;
    height: 150px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Rules and guidelines section */&lt;br /&gt;
.rules {&lt;br /&gt;
    font-family: 'Oxygen', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    line-height: 185%;&lt;br /&gt;
}&lt;br /&gt;
.guidelines {&lt;br /&gt;
    font-family: 'Oxygen', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    margin-bottom: 4%;&lt;br /&gt;
}&lt;br /&gt;
ul.guidelines {&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
.guidelinesTables {&lt;br /&gt;
    font-family: 'Oxygen', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
.smoke {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* General information section */&lt;br /&gt;
.general {&lt;br /&gt;
    font-family: 'Oxygen', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Main Page */&lt;br /&gt;
.mainPage {&lt;br /&gt;
    font-family: 'Oxygen', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Home Page */&lt;br /&gt;
.homePage {&lt;br /&gt;
    font-family: 'Oxygen', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Equipment and Vehicles */&lt;br /&gt;
.vicTable {&lt;br /&gt;
    float: left;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vicTables {&lt;br /&gt;
    float: left;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
    width: 400px;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    border-collapse: collapse;&lt;br /&gt;
    &lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Dominguez</name></author>
	</entry>
	<entry>
		<id>http://www.77th-jsoc.com/wiki1/index.php?title=MediaWiki:Common.css&amp;diff=576</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="http://www.77th-jsoc.com/wiki1/index.php?title=MediaWiki:Common.css&amp;diff=576"/>
		<updated>2016-03-02T23:12:54Z</updated>

		<summary type="html">&lt;p&gt;Dominguez: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
/* Importing of custom fonts */&lt;br /&gt;
&lt;br /&gt;
/* Clear-fix for floating elements */&lt;br /&gt;
.cf:before, .cf:after {&lt;br /&gt;
    content: &amp;quot; &amp;quot;;&lt;br /&gt;
    display: block;&lt;br /&gt;
}&lt;br /&gt;
.cf:after {&lt;br /&gt;
    clear: both;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Table of contents */&lt;br /&gt;
.tableOfContents {&lt;br /&gt;
    float: right;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Role guide elements */&lt;br /&gt;
#mainRoleContainer {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    width: 55%;&lt;br /&gt;
}&lt;br /&gt;
.mainRoleHeaders {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    margin-top: 20px;&lt;br /&gt;
}&lt;br /&gt;
.jobDescription {&lt;br /&gt;
    line-height: 145%;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    margin-bottom: 15px;&lt;br /&gt;
    margin-top: 20px;&lt;br /&gt;
}&lt;br /&gt;
.responsabilities {&lt;br /&gt;
    font-style: italic;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
    line-height: 145%;&lt;br /&gt;
    margin-top: 25px;&lt;br /&gt;
    margin-bottom: 35px;&lt;br /&gt;
}&lt;br /&gt;
.extendedProfile {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    margin-bottom: 35px;&lt;br /&gt;
    margin-top: 25px;&lt;br /&gt;
}&lt;br /&gt;
/* Unit movement section */&lt;br /&gt;
.combatDefinition {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.combatSectionHeader {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-size: 1.5rem;&lt;br /&gt;
}&lt;br /&gt;
.combatHeader {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
}&lt;br /&gt;
.combatText {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-size: 1.2rem;&lt;br /&gt;
}&lt;br /&gt;
.formationImages {&lt;br /&gt;
    float: left;&lt;br /&gt;
    display: inline-block;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Right side Informationbox for the Role Descriptions */&lt;br /&gt;
#infoboxTables {&lt;br /&gt;
    float: right;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
    width: 40%;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    border-collapse: collapse;&lt;br /&gt;
}&lt;br /&gt;
li.infoboxLoadout {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
    font-size: 1.1rem;&lt;br /&gt;
}&lt;br /&gt;
li.infoboxLoadout1 {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    font-size: 1.1rem;&lt;br /&gt;
}&lt;br /&gt;
.wtTitles {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.highlightTitle {&lt;br /&gt;
    align: center;&lt;br /&gt;
}&lt;br /&gt;
.highlightContent {&lt;br /&gt;
    height: 150px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Rules and guidelines section */&lt;br /&gt;
.rules {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    line-height: 185%;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
}&lt;br /&gt;
.guidelines {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    margin-bottom: 10%;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
}&lt;br /&gt;
ul.guidelines {&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
.guidelinesTables {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
}&lt;br /&gt;
.smoke {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* General information section */&lt;br /&gt;
.general {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Main Page */&lt;br /&gt;
.mainPage {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
}&lt;br /&gt;
.main_page_list {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Home Page */&lt;br /&gt;
.homePage {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Equipment and Vehicles */&lt;br /&gt;
.vicTable {&lt;br /&gt;
    float: left;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vicTables {&lt;br /&gt;
    float: left;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
    width: 400px;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    border-collapse: collapse;&lt;br /&gt;
    &lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Dominguez</name></author>
	</entry>
	<entry>
		<id>http://www.77th-jsoc.com/wiki1/index.php?title=MediaWiki:Common.css&amp;diff=575</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="http://www.77th-jsoc.com/wiki1/index.php?title=MediaWiki:Common.css&amp;diff=575"/>
		<updated>2016-03-02T23:10:54Z</updated>

		<summary type="html">&lt;p&gt;Dominguez: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
/* Importing of custom fonts */&lt;br /&gt;
&lt;br /&gt;
/* Clear-fix for floating elements */&lt;br /&gt;
.cf:before, .cf:after {&lt;br /&gt;
    content: &amp;quot; &amp;quot;;&lt;br /&gt;
    display: block;&lt;br /&gt;
}&lt;br /&gt;
.cf:after {&lt;br /&gt;
    clear: both;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Table of contents */&lt;br /&gt;
.tableOfContents {&lt;br /&gt;
    float: right;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Role guide elements */&lt;br /&gt;
#mainRoleContainer {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    width: 55%;&lt;br /&gt;
}&lt;br /&gt;
.mainRoleHeaders {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    margin-top: 20px;&lt;br /&gt;
}&lt;br /&gt;
.jobDescription {&lt;br /&gt;
    line-height: 145%;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    margin-bottom: 15px;&lt;br /&gt;
    margin-top: 20px;&lt;br /&gt;
}&lt;br /&gt;
.responsabilities {&lt;br /&gt;
    font-style: italic;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
    line-height: 145%;&lt;br /&gt;
    margin-top: 25px;&lt;br /&gt;
    margin-bottom: 35px;&lt;br /&gt;
}&lt;br /&gt;
.extendedProfile {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    margin-bottom: 35px;&lt;br /&gt;
    margin-top: 25px;&lt;br /&gt;
}&lt;br /&gt;
/* Unit movement section */&lt;br /&gt;
.combatDefinition {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.combatSectionHeader {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-size: 1.5rem;&lt;br /&gt;
}&lt;br /&gt;
.combatHeader {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
}&lt;br /&gt;
.combatText {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-size: 1.2rem;&lt;br /&gt;
}&lt;br /&gt;
.formationImages {&lt;br /&gt;
    float: left;&lt;br /&gt;
    display: inline-block;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Right side Informationbox for the Role Descriptions */&lt;br /&gt;
#infoboxTables {&lt;br /&gt;
    float: right;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
    width: 40%;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    border-collapse: collapse;&lt;br /&gt;
}&lt;br /&gt;
li.infoboxLoadout {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
    font-size: 1.1rem;&lt;br /&gt;
}&lt;br /&gt;
li.infoboxLoadout1 {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    font-size: 1.1rem;&lt;br /&gt;
}&lt;br /&gt;
.wtTitles {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.highlightTitle {&lt;br /&gt;
    align: center;&lt;br /&gt;
}&lt;br /&gt;
.highlightContent {&lt;br /&gt;
    height: 150px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Rules and guidelines section */&lt;br /&gt;
.rules {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    line-height: 185%;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
}&lt;br /&gt;
.guidelines {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    margin-bottom: 20px;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
}&lt;br /&gt;
ul.guidelines {&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
.guidelinesTables {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
}&lt;br /&gt;
.smoke {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* General information section */&lt;br /&gt;
.general {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Main Page */&lt;br /&gt;
.mainPage {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
}&lt;br /&gt;
.main_page_list {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Home Page */&lt;br /&gt;
.homePage {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Equipment and Vehicles */&lt;br /&gt;
.vicTable {&lt;br /&gt;
    float: left;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vicTables {&lt;br /&gt;
    float: left;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
    width: 400px;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    border-collapse: collapse;&lt;br /&gt;
    &lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Dominguez</name></author>
	</entry>
	<entry>
		<id>http://www.77th-jsoc.com/wiki1/index.php?title=MediaWiki:Common.css&amp;diff=574</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="http://www.77th-jsoc.com/wiki1/index.php?title=MediaWiki:Common.css&amp;diff=574"/>
		<updated>2016-03-02T23:09:04Z</updated>

		<summary type="html">&lt;p&gt;Dominguez: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
/* Importing of custom fonts */&lt;br /&gt;
&lt;br /&gt;
/* Clear-fix for floating elements */&lt;br /&gt;
.cf:before, .cf:after {&lt;br /&gt;
    content: &amp;quot; &amp;quot;;&lt;br /&gt;
    display: block;&lt;br /&gt;
}&lt;br /&gt;
.cf:after {&lt;br /&gt;
    clear: both;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Table of contents */&lt;br /&gt;
.tableOfContents {&lt;br /&gt;
    float: right;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Role guide elements */&lt;br /&gt;
#mainRoleContainer {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    width: 55%;&lt;br /&gt;
}&lt;br /&gt;
.mainRoleHeaders {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    margin-top: 20px;&lt;br /&gt;
}&lt;br /&gt;
.jobDescription {&lt;br /&gt;
    line-height: 145%;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    margin-bottom: 15px;&lt;br /&gt;
    margin-top: 20px;&lt;br /&gt;
}&lt;br /&gt;
.responsabilities {&lt;br /&gt;
    font-style: italic;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
    line-height: 145%;&lt;br /&gt;
    margin-top: 25px;&lt;br /&gt;
    margin-bottom: 35px;&lt;br /&gt;
}&lt;br /&gt;
.extendedProfile {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    margin-bottom: 35px;&lt;br /&gt;
    margin-top: 25px;&lt;br /&gt;
}&lt;br /&gt;
/* Unit movement section */&lt;br /&gt;
.combatDefinition {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.combatSectionHeader {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-size: 1.5rem;&lt;br /&gt;
}&lt;br /&gt;
.combatHeader {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
}&lt;br /&gt;
.combatText {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-size: 1.2rem;&lt;br /&gt;
}&lt;br /&gt;
.formationImages {&lt;br /&gt;
    float: left;&lt;br /&gt;
    display: inline-block;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Right side Informationbox for the Role Descriptions */&lt;br /&gt;
#infoboxTables {&lt;br /&gt;
    float: right;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
    width: 40%;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    border-collapse: collapse;&lt;br /&gt;
}&lt;br /&gt;
li.infoboxLoadout {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
    font-size: 1.1rem;&lt;br /&gt;
}&lt;br /&gt;
li.infoboxLoadout1 {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    font-size: 1.1rem;&lt;br /&gt;
}&lt;br /&gt;
.wtTitles {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.highlightTitle {&lt;br /&gt;
    align: center;&lt;br /&gt;
}&lt;br /&gt;
.highlightContent {&lt;br /&gt;
    height: 150px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Rules and guidelines section */&lt;br /&gt;
.rules {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    line-height: 185%;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
}&lt;br /&gt;
.guidelines {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    margin-bottom: 6%;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
}&lt;br /&gt;
ul.guidelines {&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
.guidelinesTables {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
}&lt;br /&gt;
.smoke {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* General information section */&lt;br /&gt;
.general {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Main Page */&lt;br /&gt;
.mainPage {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
}&lt;br /&gt;
.main_page_list {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Home Page */&lt;br /&gt;
.homePage {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Equipment and Vehicles */&lt;br /&gt;
.vicTable {&lt;br /&gt;
    float: left;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vicTables {&lt;br /&gt;
    float: left;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
    width: 400px;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    border-collapse: collapse;&lt;br /&gt;
    &lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Dominguez</name></author>
	</entry>
	<entry>
		<id>http://www.77th-jsoc.com/wiki1/index.php?title=MediaWiki:Common.css&amp;diff=573</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="http://www.77th-jsoc.com/wiki1/index.php?title=MediaWiki:Common.css&amp;diff=573"/>
		<updated>2016-03-02T23:06:02Z</updated>

