77th JSOC / Public Servers / Guides / Armored: Difference between revisions

From 77th JSOC - Wiki
Jump to navigation Jump to search
No edit summary
(Spell check, some rewriting. Added link.)
Line 10: Line 10:
                 <li>Engineer</li>
                 <li>Engineer</li>
                 <li>Medic</li>
                 <li>Medic</li>
                 <li>any role</li>
                 <li>Any role</li>
             </ul>
             </ul>
           </ul>
           </ul>
Line 37: Line 37:


     <p class="jobDescription">
     <p class="jobDescription">
As Armored ur a supportive fireteam. Your job is it to take out heavy armor and suppres enemys when needed. As an CAS you're on standby and called in when needed.  
As an armored unit, you are a supportive fire team. Your job is to take out heavy armor and suppress the enemy when needed.  
     </p>
     </p>


     <h1 class="mainRoleHeaders">Responsibilities</h1>
     <h1 class="mainRoleHeaders">Responsibilities</h1>
     <ul class="responsabilities">
     <ul class="responsabilities">
         <li>Supporting friendly Units in the AO</li>
         <li>Supporting friendly units in the AO</li>
         <li>Transportation when needed</li>
         <li>Transportation when needed</li>
         <li>Secure locations and set up defence position</li>
         <li>Secure locations and set up defensive positions</li>
     </ul>
     </ul>


Line 52: Line 52:


<p class="extendedProfile">
<p class="extendedProfile">
A tank crew needs to be able to work together and communicate. As everybody controlles another part of the tank a commander is needed to control the actions of the gunner and driver. The commander also takes over the radio to communicate with HQ and other SL.</p>
A tank crew needs to be able to work together and communicate. As everybody controls their own part of the tank, a commander is needed to control the actions of the gunner and driver. The commander also usually operates the radio communication with HQ and other squad leaders.</p>
<p class="extendedProfile">  
<p class="extendedProfile">  
Only because ur sitting in a tank it does not mean that u can't be killed. A tank is very vunerable and easy to destroy if it gets hit by rockets or other tanks. The tank is a very important element of the game but it's also hard to play and needs prectice. </p>
While a tank might seem safe with it's heavy armor, stay cautious and be aware of your surroundings. A tank can be very vulnerable and easy to destroy, and is prone to anti-tank fire by both ground and air units. The tank is a very important element of the game, but it's also hard to operate effectively and needs practice and skill. </p>
<p class="extendedProfile">
<p class="extendedProfile">
Your main objective is to support friendly units in the AO with what they need. As long as ur not getting any mission ur on standby and can offer your help to squads. Also ur in to transport troops if needed. With that feature of the Marshall and Slammer the groundunits are more mobile and able to move around enemys quicker
Your main objective is to support friendly units in the AO with whatever they might need. As long as no support is requested, the tank is on should be on standby and ready to support at a moments notice. Because of this, it might be a good idea to be stationed at an [http://www.77th-jsoc.com/wiki1/77th_JSOC_/_Public_Servers_/_Guides_/_FOB FOB]. The armored unit can also transport troops if needed. With that feature of the Marshall and Slammer the ground units are more mobile and able to move around the AO quicker.
</p>
</p>
<p class="extendedProfile">
<p class="extendedProfile">
Last but not least you need to defend important objectives like the HQ or a MSR (Main Supply Road). For that you need to find a good location where you can defend the location and also be in cover from incoming enemys.  
Last but not least, the armored unit might need to defend important objectives such as the HQ or a MSR (Main Supply Road). For that you need to find a good vantage point where you can defend the location and also be in cover from incoming hostile forces.
</p>
</p>

Revision as of 16:24, 21 February 2016

Armored
Suggested Setup
  • Crew
    • Engineer
    • Medic
    • Any role
  • Secondary Pistol
    • Sound Suppressor
    • 2 magazines
  • Rangefinder
  • Standard uniform
  • Snaphot video
    Insertion of hyperlink here

    Previous

    Job description

    As an armored unit, you are a supportive fire team. Your job is to take out heavy armor and suppress the enemy when needed.

    Responsibilities

    • Supporting friendly units in the AO
    • Transportation when needed
    • Secure locations and set up defensive positions

    Extended profile

    A tank crew needs to be able to work together and communicate. As everybody controls their own part of the tank, a commander is needed to control the actions of the gunner and driver. The commander also usually operates the radio communication with HQ and other squad leaders.

    While a tank might seem safe with it's heavy armor, stay cautious and be aware of your surroundings. A tank can be very vulnerable and easy to destroy, and is prone to anti-tank fire by both ground and air units. The tank is a very important element of the game, but it's also hard to operate effectively and needs practice and skill.

    Your main objective is to support friendly units in the AO with whatever they might need. As long as no support is requested, the tank is on should be on standby and ready to support at a moments notice. Because of this, it might be a good idea to be stationed at an FOB. The armored unit can also transport troops if needed. With that feature of the Marshall and Slammer the ground units are more mobile and able to move around the AO quicker.

    Last but not least, the armored unit might need to defend important objectives such as the HQ or a MSR (Main Supply Road). For that you need to find a good vantage point where you can defend the location and also be in cover from incoming hostile forces.