		<summary type="html">&lt;p&gt;Dominguez: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
/* Importing of custom fonts */&lt;br /&gt;
&lt;br /&gt;
/* Clear-fix for floating elements */&lt;br /&gt;
.cf:before, .cf:after {&lt;br /&gt;
    content: &amp;quot; &amp;quot;;&lt;br /&gt;
    display: block;&lt;br /&gt;
}&lt;br /&gt;
.cf:after {&lt;br /&gt;
    clear: both;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Table of contents */&lt;br /&gt;
.tableOfContents {&lt;br /&gt;
    float: right;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Role guide elements */&lt;br /&gt;
#mainRoleContainer {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    width: 55%;&lt;br /&gt;
}&lt;br /&gt;
.mainRoleHeaders {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    margin-top: 20px;&lt;br /&gt;
}&lt;br /&gt;
.jobDescription {&lt;br /&gt;
    line-height: 145%;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    margin-bottom: 15px;&lt;br /&gt;
    margin-top: 20px;&lt;br /&gt;
}&lt;br /&gt;
.responsabilities {&lt;br /&gt;
    font-style: italic;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
    line-height: 145%;&lt;br /&gt;
    margin-top: 25px;&lt;br /&gt;
    margin-bottom: 35px;&lt;br /&gt;
}&lt;br /&gt;
.extendedProfile {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    margin-bottom: 35px;&lt;br /&gt;
    margin-top: 25px;&lt;br /&gt;
}&lt;br /&gt;
/* Unit movement section */&lt;br /&gt;
.combatDefinition {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.combatSectionHeader {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-size: 1.5rem;&lt;br /&gt;
}&lt;br /&gt;
.combatHeader {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
}&lt;br /&gt;
.combatText {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-size: 1.2rem;&lt;br /&gt;
}&lt;br /&gt;
.formationImages {&lt;br /&gt;
    float: left;&lt;br /&gt;
    display: inline-block;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Right side Informationbox for the Role Descriptions */&lt;br /&gt;
#infoboxTables {&lt;br /&gt;
    float: right;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
    width: 40%;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    border-collapse: collapse;&lt;br /&gt;
}&lt;br /&gt;
li.infoboxLoadout {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
    font-size: 1.1rem;&lt;br /&gt;
}&lt;br /&gt;
li.infoboxLoadout1 {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    font-size: 1.1rem;&lt;br /&gt;
}&lt;br /&gt;
.wtTitles {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.highlightTitle {&lt;br /&gt;
    align: center;&lt;br /&gt;
}&lt;br /&gt;
.highlightContent {&lt;br /&gt;
    height: 150px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Rules and guidelines section */&lt;br /&gt;
.rules {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    line-height: 185%;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
}&lt;br /&gt;
.guidelines {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    margin-bottom: 4%;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
}&lt;br /&gt;
ul.guidelines {&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
.guidelinesTables {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
}&lt;br /&gt;
.smoke {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* General information section */&lt;br /&gt;
.general {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Main Page */&lt;br /&gt;
.mainPage {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
}&lt;br /&gt;
.main_page_list {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Home Page */&lt;br /&gt;
.homePage {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Equipment and Vehicles */&lt;br /&gt;
.vicTable {&lt;br /&gt;
    float: left;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vicTables {&lt;br /&gt;
    float: left;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
    width: 400px;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    border-collapse: collapse;&lt;br /&gt;
    &lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Dominguez</name></author>
	</entry>
	<entry>
		<id>http://www.77th-jsoc.com/wiki1/index.php?title=MediaWiki:Common.css&amp;diff=572</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="http://www.77th-jsoc.com/wiki1/index.php?title=MediaWiki:Common.css&amp;diff=572"/>
		<updated>2016-03-02T23:02:44Z</updated>

		<summary type="html">&lt;p&gt;Dominguez: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
/* Importing of custom fonts */&lt;br /&gt;
&lt;br /&gt;
/* Clear-fix for floating elements */&lt;br /&gt;
.cf:before, .cf:after {&lt;br /&gt;
    content: &amp;quot; &amp;quot;;&lt;br /&gt;
    display: block;&lt;br /&gt;
}&lt;br /&gt;
.cf:after {&lt;br /&gt;
    clear: both;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Table of contents */&lt;br /&gt;
.tableOfContents {&lt;br /&gt;
    float: right;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Role guide elements */&lt;br /&gt;
#mainRoleContainer {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    width: 55%;&lt;br /&gt;
}&lt;br /&gt;
.mainRoleHeaders {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    margin-top: 20px;&lt;br /&gt;
}&lt;br /&gt;
.jobDescription {&lt;br /&gt;
    line-height: 145%;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    margin-bottom: 15px;&lt;br /&gt;
    margin-top: 20px;&lt;br /&gt;
}&lt;br /&gt;
.responsabilities {&lt;br /&gt;
    font-style: italic;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
    line-height: 145%;&lt;br /&gt;
    margin-top: 25px;&lt;br /&gt;
    margin-bottom: 35px;&lt;br /&gt;
}&lt;br /&gt;
.extendedProfile {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    margin-bottom: 35px;&lt;br /&gt;
    margin-top: 25px;&lt;br /&gt;
}&lt;br /&gt;
/* Unit movement section */&lt;br /&gt;
.combatDefinition {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.combatSectionHeader {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-size: 1.5rem;&lt;br /&gt;
}&lt;br /&gt;
.combatHeader {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
}&lt;br /&gt;
.combatText {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-size: 1.2rem;&lt;br /&gt;
}&lt;br /&gt;
.formationImages {&lt;br /&gt;
    float: left;&lt;br /&gt;
    display: inline-block;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Right side Informationbox for the Role Descriptions */&lt;br /&gt;
#infoboxTables {&lt;br /&gt;
    float: right;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
    width: 40%;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    border-collapse: collapse;&lt;br /&gt;
}&lt;br /&gt;
li.infoboxLoadout {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
    font-size: 1.1rem;&lt;br /&gt;
}&lt;br /&gt;
li.infoboxLoadout1 {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    font-size: 1.1rem;&lt;br /&gt;
}&lt;br /&gt;
.wtTitles {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.highlightTitle {&lt;br /&gt;
    align: center;&lt;br /&gt;
}&lt;br /&gt;
.highlightContent {&lt;br /&gt;
    height: 150px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Rules and guidelines section */&lt;br /&gt;
.rules {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    line-height: 185%;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
}&lt;br /&gt;
.guidelines {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    margin-bottom: 4%;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
}&lt;br /&gt;
ul.guidelines {&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
.guidelinesTables {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
}&lt;br /&gt;
.smoke {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* General information section */&lt;br /&gt;
.general {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Main Page */&lt;br /&gt;
.mainPage {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Home Page */&lt;br /&gt;
.homePage {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Equipment and Vehicles */&lt;br /&gt;
.vicTable {&lt;br /&gt;
    float: left;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vicTables {&lt;br /&gt;
    float: left;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
    width: 400px;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    border-collapse: collapse;&lt;br /&gt;
    &lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Dominguez</name></author>
	</entry>
	<entry>
		<id>http://www.77th-jsoc.com/wiki1/index.php?title=MediaWiki:Common.css&amp;diff=571</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="http://www.77th-jsoc.com/wiki1/index.php?title=MediaWiki:Common.css&amp;diff=571"/>
		<updated>2016-03-02T22:57:10Z</updated>

		<summary type="html">&lt;p&gt;Dominguez: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
/* Importing of custom fonts */&lt;br /&gt;
&lt;br /&gt;
/* Clear-fix for floating elements */&lt;br /&gt;
.cf:before, .cf:after {&lt;br /&gt;
    content: &amp;quot; &amp;quot;;&lt;br /&gt;
    display: block;&lt;br /&gt;
}&lt;br /&gt;
.cf:after {&lt;br /&gt;
    clear: both;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Table of contents */&lt;br /&gt;
.tableOfContents {&lt;br /&gt;
    float: right;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Role guide elements */&lt;br /&gt;
#mainRoleContainer {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    width: 55%;&lt;br /&gt;
}&lt;br /&gt;
.mainRoleHeaders {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    margin-top: 20px;&lt;br /&gt;
}&lt;br /&gt;
.jobDescription {&lt;br /&gt;
    line-height: 145%;&lt;br /&gt;
    font-size: 1.5rem;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    margin-bottom: 15px;&lt;br /&gt;
    margin-top: 20px;&lt;br /&gt;
}&lt;br /&gt;
.responsabilities {&lt;br /&gt;
    font-style: italic;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    font-size: 1.5rem;&lt;br /&gt;
    line-height: 145%;&lt;br /&gt;
    margin-top: 25px;&lt;br /&gt;
    margin-bottom: 35px;&lt;br /&gt;
}&lt;br /&gt;
.extendedProfile {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-size: 1.5rem;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    margin-bottom: 35px;&lt;br /&gt;
    margin-top: 25px;&lt;br /&gt;
}&lt;br /&gt;
/* Unit movement section */&lt;br /&gt;
.combatDefinition {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.combatSectionHeader {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-size: 1.7rem;&lt;br /&gt;
}&lt;br /&gt;
.combatHeader {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-size: 1.5rem;&lt;br /&gt;
}&lt;br /&gt;
.combatText {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
}&lt;br /&gt;
.formationImages {&lt;br /&gt;
    float: left;&lt;br /&gt;
    display: inline-block;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Right side Informationbox for the Role Descriptions */&lt;br /&gt;
#infoboxTables {&lt;br /&gt;
    float: right;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
    width: 40%;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    border-collapse: collapse;&lt;br /&gt;
}&lt;br /&gt;
li.infoboxLoadout {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
}&lt;br /&gt;
li.infoboxLoadout1 {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.wtTitles {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.highlightTitle {&lt;br /&gt;
    align: center;&lt;br /&gt;
}&lt;br /&gt;
.highlightContent {&lt;br /&gt;
    height: 150px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Rules and guidelines section */&lt;br /&gt;
.rules {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    line-height: 185%;&lt;br /&gt;
}&lt;br /&gt;
.guidelines {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    margin-bottom: 4%;&lt;br /&gt;
}&lt;br /&gt;
ul.guidelines {&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
.guidelinesTables {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
.smoke {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* General information section */&lt;br /&gt;
.general {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Main Page */&lt;br /&gt;
.mainPage {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Home Page */&lt;br /&gt;
.homePage {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Equipment and Vehicles */&lt;br /&gt;
.vicTable {&lt;br /&gt;
    float: left;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vicTables {&lt;br /&gt;
    float: left;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
    width: 400px;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    border-collapse: collapse;&lt;br /&gt;
    &lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Dominguez</name></author>
	</entry>
	<entry>
		<id>http://www.77th-jsoc.com/wiki1/index.php?title=MediaWiki:Common.css&amp;diff=570</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="http://www.77th-jsoc.com/wiki1/index.php?title=MediaWiki:Common.css&amp;diff=570"/>
		<updated>2016-03-02T22:54:03Z</updated>

		<summary type="html">&lt;p&gt;Dominguez: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
/* Importing of custom fonts */&lt;br /&gt;
&lt;br /&gt;
/* Clear-fix for floating elements */&lt;br /&gt;
.cf:before, .cf:after {&lt;br /&gt;
    content: &amp;quot; &amp;quot;;&lt;br /&gt;
    display: block;&lt;br /&gt;
}&lt;br /&gt;
.cf:after {&lt;br /&gt;
    clear: both;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Table of contents */&lt;br /&gt;
.tableOfContents {&lt;br /&gt;
    float: right;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Role guide elements */&lt;br /&gt;
#mainRoleContainer {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    width: 55%;&lt;br /&gt;
}&lt;br /&gt;
.mainRoleHeaders {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    margin-top: 20px;&lt;br /&gt;
}&lt;br /&gt;
.jobDescription {&lt;br /&gt;
    line-height: 145%;&lt;br /&gt;
    font-size: 1.2rem;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    margin-bottom: 15px;&lt;br /&gt;
    margin-top: 20px;&lt;br /&gt;
}&lt;br /&gt;
.responsabilities {&lt;br /&gt;
    font-style: italic;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    font-size: 1.2rem;&lt;br /&gt;
    line-height: 145%;&lt;br /&gt;
    margin-top: 25px;&lt;br /&gt;
    margin-bottom: 35px;&lt;br /&gt;
}&lt;br /&gt;
.extendedProfile {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-size: 1rem;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    margin-bottom: 35px;&lt;br /&gt;
    margin-top: 25px;&lt;br /&gt;
}&lt;br /&gt;
/* Unit movement section */&lt;br /&gt;
.combatDefinition {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.combatSectionHeader {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-size: 1.5rem;&lt;br /&gt;
}&lt;br /&gt;
.combatHeader {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
}&lt;br /&gt;
.combatText {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
}&lt;br /&gt;
.formationImages {&lt;br /&gt;
    float: left;&lt;br /&gt;
    display: inline-block;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Right side Informationbox for the Role Descriptions */&lt;br /&gt;
#infoboxTables {&lt;br /&gt;
    float: right;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
    width: 40%;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    border-collapse: collapse;&lt;br /&gt;
}&lt;br /&gt;
li.infoboxLoadout {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
}&lt;br /&gt;
li.infoboxLoadout1 {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.wtTitles {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.highlightTitle {&lt;br /&gt;
    align: center;&lt;br /&gt;
}&lt;br /&gt;
.highlightContent {&lt;br /&gt;
    height: 150px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Rules and guidelines section */&lt;br /&gt;
.rules {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    line-height: 185%;&lt;br /&gt;
}&lt;br /&gt;
.guidelines {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    margin-bottom: 4%;&lt;br /&gt;
}&lt;br /&gt;
ul.guidelines {&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
.guidelinesTables {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
.smoke {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* General information section */&lt;br /&gt;
.general {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Main Page */&lt;br /&gt;
.mainPage {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Home Page */&lt;br /&gt;
.homePage {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Equipment and Vehicles */&lt;br /&gt;
.vicTable {&lt;br /&gt;
    float: left;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vicTables {&lt;br /&gt;
    float: left;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
    width: 400px;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    border-collapse: collapse;&lt;br /&gt;
    &lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Dominguez</name></author>
	</entry>
	<entry>
		<id>http://www.77th-jsoc.com/wiki1/index.php?title=MediaWiki:Common.css&amp;diff=569</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="http://www.77th-jsoc.com/wiki1/index.php?title=MediaWiki:Common.css&amp;diff=569"/>
		<updated>2016-03-02T22:50:57Z</updated>

		<summary type="html">&lt;p&gt;Dominguez: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
/* Importing of custom fonts */&lt;br /&gt;
&lt;br /&gt;
/* Clear-fix for floating elements */&lt;br /&gt;
.cf:before, .cf:after {&lt;br /&gt;
    content: &amp;quot; &amp;quot;;&lt;br /&gt;
    display: block;&lt;br /&gt;
}&lt;br /&gt;
.cf:after {&lt;br /&gt;
    clear: both;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Table of contents */&lt;br /&gt;
.tableOfContents {&lt;br /&gt;
    float: right;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Role guide elements */&lt;br /&gt;
#mainRoleContainer {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    width: 55%;&lt;br /&gt;
}&lt;br /&gt;
.mainRoleHeaders {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    margin-top: 20px;&lt;br /&gt;
}&lt;br /&gt;
.jobDescription {&lt;br /&gt;
    line-height: 145%;&lt;br /&gt;
    font-size: 1rem;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    margin-bottom: 15px;&lt;br /&gt;
    margin-top: 20px;&lt;br /&gt;
}&lt;br /&gt;
.responsabilities {&lt;br /&gt;
    font-style: italic;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    font-size: 1rem;&lt;br /&gt;
    line-height: 145%;&lt;br /&gt;
    margin-top: 25px;&lt;br /&gt;
    margin-bottom: 35px;&lt;br /&gt;
}&lt;br /&gt;
.extendedProfile {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-size: 1rem;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    margin-bottom: 35px;&lt;br /&gt;
    margin-top: 25px;&lt;br /&gt;
}&lt;br /&gt;
/* Unit movement section */&lt;br /&gt;
.combatDefinition {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.combatSectionHeader {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
}&lt;br /&gt;
.combatHeader {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    font-size: 1.1rem;&lt;br /&gt;
}&lt;br /&gt;
.combatText {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
}&lt;br /&gt;
.formationImages {&lt;br /&gt;
    float: left;&lt;br /&gt;
    display: inline-block;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Right side Informationbox for the Role Descriptions */&lt;br /&gt;
#infoboxTables {&lt;br /&gt;
    float: right;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
    width: 40%;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    border-collapse: collapse;&lt;br /&gt;
}&lt;br /&gt;
li.infoboxLoadout {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
}&lt;br /&gt;
li.infoboxLoadout1 {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.wtTitles {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.highlightTitle {&lt;br /&gt;
    align: center;&lt;br /&gt;
}&lt;br /&gt;
.highlightContent {&lt;br /&gt;
    height: 150px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Rules and guidelines section */&lt;br /&gt;
.rules {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    line-height: 185%;&lt;br /&gt;
}&lt;br /&gt;
.guidelines {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    margin-bottom: 4%;&lt;br /&gt;
}&lt;br /&gt;
ul.guidelines {&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
.guidelinesTables {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
.smoke {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* General information section */&lt;br /&gt;
.general {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Main Page */&lt;br /&gt;
.mainPage {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Home Page */&lt;br /&gt;
.homePage {&lt;br /&gt;
    font-family: 'calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Equipment and Vehicles */&lt;br /&gt;
.vicTable {&lt;br /&gt;
    float: left;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vicTables {&lt;br /&gt;
    float: left;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
    width: 400px;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    border-collapse: collapse;&lt;br /&gt;
    &lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Dominguez</name></author>
	</entry>
	<entry>
		<id>http://www.77th-jsoc.com/wiki1/index.php?title=MediaWiki:Common.css&amp;diff=568</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="http://www.77th-jsoc.com/wiki1/index.php?title=MediaWiki:Common.css&amp;diff=568"/>
		<updated>2016-03-02T22:44:46Z</updated>

		<summary type="html">&lt;p&gt;Dominguez: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
/* Importing of custom fonts */&lt;br /&gt;
@import url(https://fonts.googleapis.com/css?family=Anonymous+Pro:400,700italic);&lt;br /&gt;
&lt;br /&gt;
/* Clear-fix for floating elements */&lt;br /&gt;
.cf:before, .cf:after {&lt;br /&gt;
    content: &amp;quot; &amp;quot;;&lt;br /&gt;
    display: block;&lt;br /&gt;
}&lt;br /&gt;
.cf:after {&lt;br /&gt;
    clear: both;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Table of contents */&lt;br /&gt;
.tableOfContents {&lt;br /&gt;
    float: right;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Role guide elements */&lt;br /&gt;
#mainRoleContainer {&lt;br /&gt;
    font-family: 'Anonymous Pro', sans-serif !important;&lt;br /&gt;
    width: 55%;&lt;br /&gt;
}&lt;br /&gt;
.mainRoleHeaders {&lt;br /&gt;
    font-family: 'Anonymous Pro', sans-serif !important;&lt;br /&gt;
    margin-top: 20px;&lt;br /&gt;
}&lt;br /&gt;
.jobDescription {&lt;br /&gt;
    line-height: 145%;&lt;br /&gt;
    font-size: 1rem;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    margin-bottom: 15px;&lt;br /&gt;
    margin-top: 20px;&lt;br /&gt;
}&lt;br /&gt;
.responsabilities {&lt;br /&gt;
    font-style: italic;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    font-size: 1rem;&lt;br /&gt;
    line-height: 145%;&lt;br /&gt;
    margin-top: 25px;&lt;br /&gt;
    margin-bottom: 35px;&lt;br /&gt;
}&lt;br /&gt;
.extendedProfile {&lt;br /&gt;
    font-family: 'Anonymous Pro', sans-serif !important;&lt;br /&gt;
    font-size: 1rem;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    margin-bottom: 35px;&lt;br /&gt;
    margin-top: 25px;&lt;br /&gt;
}&lt;br /&gt;
/* Unit movement section */&lt;br /&gt;
.combatDefinition {&lt;br /&gt;
    font-family: 'Anonymous Pro', sans-serif !important;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.combatSectionHeader {&lt;br /&gt;
    font-family: 'Anonymous Pro', sans-serif !important;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
}&lt;br /&gt;
.combatHeader {&lt;br /&gt;
    font-family: 'Anonymous Pro', sans-serif !important;&lt;br /&gt;
    font-size: 1.1rem;&lt;br /&gt;
}&lt;br /&gt;
.combatText {&lt;br /&gt;
    font-family: 'Anonymous Pro', sans-serif !important;&lt;br /&gt;
}&lt;br /&gt;
.formationImages {&lt;br /&gt;
    float: left;&lt;br /&gt;
    display: inline-block;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Right side Informationbox for the Role Descriptions */&lt;br /&gt;
#infoboxTables {&lt;br /&gt;
    float: right;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
    width: 40%;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    border-collapse: collapse;&lt;br /&gt;
}&lt;br /&gt;
li.infoboxLoadout {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
}&lt;br /&gt;
li.infoboxLoadout1 {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.wtTitles {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.highlightTitle {&lt;br /&gt;
    align: center;&lt;br /&gt;
}&lt;br /&gt;
.highlightContent {&lt;br /&gt;
    height: 150px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Rules and guidelines section */&lt;br /&gt;
.rules {&lt;br /&gt;
    font-family: 'Anonymous Pro', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    line-height: 185%;&lt;br /&gt;
}&lt;br /&gt;
.guidelines {&lt;br /&gt;
    font-family: 'Anonymous Pro', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    margin-bottom: 4%;&lt;br /&gt;
}&lt;br /&gt;
ul.guidelines {&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
.guidelinesTables {&lt;br /&gt;
    font-family: 'Anonymous Pro', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
.smoke {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* General information section */&lt;br /&gt;
.general {&lt;br /&gt;
    font-family: 'Anonymous Pro', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Main Page */&lt;br /&gt;
.mainPage {&lt;br /&gt;
    font-family: 'Anonymous Pro', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Home Page */&lt;br /&gt;
.homePage {&lt;br /&gt;
    font-family: 'Anonymous Pro', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Equipment and Vehicles */&lt;br /&gt;
.vicTable {&lt;br /&gt;
    float: left;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vicTables {&lt;br /&gt;
    float: left;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
    width: 400px;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    border-collapse: collapse;&lt;br /&gt;
    &lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Dominguez</name></author>
	</entry>
	<entry>
		<id>http://www.77th-jsoc.com/wiki1/index.php?title=MediaWiki:Common.css&amp;diff=567</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="http://www.77th-jsoc.com/wiki1/index.php?title=MediaWiki:Common.css&amp;diff=567"/>
		<updated>2016-03-02T22:41:35Z</updated>

		<summary type="html">&lt;p&gt;Dominguez: Undo revision 564 by Dominguez (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Clear-fix for floating elements */&lt;br /&gt;
.cf:before, .cf:after {&lt;br /&gt;
    content: &amp;quot; &amp;quot;;&lt;br /&gt;
    display: block;&lt;br /&gt;
}&lt;br /&gt;
.cf:after {&lt;br /&gt;
    clear: both;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Table of contents */&lt;br /&gt;
.tableOfContents {&lt;br /&gt;
    float: right;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Role guide elements */&lt;br /&gt;
#mainRoleContainer {&lt;br /&gt;
    font-family: 'Calibri', sans-serif !important;&lt;br /&gt;
    width: 55%;&lt;br /&gt;
}&lt;br /&gt;
.mainRoleHeaders {&lt;br /&gt;
    font-family: 'Calibri', sans-serif !important;&lt;br /&gt;
    margin-top: 20px;&lt;br /&gt;
}&lt;br /&gt;
.jobDescription {&lt;br /&gt;
    line-height: 145%;&lt;br /&gt;
    font-size: 1rem;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    margin-bottom: 15px;&lt;br /&gt;
    margin-top: 20px;&lt;br /&gt;
}&lt;br /&gt;
.responsabilities {&lt;br /&gt;
    font-style: italic;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    font-size: 1rem;&lt;br /&gt;
    line-height: 145%;&lt;br /&gt;
    margin-top: 25px;&lt;br /&gt;
    margin-bottom: 35px;&lt;br /&gt;
}&lt;br /&gt;
.extendedProfile {&lt;br /&gt;
    font-family: 'Calibri', sans-serif !important;&lt;br /&gt;
    font-size: 1rem;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    margin-bottom: 35px;&lt;br /&gt;
    margin-top: 25px;&lt;br /&gt;
}&lt;br /&gt;
/* Unit movement section */&lt;br /&gt;
.combatDefinition {&lt;br /&gt;
    font-family: 'Calibri', sans-serif !important;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.combatSectionHeader {&lt;br /&gt;
    font-family: 'Calibri', sans-serif !important;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
}&lt;br /&gt;
.combatHeader {&lt;br /&gt;
    font-family: 'Calibri', sans-serif !important;&lt;br /&gt;
    font-size: 1.1rem;&lt;br /&gt;
}&lt;br /&gt;
.combatText {&lt;br /&gt;
    font-family: 'Calibri', sans-serif !important;&lt;br /&gt;
}&lt;br /&gt;
.formationImages {&lt;br /&gt;
    float: left;&lt;br /&gt;
    display: inline-block;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Right side Informationbox for the Role Descriptions */&lt;br /&gt;
#infoboxTables {&lt;br /&gt;
    float: right;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
    width: 40%;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    border-collapse: collapse;&lt;br /&gt;
}&lt;br /&gt;
li.infoboxLoadout {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
}&lt;br /&gt;
li.infoboxLoadout1 {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.wtTitles {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.highlightTitle {&lt;br /&gt;
    align: center;&lt;br /&gt;
}&lt;br /&gt;
.highlightContent {&lt;br /&gt;
    height: 150px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Rules and guidelines section */&lt;br /&gt;
.rules {&lt;br /&gt;
    font-family: 'Calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    line-height: 185%;&lt;br /&gt;
}&lt;br /&gt;
.guidelines {&lt;br /&gt;
    font-family: 'Calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    margin-bottom: 4%;&lt;br /&gt;
}&lt;br /&gt;
ul.guidelines {&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
.guidelinesTables {&lt;br /&gt;
    font-family: 'Calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
.smoke {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* General information section */&lt;br /&gt;
.general {&lt;br /&gt;
    font-family: 'Calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Main Page */&lt;br /&gt;
.mainPage {&lt;br /&gt;
    font-family: 'Calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Home Page */&lt;br /&gt;
.homePage {&lt;br /&gt;
    font-family: 'Calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Equipment and Vehicles */&lt;br /&gt;
.vicTable {&lt;br /&gt;
    float: left;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vicTables {&lt;br /&gt;
    float: left;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
    width: 400px;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    border-collapse: collapse;&lt;br /&gt;
    &lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Dominguez</name></author>
	</entry>
	<entry>
		<id>http://www.77th-jsoc.com/wiki1/index.php?title=MediaWiki:Common.css&amp;diff=564</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="http://www.77th-jsoc.com/wiki1/index.php?title=MediaWiki:Common.css&amp;diff=564"/>
		<updated>2016-03-02T22:16:03Z</updated>

		<summary type="html">&lt;p&gt;Dominguez: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Clear-fix for floating elements */&lt;br /&gt;
.cf:before, .cf:after {&lt;br /&gt;
    content: &amp;quot; &amp;quot;;&lt;br /&gt;
    display: block;&lt;br /&gt;
}&lt;br /&gt;
.cf:after {&lt;br /&gt;
    clear: both;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Table of contents */&lt;br /&gt;
.tableOfContents {&lt;br /&gt;
    float: right;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Role guide elements */&lt;br /&gt;
#mainRoleContainer {&lt;br /&gt;
    font-family: 'Calibri', serif !important;&lt;br /&gt;
    width: 55%;&lt;br /&gt;
}&lt;br /&gt;
.mainRoleHeaders {&lt;br /&gt;
    font-family: 'Calibri', serif !important;&lt;br /&gt;
    margin-top: 20px;&lt;br /&gt;
}&lt;br /&gt;
.jobDescription {&lt;br /&gt;
    line-height: 145%;&lt;br /&gt;
    font-size: 1rem;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    margin-bottom: 15px;&lt;br /&gt;
    margin-top: 20px;&lt;br /&gt;
}&lt;br /&gt;
.responsabilities {&lt;br /&gt;
    font-style: italic;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    font-size: 1rem;&lt;br /&gt;
    line-height: 145%;&lt;br /&gt;
    margin-top: 25px;&lt;br /&gt;
    margin-bottom: 35px;&lt;br /&gt;
}&lt;br /&gt;
.extendedProfile {&lt;br /&gt;
    font-family: 'Calibri', serif !important;&lt;br /&gt;
    font-size: 1rem;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    margin-bottom: 35px;&lt;br /&gt;
    margin-top: 25px;&lt;br /&gt;
}&lt;br /&gt;
/* Unit movement section */&lt;br /&gt;
.combatDefinition {&lt;br /&gt;
    font-family: 'Calibri', serif !important;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.combatSectionHeader {&lt;br /&gt;
    font-family: 'Calibri', serif !important;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
}&lt;br /&gt;
.combatHeader {&lt;br /&gt;
    font-family: 'Calibri', serif !important;&lt;br /&gt;
    font-size: 1.1rem;&lt;br /&gt;
}&lt;br /&gt;
.combatText {&lt;br /&gt;
    font-family: 'Calibri', serif !important;&lt;br /&gt;
}&lt;br /&gt;
.formationImages {&lt;br /&gt;
    float: left;&lt;br /&gt;
    display: inline-block;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Right side Informationbox for the Role Descriptions */&lt;br /&gt;
#infoboxTables {&lt;br /&gt;
    float: right;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
    width: 40%;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    border-collapse: collapse;&lt;br /&gt;
}&lt;br /&gt;
li.infoboxLoadout {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
}&lt;br /&gt;
li.infoboxLoadout1 {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.wtTitles {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.highlightTitle {&lt;br /&gt;
    align: center;&lt;br /&gt;
}&lt;br /&gt;
.highlightContent {&lt;br /&gt;
    height: 150px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Rules and guidelines section */&lt;br /&gt;
.rules {&lt;br /&gt;
    font-family: 'Calibri', serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    line-height: 185%;&lt;br /&gt;
}&lt;br /&gt;
.guidelines {&lt;br /&gt;
    font-family: 'Calibri', serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    margin-bottom: 4%;&lt;br /&gt;
}&lt;br /&gt;
ul.guidelines {&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
.guidelinesTables {&lt;br /&gt;
    font-family: 'Calibri', serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
.smoke {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* General information section */&lt;br /&gt;
.general {&lt;br /&gt;
    font-family: 'Calibri', serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Main Page */&lt;br /&gt;
.mainPage {&lt;br /&gt;
    font-family: 'Calibri', serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Home Page */&lt;br /&gt;
.homePage {&lt;br /&gt;
    font-family: 'Calibri', serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Equipment and Vehicles */&lt;br /&gt;
.vicTable {&lt;br /&gt;
    float: left;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vicTables {&lt;br /&gt;
    float: left;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
    width: 400px;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    border-collapse: collapse;&lt;br /&gt;
    &lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Dominguez</name></author>
	</entry>
	<entry>
		<id>http://www.77th-jsoc.com/wiki1/index.php?title=MediaWiki:Common.css&amp;diff=563</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="http://www.77th-jsoc.com/wiki1/index.php?title=MediaWiki:Common.css&amp;diff=563"/>
		<updated>2016-03-02T22:13:21Z</updated>

		<summary type="html">&lt;p&gt;Dominguez: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Clear-fix for floating elements */&lt;br /&gt;
.cf:before, .cf:after {&lt;br /&gt;
    content: &amp;quot; &amp;quot;;&lt;br /&gt;
    display: block;&lt;br /&gt;
}&lt;br /&gt;
.cf:after {&lt;br /&gt;
    clear: both;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Table of contents */&lt;br /&gt;
.tableOfContents {&lt;br /&gt;
    float: right;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Role guide elements */&lt;br /&gt;
#mainRoleContainer {&lt;br /&gt;
    font-family: 'Calibri', sans-serif !important;&lt;br /&gt;
    width: 55%;&lt;br /&gt;
}&lt;br /&gt;
.mainRoleHeaders {&lt;br /&gt;
    font-family: 'Calibri', sans-serif !important;&lt;br /&gt;
    margin-top: 20px;&lt;br /&gt;
}&lt;br /&gt;
.jobDescription {&lt;br /&gt;
    line-height: 145%;&lt;br /&gt;
    font-size: 1rem;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    margin-bottom: 15px;&lt;br /&gt;
    margin-top: 20px;&lt;br /&gt;
}&lt;br /&gt;
.responsabilities {&lt;br /&gt;
    font-style: italic;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    font-size: 1rem;&lt;br /&gt;
    line-height: 145%;&lt;br /&gt;
    margin-top: 25px;&lt;br /&gt;
    margin-bottom: 35px;&lt;br /&gt;
}&lt;br /&gt;
.extendedProfile {&lt;br /&gt;
    font-family: 'Calibri', sans-serif !important;&lt;br /&gt;
    font-size: 1rem;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    margin-bottom: 35px;&lt;br /&gt;
    margin-top: 25px;&lt;br /&gt;
}&lt;br /&gt;
/* Unit movement section */&lt;br /&gt;
.combatDefinition {&lt;br /&gt;
    font-family: 'Calibri', sans-serif !important;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.combatSectionHeader {&lt;br /&gt;
    font-family: 'Calibri', sans-serif !important;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
}&lt;br /&gt;
.combatHeader {&lt;br /&gt;
    font-family: 'Calibri', sans-serif !important;&lt;br /&gt;
    font-size: 1.1rem;&lt;br /&gt;
}&lt;br /&gt;
.combatText {&lt;br /&gt;
    font-family: 'Calibri', sans-serif !important;&lt;br /&gt;
}&lt;br /&gt;
.formationImages {&lt;br /&gt;
    float: left;&lt;br /&gt;
    display: inline-block;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Right side Informationbox for the Role Descriptions */&lt;br /&gt;
#infoboxTables {&lt;br /&gt;
    float: right;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
    width: 40%;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    border-collapse: collapse;&lt;br /&gt;
}&lt;br /&gt;
li.infoboxLoadout {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
}&lt;br /&gt;
li.infoboxLoadout1 {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.wtTitles {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.highlightTitle {&lt;br /&gt;
    align: center;&lt;br /&gt;
}&lt;br /&gt;
.highlightContent {&lt;br /&gt;
    height: 150px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Rules and guidelines section */&lt;br /&gt;
.rules {&lt;br /&gt;
    font-family: 'Calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    line-height: 185%;&lt;br /&gt;
}&lt;br /&gt;
.guidelines {&lt;br /&gt;
    font-family: 'Calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    margin-bottom: 4%;&lt;br /&gt;
}&lt;br /&gt;
ul.guidelines {&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
.guidelinesTables {&lt;br /&gt;
    font-family: 'Calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
.smoke {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* General information section */&lt;br /&gt;
.general {&lt;br /&gt;
    font-family: 'Calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Main Page */&lt;br /&gt;
.mainPage {&lt;br /&gt;
    font-family: 'Calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Home Page */&lt;br /&gt;
.homePage {&lt;br /&gt;
    font-family: 'Calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Equipment and Vehicles */&lt;br /&gt;
.vicTable {&lt;br /&gt;
    float: left;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vicTables {&lt;br /&gt;
    float: left;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
    width: 400px;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    border-collapse: collapse;&lt;br /&gt;
    &lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Dominguez</name></author>
	</entry>
	<entry>
		<id>http://www.77th-jsoc.com/wiki1/index.php?title=MediaWiki:Common.css&amp;diff=561</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="http://www.77th-jsoc.com/wiki1/index.php?title=MediaWiki:Common.css&amp;diff=561"/>
		<updated>2016-03-02T22:03:49Z</updated>

		<summary type="html">&lt;p&gt;Dominguez: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
/* Importing of custom fonts */&lt;br /&gt;
@import url(https://fonts.googleapis.com/css?family=Oxygen);&lt;br /&gt;
&lt;br /&gt;
/* Clear-fix for floating elements */&lt;br /&gt;
.cf:before, .cf:after {&lt;br /&gt;
    content: &amp;quot; &amp;quot;;&lt;br /&gt;
    display: block;&lt;br /&gt;
}&lt;br /&gt;
.cf:after {&lt;br /&gt;
    clear: both;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Table of contents */&lt;br /&gt;
.tableOfContents {&lt;br /&gt;
    float: right;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Role guide elements */&lt;br /&gt;
#mainRoleContainer {&lt;br /&gt;
    font-family: 'Calibri', sans-serif !important;&lt;br /&gt;
    width: 55%;&lt;br /&gt;
}&lt;br /&gt;
.mainRoleHeaders {&lt;br /&gt;
    font-family: 'Calibri', sans-serif !important;&lt;br /&gt;
    margin-top: 20px;&lt;br /&gt;
}&lt;br /&gt;
.jobDescription {&lt;br /&gt;
    line-height: 145%;&lt;br /&gt;
    font-size: 1rem;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    margin-bottom: 15px;&lt;br /&gt;
    margin-top: 20px;&lt;br /&gt;
}&lt;br /&gt;
.responsabilities {&lt;br /&gt;
    font-style: italic;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    font-size: 1rem;&lt;br /&gt;
    line-height: 145%;&lt;br /&gt;
    margin-top: 25px;&lt;br /&gt;
    margin-bottom: 35px;&lt;br /&gt;
}&lt;br /&gt;
.extendedProfile {&lt;br /&gt;
    font-family: 'Calibri', sans-serif !important;&lt;br /&gt;
    font-size: 1rem;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    margin-bottom: 35px;&lt;br /&gt;
    margin-top: 25px;&lt;br /&gt;
}&lt;br /&gt;
/* Unit movement section */&lt;br /&gt;
.combatDefinition {&lt;br /&gt;
    font-family: 'Calibri', sans-serif !important;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.combatSectionHeader {&lt;br /&gt;
    font-family: 'Calibri', sans-serif !important;&lt;br /&gt;
    font-size: 1.3rem;&lt;br /&gt;
}&lt;br /&gt;
.combatHeader {&lt;br /&gt;
    font-family: 'Calibri', sans-serif !important;&lt;br /&gt;
    font-size: 1.1rem;&lt;br /&gt;
}&lt;br /&gt;
.combatText {&lt;br /&gt;
    font-family: 'Calibri', sans-serif !important;&lt;br /&gt;
}&lt;br /&gt;
.formationImages {&lt;br /&gt;
    float: left;&lt;br /&gt;
    display: inline-block;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Right side Informationbox for the Role Descriptions */&lt;br /&gt;
#infoboxTables {&lt;br /&gt;
    float: right;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
    width: 40%;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    border-collapse: collapse;&lt;br /&gt;
}&lt;br /&gt;
li.infoboxLoadout {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
}&lt;br /&gt;
li.infoboxLoadout1 {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.wtTitles {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
.highlightTitle {&lt;br /&gt;
    align: center;&lt;br /&gt;
}&lt;br /&gt;
.highlightContent {&lt;br /&gt;
    height: 150px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Rules and guidelines section */&lt;br /&gt;
.rules {&lt;br /&gt;
    font-family: 'Calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    line-height: 185%;&lt;br /&gt;
}&lt;br /&gt;
.guidelines {&lt;br /&gt;
    font-family: 'Calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
    margin-bottom: 4%;&lt;br /&gt;
}&lt;br /&gt;
ul.guidelines {&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
.guidelinesTables {&lt;br /&gt;
    font-family: 'Calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
.smoke {&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    text-decoration: underline;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* General information section */&lt;br /&gt;
.general {&lt;br /&gt;
    font-family: 'Calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Main Page */&lt;br /&gt;
.mainPage {&lt;br /&gt;
    font-family: 'Calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Home Page */&lt;br /&gt;
.homePage {&lt;br /&gt;
    font-family: 'Calibri', sans-serif !important;&lt;br /&gt;
    letter-spacing: 1px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Equipment and Vehicles */&lt;br /&gt;
.vicTable {&lt;br /&gt;
    float: left;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vicTables {&lt;br /&gt;
    float: left;&lt;br /&gt;
    margin-left: 15px;&lt;br /&gt;
    width: 400px;&lt;br /&gt;
    height: auto;&lt;br /&gt;
    border-collapse: collapse;&lt;br /&gt;
    &lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Dominguez</name></author>
	</entry>
	<entry>
		<id>http://www.77th-jsoc.com/wiki1/index.php?title=77th_JSOC_/_Public_Servers_/_Guides_/_AR&amp;diff=558</id>
		<title>77th JSOC / Public Servers / Guides / AR</title>
		<link rel="alternate" type="text/html" href="http://www.77th-jsoc.com/wiki1/index.php?title=77th_JSOC_/_Public_Servers_/_Guides_/_AR&amp;diff=558"/>
		<updated>2016-03-02T21:50:04Z</updated>

		<summary type="html">&lt;p&gt;Dominguez: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;infoboxTables&amp;quot;&amp;gt;&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    !colspan=&amp;quot;2&amp;quot;|Automatic Rifleman (AR)&lt;br /&gt;
    |-&lt;br /&gt;
    |rowspan=&amp;quot;1&amp;quot; class=&amp;quot;wtTitles&amp;quot;|Suggested Setup&lt;br /&gt;
    |&lt;br /&gt;
    &amp;lt;ul&amp;gt;&lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout&amp;quot;&amp;gt;Main Rifle&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;ul&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;RCO Scope&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Bipod&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Sound suppressor&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Laser pointer&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;4 magazines&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;/ul&amp;gt;&lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout&amp;quot;&amp;gt;Secondary Pistol&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;ul&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Sound Suppressor&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;2 magazines&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;/ul&amp;gt;&lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout&amp;quot;&amp;gt;Throwables&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;ul&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;2 green smoke grenades&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;2 white smoke grenades&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;1 red smoke grenade&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;2 RGO&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;/ul&amp;gt;&lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout1&amp;quot;&amp;gt;Rangefinder&amp;lt;/li&amp;gt;      &lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout1&amp;quot;&amp;gt;Standard uniform&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;/ul&amp;gt;&lt;br /&gt;
  &amp;lt;!--&lt;br /&gt;
    |-&lt;br /&gt;
    !colspan=&amp;quot;2&amp;quot; class=&amp;quot;highlightTitle&amp;quot;| Snaphot video&lt;br /&gt;
    |-&lt;br /&gt;
    |colspan=&amp;quot;2&amp;quot; class=&amp;quot;highlightContent&amp;quot;| Insertion of hyperlink here --&amp;gt;&lt;br /&gt;
    |}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers_/_Guides Previous]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;mainRoleContainer&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;tableOfContents&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Job description&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;p class=&amp;quot;jobDescription&amp;quot;&amp;gt;&lt;br /&gt;
        You are the ultimate grunt,versatile in the field of combat and able to provide long, heavy supressive fire when necessary. &lt;br /&gt;
    &amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Responsibilities&amp;lt;/h1&amp;gt;&lt;br /&gt;
    &amp;lt;ul class=&amp;quot;responsabilities&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;Provide mid-range suppressive fire&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Extended profile&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt;&lt;br /&gt;
As an autorifleman you support your squad leader with whatever he needs. Your main task is to provide supressing fire whenever necessary and cover the sectors that have been left open.  You might have to be the point-man whenever your squad is moving into cover. Make sure not to pack too much since the 200-round belts tend to weigh a lot.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt;&lt;br /&gt;
When you open fire upon enemy combatants you highly increase the collective effectiveness of your squad by using tracer rounds to focus your squad's firepower and effectively annihilate the threat(s).&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dominguez</name></author>
	</entry>
	<entry>
		<id>http://www.77th-jsoc.com/wiki1/index.php?title=77th_JSOC_/_Public_Servers_/_Guides_/_AR&amp;diff=557</id>
		<title>77th JSOC / Public Servers / Guides / AR</title>
		<link rel="alternate" type="text/html" href="http://www.77th-jsoc.com/wiki1/index.php?title=77th_JSOC_/_Public_Servers_/_Guides_/_AR&amp;diff=557"/>
		<updated>2016-03-02T21:47:03Z</updated>

		<summary type="html">&lt;p&gt;Dominguez: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;infoboxTables&amp;quot;&amp;gt;&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    !colspan=&amp;quot;2&amp;quot;|Automatic Rifleman (AR)&lt;br /&gt;
    |-&lt;br /&gt;
    |rowspan=&amp;quot;1&amp;quot; class=&amp;quot;wtTitles&amp;quot;|Suggested Setup&lt;br /&gt;
    |&lt;br /&gt;
    &amp;lt;ul&amp;gt;&lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout&amp;quot;&amp;gt;Main Rifle&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;ul&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;RCO Scope&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Bipod&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Sound suppressor&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Laser pointer&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;4 magazines&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;/ul&amp;gt;&lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout&amp;quot;&amp;gt;Secondary Pistol&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;ul&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Sound Suppressor&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;2 magazines&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;/ul&amp;gt;&lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout&amp;quot;&amp;gt;Throwables&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;ul&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;2 green smoke grenades&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;2 white smoke grenades&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;1 red smoke grenade&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;2 RGO&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;/ul&amp;gt;&lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout1&amp;quot;&amp;gt;Rangefinder&amp;lt;/li&amp;gt;      &lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout1&amp;quot;&amp;gt;Standard uniform&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;/ul&amp;gt;&lt;br /&gt;
  &amp;lt;!--&lt;br /&gt;
    |-&lt;br /&gt;
    !colspan=&amp;quot;2&amp;quot; class=&amp;quot;highlightTitle&amp;quot;| Snaphot video&lt;br /&gt;
    |-&lt;br /&gt;
    |colspan=&amp;quot;2&amp;quot; class=&amp;quot;highlightContent&amp;quot;| Insertion of hyperlink here --&amp;gt;&lt;br /&gt;
    |}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers_/_Guides Previous]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;mainRoleContainer&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;tableOfContents&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Job description&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;p class=&amp;quot;jobDescription&amp;quot;&amp;gt;&lt;br /&gt;
        You are the ultimate grunt,versatile in the field of combat and able to provide long, heavy supressive fire when necessary. &lt;br /&gt;
    &amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Responsibilities&amp;lt;/h1&amp;gt;&lt;br /&gt;
    &amp;lt;ul class=&amp;quot;responsabilities&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;Provide mid-range suppressive fire&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Extended profile&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt;&lt;br /&gt;
As an autorifleman you support your squad leader with whatever he needs. Your main task is to provide supressing fire whenever necessary and cover the sectors that have been left open.  You might have to be the point-man whenever your squad is moving into cover. Make sure not to pack too much since the 200-round belts tend to weigh a lot.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt;&lt;br /&gt;
When you open fire upon enemy combattants you highly increase the collective effectiveness of your squad by using tracer rounds to focus your squad's firepower and effectively annihilate the threat(s).&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dominguez</name></author>
	</entry>
	<entry>
		<id>http://www.77th-jsoc.com/wiki1/index.php?title=77th_JSOC_/_Public_Servers_/_Guides_/_AR&amp;diff=555</id>
		<title>77th JSOC / Public Servers / Guides / AR</title>
		<link rel="alternate" type="text/html" href="http://www.77th-jsoc.com/wiki1/index.php?title=77th_JSOC_/_Public_Servers_/_Guides_/_AR&amp;diff=555"/>
		<updated>2016-03-02T21:37:19Z</updated>

		<summary type="html">&lt;p&gt;Dominguez: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;infoboxTables&amp;quot;&amp;gt;&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    !colspan=&amp;quot;2&amp;quot;|Automatic Rifleman (AR)&lt;br /&gt;
    |-&lt;br /&gt;
    |rowspan=&amp;quot;1&amp;quot; class=&amp;quot;wtTitles&amp;quot;|Suggested Setup&lt;br /&gt;
    |&lt;br /&gt;
    &amp;lt;ul&amp;gt;&lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout&amp;quot;&amp;gt;Main Rifle&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;ul&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;RCO Scope&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Bipod&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Sound suppressor&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Laser pointer&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;4 magazines&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;/ul&amp;gt;&lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout&amp;quot;&amp;gt;Secondary Pistol&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;ul&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Sound Suppressor&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;2 magazines&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;/ul&amp;gt;&lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout&amp;quot;&amp;gt;Throwables&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;ul&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;2 green smoke grenades&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;2 white smoke grenades&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;1 red smoke grenade&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;2 RGO&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;/ul&amp;gt;&lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout1&amp;quot;&amp;gt;Rangefinder&amp;lt;/li&amp;gt;      &lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout1&amp;quot;&amp;gt;Standard uniform&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;/ul&amp;gt;&lt;br /&gt;
  &amp;lt;!--&lt;br /&gt;
    |-&lt;br /&gt;
    !colspan=&amp;quot;2&amp;quot; class=&amp;quot;highlightTitle&amp;quot;| Snaphot video&lt;br /&gt;
    |-&lt;br /&gt;
    |colspan=&amp;quot;2&amp;quot; class=&amp;quot;highlightContent&amp;quot;| Insertion of hyperlink here --&amp;gt;&lt;br /&gt;
    |}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers_/_Guides Previous]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;mainRoleContainer&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;tableOfContents&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Job description&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;p class=&amp;quot;jobDescription&amp;quot;&amp;gt;&lt;br /&gt;
        You are the ultimate grunt,versatile in the field of combat and able to provide long, heavy supressive fire when necessary. &lt;br /&gt;
    &amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Responsibilities&amp;lt;/h1&amp;gt;&lt;br /&gt;
    &amp;lt;ul class=&amp;quot;responsabilities&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;Provide mid-range suppressive fire&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Extended profile&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt;&lt;br /&gt;
As an autorifleman you support your squad leader with whatever he needs. Your main task is to provide supressing fire whenever necessary and cover the sectors that have been left open.  You might have to be the point-man whenever your squad is moving into cover. Make sure not to pack too much since the 200-round belts tend to weigh a lot.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dominguez</name></author>
	</entry>
	<entry>
		<id>http://www.77th-jsoc.com/wiki1/index.php?title=77th_JSOC_/_Public_Servers_/_Guides_/_Engineer&amp;diff=553</id>
		<title>77th JSOC / Public Servers / Guides / Engineer</title>
		<link rel="alternate" type="text/html" href="http://www.77th-jsoc.com/wiki1/index.php?title=77th_JSOC_/_Public_Servers_/_Guides_/_Engineer&amp;diff=553"/>
		<updated>2016-03-02T20:43:33Z</updated>

		<summary type="html">&lt;p&gt;Dominguez: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;infoboxTables&amp;quot;&amp;gt;&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    !colspan=&amp;quot;2&amp;quot;|Engineer / Demolition Expert&lt;br /&gt;
    |-&lt;br /&gt;
    |rowspan=&amp;quot;1&amp;quot; class=&amp;quot;wtTitles&amp;quot;|Suggested Setup&lt;br /&gt;
    |&lt;br /&gt;
    &amp;lt;ul&amp;gt;&lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout&amp;quot;&amp;gt;Toolkit&amp;lt;/li&amp;gt;&amp;lt;li class=&amp;quot;infoboxLoadout&amp;quot;&amp;gt;Main Rifle&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
            &amp;lt;li&amp;gt;RCO Scope&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Bipod&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Sound suppressor&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Laser pointer&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;10 magazines&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
                &amp;lt;li&amp;gt;Mine Detector&amp;lt;/li&amp;gt;&lt;br /&gt;
                &amp;lt;li&amp;gt;1 Satchel Charge&amp;lt;/li&amp;gt;&lt;br /&gt;
                &amp;lt;li&amp;gt;2 Explosive Charge&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;/ul&amp;gt;&lt;br /&gt;
          &amp;lt;/ul&amp;gt;&lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout&amp;quot;&amp;gt;Secondary Pistol&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;ul&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Sound Suppressor&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;2 magazines&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;/ul&amp;gt;&lt;br /&gt;
       &lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout1&amp;quot;&amp;gt;Rangefinder&amp;lt;/li&amp;gt;      &lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout1&amp;quot;&amp;gt;Standard uniform&amp;lt;/li&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
  &amp;lt;!--&lt;br /&gt;
    |-&lt;br /&gt;
    !colspan=&amp;quot;2&amp;quot; class=&amp;quot;highlightTitle&amp;quot;| Snaphot video&lt;br /&gt;
    |-&lt;br /&gt;
    |colspan=&amp;quot;2&amp;quot; class=&amp;quot;highlightContent&amp;quot;| Insertion of hyperlink here --&amp;gt;&lt;br /&gt;
    |}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers_/_Guides Previous]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;mainRoleContainer&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;tableOfContents&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Job description&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;p class=&amp;quot;jobDescription&amp;quot;&amp;gt;&lt;br /&gt;
The engineer is a close combat unit with the ability to repair vehicles, disable mines and destroy important objectives with explosives. Running mostly on point spotting enemy IED's and mines.&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Responsibilities&amp;lt;/h1&amp;gt;&lt;br /&gt;
    &amp;lt;ul class=&amp;quot;responsabilities&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;Repairing friendly vehicles&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;Detecting and Disabling Explosives&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;Set explosives if the Squad leaders requests it&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;Take a defensive position when in a mechanized unit&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Extended profile&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt;&lt;br /&gt;
The engineers best friend is his toolkit. He has the technical affinity and know-how to repair all friendly vehicles and aircraft. Usually an engineer is going to be part of a motorized squad where he will have a high probability to increase the average lifespan of vehicles.&lt;br /&gt;
&lt;br /&gt;
The demolition specialist proves his worth with the use of mine detectors and explosives. Without an Engineer/Demo a Squad would be blind to mines and most likely sustain heavy casualties when you happen to run into a minefield.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt; &lt;br /&gt;
Be the front-runner of your squad and keep an eye out for explosives. If you find something suspicious approach it with caution. It is important to keep your situational awareness. Crawl your way through the danger and disable it. Keep a safe distance of about 20m of all mines.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt;&lt;br /&gt;
The other Part of beeing engineer/demo is to place explosives and blow objectives up. Make sure all friendly forces are out of the blast zone and ask your squad leader to warn nearby forces. When u place a explosive it would be best practice not to set a timer. Detonate the charge manually when your squad leader gives you the &amp;quot;all clear&amp;quot;. You are ultimately responsible for your actions. Do not ever, under any circumstance, place mines when extraction is taking place. If you do and you and you happen to damage any friendly equipment or forces you will be sanctioned. &amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt;&lt;br /&gt;
The last part of being engineer is to set up a defensive position. To do so find important targets where you can set mines. Again, make sure to provide nearby members and friendly forces with the location of your mine(s).&lt;/div&gt;</summary>
		<author><name>Dominguez</name></author>
	</entry>
	<entry>
		<id>http://www.77th-jsoc.com/wiki1/index.php?title=77th_JSOC_/_Public_Servers_/_Guides_/_Engineer&amp;diff=552</id>
		<title>77th JSOC / Public Servers / Guides / Engineer</title>
		<link rel="alternate" type="text/html" href="http://www.77th-jsoc.com/wiki1/index.php?title=77th_JSOC_/_Public_Servers_/_Guides_/_Engineer&amp;diff=552"/>
		<updated>2016-03-02T20:38:16Z</updated>

		<summary type="html">&lt;p&gt;Dominguez: edited&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;infoboxTables&amp;quot;&amp;gt;&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    !colspan=&amp;quot;2&amp;quot;|Engineer / Demolition Expert&lt;br /&gt;
    |-&lt;br /&gt;
    |rowspan=&amp;quot;1&amp;quot; class=&amp;quot;wtTitles&amp;quot;|Suggested Setup&lt;br /&gt;
    |&lt;br /&gt;
    &amp;lt;ul&amp;gt;&lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout&amp;quot;&amp;gt;Main Rifle&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;ul&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;RCO Scope&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Bipod&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Sound suppressor&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Laser pointer&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;10 magazines&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li class=&amp;quot;infoboxLoadout1&amp;quot;&amp;gt;Underslung&amp;lt;/li&amp;gt;&lt;br /&gt;
              &amp;lt;ul&amp;gt;&lt;br /&gt;
                &amp;lt;li&amp;gt;Mine Detector&amp;lt;/li&amp;gt;&lt;br /&gt;
                &amp;lt;li&amp;gt;1 Satchel Charge&amp;lt;/li&amp;gt;&lt;br /&gt;
                &amp;lt;li&amp;gt;2 Explosive Charge&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;/ul&amp;gt;&lt;br /&gt;
          &amp;lt;/ul&amp;gt;&lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout&amp;quot;&amp;gt;Secondary Pistol&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;ul&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Sound Suppressor&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;2 magazines&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;/ul&amp;gt;&lt;br /&gt;
       &lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout1&amp;quot;&amp;gt;Rangefinder&amp;lt;/li&amp;gt;      &lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout1&amp;quot;&amp;gt;Standard uniform&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;/ul&amp;gt;&lt;br /&gt;
  &amp;lt;!--&lt;br /&gt;
    |-&lt;br /&gt;
    !colspan=&amp;quot;2&amp;quot; class=&amp;quot;highlightTitle&amp;quot;| Snaphot video&lt;br /&gt;
    |-&lt;br /&gt;
    |colspan=&amp;quot;2&amp;quot; class=&amp;quot;highlightContent&amp;quot;| Insertion of hyperlink here --&amp;gt;&lt;br /&gt;
    |}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers_/_Guides Previous]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;mainRoleContainer&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;tableOfContents&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Job description&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;p class=&amp;quot;jobDescription&amp;quot;&amp;gt;&lt;br /&gt;
The engineer is a close combat unit with the ability to repair vehicles, disable mines and destroy important objectives with explosives. Running mostly on point spotting enemy IED's and mines.&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Responsibilities&amp;lt;/h1&amp;gt;&lt;br /&gt;
    &amp;lt;ul class=&amp;quot;responsabilities&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;Repairing friendly vehicles&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;Detecting and Disabling Explosives&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;Set explosives if the Squadlead requests&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;Build a defencive position&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Extended profile&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt;&lt;br /&gt;
The engineers best friend is his toolkit. He has the technical affinity and know-how to repair all friendly vehicles and aircraft. Usually an engineer is going to be part of a motorized squad where he will have a high probability to increase the average lifespan of vehicles.&lt;br /&gt;
&lt;br /&gt;
The demolition specialist proves his worth with the use of mine detectors and explosives. Without an Engineer/Demo a Squad would be blind to mines and most likely sustain heavy casualties when you happen to run into a minefield.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt; &lt;br /&gt;
Be the front-runner of your squad and keep an eye out for explosives. If you find something suspicious approach it with caution. It is important to keep your situational awareness. Crawl your way through the danger and disable it. Keep a safe distance of about 20m of all mines.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt;&lt;br /&gt;
The other Part of beeing engineer/demo is to place explosives and blow objectives up. Make sure all friendly forces are out of the blast zone and ask your squad leader to warn nearby forces. When u place a explosive it would be best practice not to set a timer. Detonate the charge manually when your squad leader gives you the &amp;quot;all clear&amp;quot;. You are ultimately responsible for your actions. Do not ever, under any circumstance, place mines when extraction is taking place. If you do and you and you happen to damage any friendly equipment or forces you will be sanctioned. &amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt;&lt;br /&gt;
The last part of being engineer is to set up a defensive position. To do so find important targets where you can set mines. Again, make sure to provide nearby members and friendly forces with the location of your mine(s).&lt;/div&gt;</summary>
		<author><name>Dominguez</name></author>
	</entry>
	<entry>
		<id>http://www.77th-jsoc.com/wiki1/index.php?title=77th_JSOC_/_Public_Servers_/_Guides_/_Grenadier&amp;diff=551</id>
		<title>77th JSOC / Public Servers / Guides / Grenadier</title>
		<link rel="alternate" type="text/html" href="http://www.77th-jsoc.com/wiki1/index.php?title=77th_JSOC_/_Public_Servers_/_Guides_/_Grenadier&amp;diff=551"/>
		<updated>2016-03-01T06:51:24Z</updated>

		<summary type="html">&lt;p&gt;Dominguez: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;infoboxTables&amp;quot;&amp;gt;&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    !colspan=&amp;quot;2&amp;quot;|Grenadier&lt;br /&gt;
    |-&lt;br /&gt;
    |rowspan=&amp;quot;1&amp;quot; class=&amp;quot;wtTitles&amp;quot;|Suggested Setup&lt;br /&gt;
    |&lt;br /&gt;
    &amp;lt;ul&amp;gt;&lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout&amp;quot;&amp;gt;Main Rifle&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;ul&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;RCO Scope&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Bipod&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Sound suppressor&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Laser pointer&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;10 magazines&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li class=&amp;quot;infoboxLoadout1&amp;quot;&amp;gt;Underslung&amp;lt;/li&amp;gt;&lt;br /&gt;
              &amp;lt;ul&amp;gt;&lt;br /&gt;
                &amp;lt;li&amp;gt;10 3GL HE grenades&amp;lt;/li&amp;gt;&lt;br /&gt;
                &amp;lt;li&amp;gt;2 3GL white smoke grenades&amp;lt;/li&amp;gt;&lt;br /&gt;
                &amp;lt;li&amp;gt;1 3GL red smoke grenades&amp;lt;/li&amp;gt;&lt;br /&gt;
                &amp;lt;li&amp;gt;1 3GL white flare&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;/ul&amp;gt;&lt;br /&gt;
          &amp;lt;/ul&amp;gt;&lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout&amp;quot;&amp;gt;Secondary Pistol&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;ul&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Sound Suppressor&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;2 magazines&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;/ul&amp;gt;&lt;br /&gt;
       &lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout1&amp;quot;&amp;gt;Rangefinder&amp;lt;/li&amp;gt;      &lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout1&amp;quot;&amp;gt;Standard uniform&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;/ul&amp;gt;&lt;br /&gt;
   &amp;lt;!--&lt;br /&gt;
    |-&lt;br /&gt;
    !colspan=&amp;quot;2&amp;quot; class=&amp;quot;highlightTitle&amp;quot;| Snaphot video&lt;br /&gt;
    |-&lt;br /&gt;
    |colspan=&amp;quot;2&amp;quot; class=&amp;quot;highlightContent&amp;quot;| Insertion of hyperlink here --&amp;gt;&lt;br /&gt;
    |}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers_/_Guides Previous]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;mainRoleContainer&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;tableOfContents&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Job description&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;p class=&amp;quot;jobDescription&amp;quot;&amp;gt;&lt;br /&gt;
Mid-range supporting unit capable of using 40mm grenades of all sorts up to a distance of 450m. When engaged by enemy combattants at a mid- to far range you are able to mark enemy positions with red smoke or carpet smoke your way to safety.&lt;br /&gt;
    &amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Responsibilities&amp;lt;/h1&amp;gt;&lt;br /&gt;
    &amp;lt;ul class=&amp;quot;responsabilities&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;Using the wide variety of grenades to your advantage.&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;Call in airstrikes or request support by using red smoke on enemy positions&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;Make efficient use of white smoke to relocate&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Extended profile&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt;&lt;br /&gt;
As the grenadier you are a more versatile rifleman. Using the underslung launcher on your primary weapon you can provide a wide variety of supporting tasks. Besides using the 40mm High Explosive (HE) grenades there are a lot of other means of usage that can come in handy in diffrent situations.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt; &lt;br /&gt;
One of which is the use of white smoke shells to place a carpet of smoke between yourself and the attacking enemy forces, giving your squad the time to relocate to a safer position. When recieving blue-on-blue fire you can mark your position with the green smoke shells by shooting straight up in the air, showing friendly forces your location at that point in time. &amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt;&lt;br /&gt;
Another way of increasing the immersion is by using red smoke shells on enemy positions and call in the supporting CAS pilot for an airstrike, this also helps to alert friendly units in the area who might be in the vicinity of the enemy forces. Whenever there is a night operation the 40mm flares are a handy tool to increase visibility.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt;&lt;br /&gt;
As it becomes increasingly clear, the grenadier can be a jack of all trades when used correctly. Most persons limit themselves to the 40mm HE grenades missing out on other possible scenario's which can be highly beneficial and immersive for all parties involved. &amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dominguez</name></author>
	</entry>
	<entry>
		<id>http://www.77th-jsoc.com/wiki1/index.php?title=77th_JSOC_/_Public_Servers_/_Guides_/_AR&amp;diff=550</id>
		<title>77th JSOC / Public Servers / Guides / AR</title>
		<link rel="alternate" type="text/html" href="http://www.77th-jsoc.com/wiki1/index.php?title=77th_JSOC_/_Public_Servers_/_Guides_/_AR&amp;diff=550"/>
		<updated>2016-03-01T06:47:09Z</updated>

		<summary type="html">&lt;p&gt;Dominguez: lack of inspiration: will do later this week&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;infoboxTables&amp;quot;&amp;gt;&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    !colspan=&amp;quot;2&amp;quot;|Automatic Rifleman (AR)&lt;br /&gt;
    |-&lt;br /&gt;
    |rowspan=&amp;quot;1&amp;quot; class=&amp;quot;wtTitles&amp;quot;|Suggested Setup&lt;br /&gt;
    |&lt;br /&gt;
    &amp;lt;ul&amp;gt;&lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout&amp;quot;&amp;gt;Main Rifle&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;ul&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;RCO Scope&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Bipod&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Sound suppressor&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Laser pointer&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;4 magazines&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;/ul&amp;gt;&lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout&amp;quot;&amp;gt;Secondary Pistol&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;ul&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Sound Suppressor&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;2 magazines&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;/ul&amp;gt;&lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout&amp;quot;&amp;gt;Throwables&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;ul&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;2 green smoke grenades&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;2 white smoke grenades&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;1 red smoke grenade&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;2 RGO&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;/ul&amp;gt;&lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout1&amp;quot;&amp;gt;Rangefinder&amp;lt;/li&amp;gt;      &lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout1&amp;quot;&amp;gt;Standard uniform&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;/ul&amp;gt;&lt;br /&gt;
  &amp;lt;!--&lt;br /&gt;
    |-&lt;br /&gt;
    !colspan=&amp;quot;2&amp;quot; class=&amp;quot;highlightTitle&amp;quot;| Snaphot video&lt;br /&gt;
    |-&lt;br /&gt;
    |colspan=&amp;quot;2&amp;quot; class=&amp;quot;highlightContent&amp;quot;| Insertion of hyperlink here --&amp;gt;&lt;br /&gt;
    |}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers_/_Guides Previous]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;mainRoleContainer&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;tableOfContents&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Job description&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;p class=&amp;quot;jobDescription&amp;quot;&amp;gt;&lt;br /&gt;
        You are the ultimate grunt. You are versatile in the field of combat. &lt;br /&gt;
    &amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Responsibilities&amp;lt;/h1&amp;gt;&lt;br /&gt;
    &amp;lt;ul class=&amp;quot;responsabilities&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Extended profile&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt;&lt;br /&gt;
As an autorifleman you support your squadleader with whatever he needs. Your main task is to provide supporting fire whenever necessary and cover the sectors that have been left open. You might have to be the pointman whenever your squad is moving. &lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dominguez</name></author>
	</entry>
	<entry>
		<id>http://www.77th-jsoc.com/wiki1/index.php?title=77th_JSOC_/_Public_Servers_/_Guides_/_Transport_Pilot&amp;diff=549</id>
		<title>77th JSOC / Public Servers / Guides / Transport Pilot</title>
		<link rel="alternate" type="text/html" href="http://www.77th-jsoc.com/wiki1/index.php?title=77th_JSOC_/_Public_Servers_/_Guides_/_Transport_Pilot&amp;diff=549"/>
		<updated>2016-02-29T10:25:05Z</updated>

		<summary type="html">&lt;p&gt;Dominguez: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;infoboxTables&amp;quot;&amp;gt;&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    !colspan=&amp;quot;2&amp;quot;|Transport Pilot&lt;br /&gt;
    |-&lt;br /&gt;
    |rowspan=&amp;quot;1&amp;quot; class=&amp;quot;wtTitles&amp;quot;| Primary tasks:&lt;br /&gt;
    | Transporting squads to and from their objectives&lt;br /&gt;
    |-&lt;br /&gt;
    |rowspan=&amp;quot;1&amp;quot; class=&amp;quot;wtTitles&amp;quot;|Secondary tasking:&lt;br /&gt;
    |&lt;br /&gt;
    &amp;lt;ul&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;Airlifting ammo and other supplies upon request&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;Taking care of ungrouped soldiers in abscense of HQ (grouping)&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;/ul&amp;gt;&lt;br /&gt;
 &amp;lt;!--&lt;br /&gt;
    |-&lt;br /&gt;
    !colspan=&amp;quot;2&amp;quot; class=&amp;quot;highlightTitle&amp;quot;| Snaphot video&lt;br /&gt;
    |-&lt;br /&gt;
    |colspan=&amp;quot;2&amp;quot; class=&amp;quot;highlightContent&amp;quot;| Insertion of hyperlink here --&amp;gt;&lt;br /&gt;
    |}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers_/_Guides Previous]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;mainRoleContainer&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div class=&amp;quot;tableOfContents&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Job description&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;p class=&amp;quot;jobDescription&amp;quot;&amp;gt;&lt;br /&gt;
        As a rotary-wing transport pilot you are expected to master the handling of all types of available aircrafts.&lt;br /&gt;
        You are responsible for the safe insertion and extraction of ground troops. It is expected that you are familiar&lt;br /&gt;
        with the different types of helicopters available.&lt;br /&gt;
    &amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Requirements&amp;lt;/h1&amp;gt;&lt;br /&gt;
    &amp;lt;ul class=&amp;quot;responsabilities&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;Being able to handle different types of rotary-wing aircrafts (DLC not required)&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;Having the ability to judge the security of given LZ’s,&amp;lt;br&amp;gt; alter if needed in order to safely deploy the&lt;br /&gt;
            troops on board&lt;br /&gt;
        &amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;Clear communication with headquarters or squad leaders over the command channel.&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Extended profile&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt;&lt;br /&gt;
    As a transport pilot you are responsible for the units you are carrying. Which means that in the absence of an&lt;br /&gt;
    acting HQ your main tasking will exist out of transporting troops from base to the AO and back.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt;&lt;br /&gt;
    When given a landing zone (LZ) by a squad leader, you have the right to request alternation of that LZ when intel&lt;br /&gt;
    suggests it might be unsafe. Since you are the sole responsible of the crew you are carrying you also outrank the&lt;br /&gt;
    will of the squad leader. When you are not being given an alternate option you have the right to set your own in&lt;br /&gt;
    order to deploy troops safely.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt;&lt;br /&gt;
    When you transport persons who are not part of an active squad you are instigating lonewolfing. Therefore, you are&lt;br /&gt;
    not allowed to transport any single individual without having the squad leader explicitly requesting that transport&lt;br /&gt;
    over the command channel. Hence the importance to respect the chain of command. Any direct requests from personnel&lt;br /&gt;
    are to be ignored or redirected to their respective squad leader.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt;&lt;br /&gt;
    Whilst having the luxury of operating with multiple different types of rotary-wing helicopters you are expected to&lt;br /&gt;
    master all of them. It is natural to have a preference for a certain type, however, it is highly forbidden to&lt;br /&gt;
    purposely crash or destroy types of helicopters you do not ‘like’ to fly with for whatever reason. Infractions on&lt;br /&gt;
    these actions will be punishable by exclusion from piloting for n amount of time. Recurring problems as mentioned&lt;br /&gt;
    before might end up in administrative leave from our services.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dominguez</name></author>
	</entry>
	<entry>
		<id>http://www.77th-jsoc.com/wiki1/index.php?title=77th_JSOC_/_Public_Servers_/_Guides_/_Armored&amp;diff=545</id>
		<title>77th JSOC / Public Servers / Guides / Armored</title>
		<link rel="alternate" type="text/html" href="http://www.77th-jsoc.com/wiki1/index.php?title=77th_JSOC_/_Public_Servers_/_Guides_/_Armored&amp;diff=545"/>
		<updated>2016-02-29T05:44:41Z</updated>

		<summary type="html">&lt;p&gt;Dominguez: removal of snapshot video&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;infoboxTables&amp;quot;&amp;gt;&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    !colspan=&amp;quot;2&amp;quot;|Armored&lt;br /&gt;
    |-&lt;br /&gt;
    |rowspan=&amp;quot;1&amp;quot; class=&amp;quot;wtTitles&amp;quot;|Suggested Setup&lt;br /&gt;
    |&lt;br /&gt;
    &amp;lt;ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li class=&amp;quot;infoboxLoadout1&amp;quot;&amp;gt;Crew&amp;lt;/li&amp;gt;&lt;br /&gt;
              &amp;lt;ul&amp;gt;&lt;br /&gt;
                &amp;lt;li&amp;gt;Engineer&amp;lt;/li&amp;gt;&lt;br /&gt;
                &amp;lt;li&amp;gt;Medic&amp;lt;/li&amp;gt;&lt;br /&gt;
                &amp;lt;li&amp;gt;Any role&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;/ul&amp;gt;&lt;br /&gt;
          &amp;lt;/ul&amp;gt;&lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout&amp;quot;&amp;gt;Secondary Pistol&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;ul&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Sound Suppressor&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;2 magazines&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;/ul&amp;gt;&lt;br /&gt;
       &lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout1&amp;quot;&amp;gt;Rangefinder&amp;lt;/li&amp;gt;      &lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout1&amp;quot;&amp;gt;Standard uniform&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;/ul&amp;gt;&lt;br /&gt;
   &amp;lt;!--&lt;br /&gt;
    |-&lt;br /&gt;
    !colspan=&amp;quot;2&amp;quot; class=&amp;quot;highlightTitle&amp;quot;| Snaphot video&lt;br /&gt;
    |-&lt;br /&gt;
    |colspan=&amp;quot;2&amp;quot; class=&amp;quot;highlightContent&amp;quot;| Insertion of hyperlink here --&amp;gt;&lt;br /&gt;
    |}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers_/_Guides Previous]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;mainRoleContainer&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;tableOfContents&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Job description&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;p class=&amp;quot;jobDescription&amp;quot;&amp;gt;&lt;br /&gt;
As an armored unit, you are a supportive fire team. Your job is to take out heavy armor and suppress the enemy when needed. &lt;br /&gt;
    &amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Responsibilities&amp;lt;/h1&amp;gt;&lt;br /&gt;
    &amp;lt;ul class=&amp;quot;responsabilities&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;Supporting friendly units in the AO&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;Transportation when needed&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;Secure locations and set up defensive positions&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Extended profile&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt;&lt;br /&gt;
A tank crew needs to be able to work together and communicate. As everybody controls their own part of the tank, a commander is needed to control the actions of the gunner and driver. The commander also usually operates the radio communication with HQ and other squad leaders.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt; &lt;br /&gt;
While a tank might seem safe with it's heavy armor, stay cautious and be aware of your surroundings. A tank can be very vulnerable and easy to destroy, and is prone to anti-tank fire by both ground and air units. The tank is a very important element of the game, but it's also hard to operate effectively and needs practice and skill. &amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt;&lt;br /&gt;
Your main objective is to support friendly units in the AO with whatever they might need. As long as no support is requested, the tank is on should be on standby and ready to support at a moments notice. Because of this, it might be a good idea to be stationed at an [http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers_/_Guides_/_FOB FOB]. The armored unit can also transport troops if needed. With that feature of the Marshall and Slammer the ground units are more mobile and able to move around the AO quicker.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt;&lt;br /&gt;
Last but not least, the armored unit might need to defend important objectives such as the HQ or a MSR (Main Supply Road). For that you need to find a good vantage point where you can defend the location and also be in cover from incoming hostile forces.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dominguez</name></author>
	</entry>
	<entry>
		<id>http://www.77th-jsoc.com/wiki1/index.php?title=77th_JSOC_/_Public_Servers_/_Guides_/_Engineer&amp;diff=542</id>
		<title>77th JSOC / Public Servers / Guides / Engineer</title>
		<link rel="alternate" type="text/html" href="http://www.77th-jsoc.com/wiki1/index.php?title=77th_JSOC_/_Public_Servers_/_Guides_/_Engineer&amp;diff=542"/>
		<updated>2016-02-29T05:43:15Z</updated>

		<summary type="html">&lt;p&gt;Dominguez: removal of snapshot video&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;infoboxTables&amp;quot;&amp;gt;&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    !colspan=&amp;quot;2&amp;quot;|Engineer&lt;br /&gt;
    |-&lt;br /&gt;
    |rowspan=&amp;quot;1&amp;quot; class=&amp;quot;wtTitles&amp;quot;|Suggested Setup&lt;br /&gt;
    |&lt;br /&gt;
    &amp;lt;ul&amp;gt;&lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout&amp;quot;&amp;gt;Main Rifle&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;ul&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;RCO Scope&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Bipod&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Sound suppressor&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Laser pointer&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;10 magazines&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li class=&amp;quot;infoboxLoadout1&amp;quot;&amp;gt;Underslung&amp;lt;/li&amp;gt;&lt;br /&gt;
              &amp;lt;ul&amp;gt;&lt;br /&gt;
                &amp;lt;li&amp;gt;Mine Detector&amp;lt;/li&amp;gt;&lt;br /&gt;
                &amp;lt;li&amp;gt;1 Satchel Charge&amp;lt;/li&amp;gt;&lt;br /&gt;
                &amp;lt;li&amp;gt;2 Explosive Charge&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;/ul&amp;gt;&lt;br /&gt;
          &amp;lt;/ul&amp;gt;&lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout&amp;quot;&amp;gt;Secondary Pistol&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;ul&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Sound Suppressor&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;2 magazines&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;/ul&amp;gt;&lt;br /&gt;
       &lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout1&amp;quot;&amp;gt;Rangefinder&amp;lt;/li&amp;gt;      &lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout1&amp;quot;&amp;gt;Standard uniform&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;/ul&amp;gt;&lt;br /&gt;
  &amp;lt;!--&lt;br /&gt;
    |-&lt;br /&gt;
    !colspan=&amp;quot;2&amp;quot; class=&amp;quot;highlightTitle&amp;quot;| Snaphot video&lt;br /&gt;
    |-&lt;br /&gt;
    |colspan=&amp;quot;2&amp;quot; class=&amp;quot;highlightContent&amp;quot;| Insertion of hyperlink here --&amp;gt;&lt;br /&gt;
    |}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers_/_Guides Previous]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;mainRoleContainer&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;tableOfContents&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Job description&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;p class=&amp;quot;jobDescription&amp;quot;&amp;gt;&lt;br /&gt;
Close Combat Unit with the ability to disable mines and blow important Objectives up. When playing the role stay in front of your team to find and disable mines, to keep your squad save.  &lt;br /&gt;
    &amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Responsibilities&amp;lt;/h1&amp;gt;&lt;br /&gt;
    &amp;lt;ul class=&amp;quot;responsabilities&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;Detecting and Disabling Explosives.&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;Set explosives if the Squadlead requests&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;Build a defencive position&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Extended profile&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt;&lt;br /&gt;
As an Engineer your an essential part of the squad, with the use of mine detectors and explosives. Without an Engineer a Squad would be blind to mines and most likely run into a minefield.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt; &lt;br /&gt;
Run infront of your squad and keep an eye out for explosives. If you find something approch with caution. Go close to a mine and don't rush it, get on your belly and disable it. Keep a save distence of 20m.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt;&lt;br /&gt;
The other Part of beeing engineer is to place explosives and blow objectives up. When u place a explosive don`t set a timer, blow it up manually when your squadlead gives you the permission. Also have a save distence to your explosive if you blow them. It is your fault if you don't worn people around you that you blow something up. &lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt;&lt;br /&gt;
The last part of beeing engineer is to set up a defencive position. To do so find important targets where you can set mines. It is you fault if someone runs into your mine.  &amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dominguez</name></author>
	</entry>
	<entry>
		<id>http://www.77th-jsoc.com/wiki1/index.php?title=77th_JSOC_/_Public_Servers_/_Guides_/_Marksman&amp;diff=541</id>
		<title>77th JSOC / Public Servers / Guides / Marksman</title>
		<link rel="alternate" type="text/html" href="http://www.77th-jsoc.com/wiki1/index.php?title=77th_JSOC_/_Public_Servers_/_Guides_/_Marksman&amp;diff=541"/>
		<updated>2016-02-29T05:42:52Z</updated>

		<summary type="html">&lt;p&gt;Dominguez: removal of snapshot video&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;infoboxTables&amp;quot;&amp;gt;&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    !colspan=&amp;quot;2&amp;quot;|Marksman&lt;br /&gt;
    |-&lt;br /&gt;
    |rowspan=&amp;quot;1&amp;quot; class=&amp;quot;wtTitles&amp;quot;|Suggested Setup&lt;br /&gt;
    |&lt;br /&gt;
    &amp;lt;ul&amp;gt;&lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout&amp;quot;&amp;gt;Marksman Rifle&amp;lt;/li&amp;gt;&lt;br /&gt;
          &amp;lt;ul&amp;gt; &amp;lt;li&amp;gt;Designated Marksman Scope (DMS)&amp;lt;/li&amp;gt;&lt;br /&gt;
               &amp;lt;li&amp;gt;Bipod&amp;lt;/li&amp;gt;&lt;br /&gt;
               &amp;lt;li&amp;gt;Sound suppressor&amp;lt;/li&amp;gt;&lt;br /&gt;
               &amp;lt;li&amp;gt;Laser pointer&amp;lt;/li&amp;gt;&lt;br /&gt;
               &amp;lt;li&amp;gt;10 magazines&amp;lt;/li&amp;gt;&lt;br /&gt;
          &amp;lt;/ul&amp;gt;&lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout&amp;quot;&amp;gt;Handgun&amp;lt;/li&amp;gt;&lt;br /&gt;
          &amp;lt;ul&amp;gt; &amp;lt;li&amp;gt;Sound Suppressor&amp;lt;/li&amp;gt;&lt;br /&gt;
               &amp;lt;li&amp;gt;2 magazines&amp;lt;/li&amp;gt;&lt;br /&gt;
          &amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout&amp;quot;&amp;gt;Throwables &amp;lt;/li&amp;gt;&lt;br /&gt;
          &amp;lt;ul&amp;gt; &amp;lt;li&amp;gt;2 green smoke grenades&amp;lt;/li&amp;gt;&lt;br /&gt;
               &amp;lt;li&amp;gt;2 white smoke grenades&amp;lt;/li&amp;gt;&lt;br /&gt;
               &amp;lt;li&amp;gt;2 RGO grenades&amp;lt;/li&amp;gt;&lt;br /&gt;
          &amp;lt;/ul&amp;gt;&lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout1&amp;quot;&amp;gt;Rangefinder&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout1&amp;quot;&amp;gt;Standard uniform &amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;/ul&amp;gt;&lt;br /&gt;
   &amp;lt;!--&lt;br /&gt;
    |-&lt;br /&gt;
    !colspan=&amp;quot;2&amp;quot; class=&amp;quot;highlightTitle&amp;quot;| Snaphot video&lt;br /&gt;
    |-&lt;br /&gt;
    |colspan=&amp;quot;2&amp;quot; class=&amp;quot;highlightContent&amp;quot;| Insertion of hyperlink here --&amp;gt;&lt;br /&gt;
    |}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers_/_Guides Previous]&lt;br /&gt;
&amp;lt;div id=&amp;quot;mainRoleContainer&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div class=&amp;quot;tableOfContents&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Job description&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;p class=&amp;quot;jobDescription&amp;quot;&amp;gt;&lt;br /&gt;
        As a marksman, your main priority is to spot and eliminate targets at mid-range distances. You also provide fire&lt;br /&gt;
        support from an overwatching position when your squad moves up.&lt;br /&gt;
    &amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Responsibilities&amp;lt;/h1&amp;gt;&lt;br /&gt;
    &amp;lt;ul class=&amp;quot;responsabilities&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;Spotting enemy hostiles, informing your Squad Leader about impending threats&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;Provide fire support at mid-range distances&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;Overwatch members of your fire-team who are pushing up.&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Extended profile&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt;&lt;br /&gt;
    As a marksman you are the mid-range supporting unit for your squad. Your main tasks exist out of spotting enemy&lt;br /&gt;
    hostiles and informing your Squad Leader about possible threats.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt;&lt;br /&gt;
    You will be equipped with a marksman rifle, accompanied with most likely a Designated Marksman Scope (DMS). The&lt;br /&gt;
    combination of both rifle and scope makes you the ideal candidate to effectively eliminate incoming threats from a&lt;br /&gt;
    distance up to 700m.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt;&lt;br /&gt;
    Eventhough the DMS can be set to a maximum range of 1200m, exceeding the 700m mark will render your shots&lt;br /&gt;
    significantly less effective. Remember that your role is to provide supporting engagement at mid-range distances.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt;&lt;br /&gt;
    Ideally, you would have a teammate giving you a range on the incoming enemy forces, much like a spotter does for a&lt;br /&gt;
    sniper. While recieving that range or after having calculated the range with your rangefinder, it is essential to&lt;br /&gt;
    increment or decrement your scope's range to fire at the right distance.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt;&lt;br /&gt;
    When your Squad Leader decides it is time to move up you should take up an overwatching position, providing&lt;br /&gt;
    supporting fire whenever necessary untill your fire-team has reached its destination. In the ideal scenario you&lt;br /&gt;
    would stay behind along with the Combat Life Saver and bound to the rest of your squad once they have secured their&lt;br /&gt;
    newly gained position.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dominguez</name></author>
	</entry>
	<entry>
		<id>http://www.77th-jsoc.com/wiki1/index.php?title=77th_JSOC_/_Public_Servers_/_Guides_/_Grenadier&amp;diff=540</id>
		<title>77th JSOC / Public Servers / Guides / Grenadier</title>
		<link rel="alternate" type="text/html" href="http://www.77th-jsoc.com/wiki1/index.php?title=77th_JSOC_/_Public_Servers_/_Guides_/_Grenadier&amp;diff=540"/>
		<updated>2016-02-29T05:42:30Z</updated>

		<summary type="html">&lt;p&gt;Dominguez: removal of snapshot video&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;infoboxTables&amp;quot;&amp;gt;&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    !colspan=&amp;quot;2&amp;quot;|Grenadier&lt;br /&gt;
    |-&lt;br /&gt;
    |rowspan=&amp;quot;1&amp;quot; class=&amp;quot;wtTitles&amp;quot;|Suggested Setup&lt;br /&gt;
    |&lt;br /&gt;
    &amp;lt;ul&amp;gt;&lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout&amp;quot;&amp;gt;Main Rifle&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;ul&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;RCO Scope&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Bipod&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Sound suppressor&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Laser pointer&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;10 magazines&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li class=&amp;quot;infoboxLoadout1&amp;quot;&amp;gt;Underslung&amp;lt;/li&amp;gt;&lt;br /&gt;
              &amp;lt;ul&amp;gt;&lt;br /&gt;
                &amp;lt;li&amp;gt;10 3GL HE grenades&amp;lt;/li&amp;gt;&lt;br /&gt;
                &amp;lt;li&amp;gt;2 3GL white smoke grenades&amp;lt;/li&amp;gt;&lt;br /&gt;
                &amp;lt;li&amp;gt;1 3GL red smoke grenades&amp;lt;/li&amp;gt;&lt;br /&gt;
                &amp;lt;li&amp;gt;1 3GL white flare&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;/ul&amp;gt;&lt;br /&gt;
          &amp;lt;/ul&amp;gt;&lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout&amp;quot;&amp;gt;Secondary Pistol&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;ul&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Sound Suppressor&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;2 magazines&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;/ul&amp;gt;&lt;br /&gt;
       &lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout1&amp;quot;&amp;gt;Rangefinder&amp;lt;/li&amp;gt;      &lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout1&amp;quot;&amp;gt;Standard uniform&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;/ul&amp;gt;&lt;br /&gt;
   &amp;lt;!--&lt;br /&gt;
    |-&lt;br /&gt;
    !colspan=&amp;quot;2&amp;quot; class=&amp;quot;highlightTitle&amp;quot;| Snaphot video&lt;br /&gt;
    |-&lt;br /&gt;
    |colspan=&amp;quot;2&amp;quot; class=&amp;quot;highlightContent&amp;quot;| Insertion of hyperlink here --&amp;gt;&lt;br /&gt;
    |}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers_/_Guides Previous]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;mainRoleContainer&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;tableOfContents&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Job description&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;p class=&amp;quot;jobDescription&amp;quot;&amp;gt;&lt;br /&gt;
Mid-range supporting unit capable of using 40mm grenades of all sorts up to a distance of 450m. When engaged by enemy combattants at a mid- to far range you are able to mark enemy positions with red smoke or carpet smoke your way to safety.&lt;br /&gt;
    &amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Responsibilities&amp;lt;/h1&amp;gt;&lt;br /&gt;
    &amp;lt;ul class=&amp;quot;responsabilities&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;Using the wide variety of grenades to your advantage.&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;Call in airstrikes or request support by using red smoke on enemy positions&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;Make efficient use of white smoke to relocate&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Extended profile&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt;&lt;br /&gt;
As the grenadier you are a more versatile rifleman. Using the underslung launcher on your primary weapon you can provide a wide variety of supporting tasks. Besides using the 40mm High Explosive (HE) grenades there are a lot of other means of usage that can come in handy in diffrent situations.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt; &lt;br /&gt;
One of which is the use of white smoke shells to place a carpet of smoke between yourself and the attacking enemy forces, giving your squad the time to relocate to a safer position. When recieving blue-on-blue fire you can mark your position with the green smoke shells by shooting straight up in the air, showing friendly forces your location at that point in time. &amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt;&lt;br /&gt;
Another way of increasing the immersion is by using red smoke shells on enemy positions and call in the supporting CAS pilot for an airstrike, this also helps to alert friendly units in the area who might be in the vacinity of the enemy forces. Whenever there is a night operation the 40mm flares are a handy tool to increase visibility.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt;&lt;br /&gt;
As it becomes increasingly clear, the grenadier can be a jack of all trades when used correctly. Most persons limit themselves to the 40mm HE grenades missing out on other possible scenario's which can be highly beneficial and immersive for all parties involved. &amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dominguez</name></author>
	</entry>
	<entry>
		<id>http://www.77th-jsoc.com/wiki1/index.php?title=77th_JSOC_/_Public_Servers_/_Guides_/_AR&amp;diff=539</id>
		<title>77th JSOC / Public Servers / Guides / AR</title>
		<link rel="alternate" type="text/html" href="http://www.77th-jsoc.com/wiki1/index.php?title=77th_JSOC_/_Public_Servers_/_Guides_/_AR&amp;diff=539"/>
		<updated>2016-02-29T05:42:08Z</updated>

		<summary type="html">&lt;p&gt;Dominguez: removal of snapshot video&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;infoboxTables&amp;quot;&amp;gt;&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    !colspan=&amp;quot;2&amp;quot;|Automatic Rifleman (AR)&lt;br /&gt;
    |-&lt;br /&gt;
    |rowspan=&amp;quot;1&amp;quot; class=&amp;quot;wtTitles&amp;quot;|Suggested Setup&lt;br /&gt;
    |&lt;br /&gt;
    &amp;lt;ul&amp;gt;&lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout&amp;quot;&amp;gt;Main Rifle&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;ul&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;RCO Scope&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Bipod&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Sound suppressor&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Laser pointer&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;4 magazines&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;/ul&amp;gt;&lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout&amp;quot;&amp;gt;Secondary Pistol&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;ul&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;Sound Suppressor&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;2 magazines&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;/ul&amp;gt;&lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout&amp;quot;&amp;gt;Throwables&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;ul&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;2 green smoke grenades&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;2 white smoke grenades&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;1 red smoke grenade&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;2 RGO&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;/ul&amp;gt;&lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout1&amp;quot;&amp;gt;Rangefinder&amp;lt;/li&amp;gt;      &lt;br /&gt;
        &amp;lt;li class=&amp;quot;infoboxLoadout1&amp;quot;&amp;gt;Standard uniform&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;/ul&amp;gt;&lt;br /&gt;
  &amp;lt;!--&lt;br /&gt;
    |-&lt;br /&gt;
    !colspan=&amp;quot;2&amp;quot; class=&amp;quot;highlightTitle&amp;quot;| Snaphot video&lt;br /&gt;
    |-&lt;br /&gt;
    |colspan=&amp;quot;2&amp;quot; class=&amp;quot;highlightContent&amp;quot;| Insertion of hyperlink here --&amp;gt;&lt;br /&gt;
    |}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers_/_Guides Previous]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;mainRoleContainer&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;tableOfContents&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Job description&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;p class=&amp;quot;jobDescription&amp;quot;&amp;gt;&lt;br /&gt;
        enter Job description here&lt;br /&gt;
    &amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Responsibilities&amp;lt;/h1&amp;gt;&lt;br /&gt;
    &amp;lt;ul class=&amp;quot;responsabilities&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1 class=&amp;quot;mainRoleHeaders&amp;quot;&amp;gt;Extended profile&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;extendedProfile&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dominguez</name></author>
	</entry>
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